Player Matchup

Chiron
Chiron
CGHQ
Chiron
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
237W - 207L
1,494 Elo+
Solo
Terra
Terra
Vedrean
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,216 Elo+
Solo
He Bo
He Bo
bucsfan0413
He Bo
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 271L
1,470 Elo+
Solo
Ares
Ares
donnyy00
Ares
Level 100
God Stats
2W - 1L
1,517 SR
Queue Stats
245W - 213L
1,499 Elo+
Solo
Anubis
Anubis
owen2013514
Anubis
Level 89
God Stats
3W - 2L
1,824 SR
Queue Stats
247W - 248L
1,454 Elo+
Solo
Team Averages
Level 96
1,568 SR
1,427 Elo+

VS

Team Averages
Level 80
1,453 SR
1,463 Elo+
Thoth
Thoth
Benz Keys
Thoth
Level 88
God Stats
4W - 5L
1,215 SR
Queue Stats
171W - 190L
1,433 Elo+
Solo
Pele
Pele
Dacthebeastx
Pele
Level 99
God Stats
1W - 1L
1,294 SR
Queue Stats
231W - 223L
1,476 Elo+
Solo
Cabrakan
Cabrakan
Danx_fs
Cabrakan
Level 67
God Stats
6W - 3L
1,814 SR
Queue Stats
103W - 82L
1,503 Elo+
Solo
Medusa
Medusa
DeadmanWV
Medusa
Level 76
God Stats
3W - 7L
1,443 SR
Queue Stats
620W - 614L
1,498 Elo+
Solo
Terra
Terra
YnnOver
Terra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CGHQ
Chiron
18
3 / 3 / 6
9,869
759
11,370
11,171
6,332
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
Vedrean
Terra
14
1 / 6 / 5
8,754
673
7,087
17,052
17,202
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 7
8,487
653
7,468
12,135
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
3 / 6 / 7
9,769
751
7,816
19,029
25,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
17
4 / 5 / 4
9,807
754
15,296
13,221
7,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Benz Keys
Thoth
17
5 / 1 / 13
9,964
766
17,407
7,807
4,441
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 6 / 10
9,904
762
14,729
15,739
8,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Danx_fs
Cabrakan
17
4 / 1 / 17
9,613
739
6,869
11,902
18,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
DeadmanWV
Medusa
18
7 / 3 / 13
10,635
818
16,719
12,363
7,009
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
YnnOver
Terra
16
2 / 2 / 17
9,547
734
5,578
11,637
11,674
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
95
12
Kills
25
25
Deaths
13
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Thoth
Benz Keys
Thoth
5
1
13
11.5
L
Chiron
CGHQ
Chiron
3
3
6
2
W
7
6
10
2
W
Cabrakan
Danx_fs
Cabrakan
4
1
17
12.5
W
Medusa
DeadmanWV
Medusa
7
3
13
4.5
L
Terra
Vedrean
Terra
1
6
5
0.58
W
Terra
YnnOver
Terra
2
2
17
5.25
L
1
5
7
0.9
L
Ares
3
6
7
1.08
L
Anubis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,037
Damage
61,302
72,608
Taken
59,448
62,541
Mitigated
50,628
18,420
Healing
23,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Benz Keys
Thoth
17,407
1,264
953
989
7,807
4,441
129
4,145
3,662
36,083
0
L
Chiron
CGHQ
Chiron
11,370
5,084
1,271
2,634
11,171
6,332
1,168
3,824
7,347
0
35,400
W
14,729
2,546
1,592
2,599
15,739
8,733
0
11,142
4,597
0
20,806
W
Cabrakan
Danx_fs
Cabrakan
6,869
1,027
3,034
3,573
11,902
18,771
60
8,365
3,537
9,838
0
W
Medusa
DeadmanWV
Medusa
16,719
8,799
971
2,481
12,363
7,009
1,558
8,447
3,916
0
42,304
L
Terra
Vedrean
Terra
7,087
1,294
1,702
995
17,052
17,202
0
7,513
9,539
12,316
0
W
Terra
YnnOver
Terra
5,578
1,370
4,525
2,955
11,637
11,674
0
5,568
6,069
13,613
0
L
7,468
762
227
2,118
12,135
5,777
0
5,193
6,942
13,382
0
L
Ares
7,816
70
1,885
2,279
19,029
25,393
0
7,522
11,507
11,187
0
L
Anubis
15,296
191
1,463
3,846
13,221
7,837
0
5,802
7,419
33,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
49,663
124
Minions Killed
132
0
Camps Cleared
0
1,131,720
Distance Traveled
1,258,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,964
766
37
3
0
278,446
0
L
Chiron
9,869
759
55
4
0
222,107
0
W
Pele
9,904
762
20
2
0
229,235
0
W
Cabrakan
9,613
739
10
1
0
270,438
0
W
Medusa
10,635
818
52
4
0
238,631
0
L
Terra
8,754
673
12
1
0
236,237
0
W
Terra
9,547
734
13
1
0
242,162
0
L
He Bo
8,487
653
13
1
0
231,925
0
L
Ares
9,769
751
5
0
0
229,862
0
L
Anubis
9,807
754
39
3
0
211,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role