Player Matchup

Ullr
Ullr
Neilwontfollow1
Ullr
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,833 Elo+
Party 1
Ah Puch
Ah Puch
Powerblast922
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,833 Elo+
Party 1
Nemesis
Nemesis
ThrustFormula40
Nemesis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,761 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,809 Elo+

VS

Team Averages
Level 151
1,436 SR
1,595 Elo+
Ishtar
Ishtar
blondiespachi
Ishtar
Level 156
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 2L
1,573 Elo+
Party 2
Janus
Janus
h3roUnknown
Janus
Level 143
God Stats
23W - 32L
1,544 SR
Queue Stats
443W - 430L
1,593 Elo+
Solo
Jormungandr
Jormungandr
xFadedxTTVx
Jormungandr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
10,220
786
11,699
9,087
3,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
13
3 / 2 / 7
10,424
802
11,729
8,437
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 7
10,383
799
8,211
12,421
14,839
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
8,806
677
5,178
9,708
4,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 1
9,217
709
10,925
7,981
3,775
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
xFadedxTTVx
Jormungandr
11
1 / 3 / 1
8,607
662
6,041
17,974
18,821
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
3
4
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Ah Puch
3
2
7
3.25
W
4
1
7
7.5
L
1
5
0
0.2
L
1
3
1
0.5
L
Jormungandr
xFadedxTTVx
Jormungandr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,639
Damage
22,144
29,945
Taken
35,663
21,667
Mitigated
27,470
5,189
Healing
1,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,699
5,675
0
1,548
9,087
3,600
1,234
5,275
3,812
0
43,355
W
Ah Puch
11,729
687
0
2,638
8,437
3,228
280
5,660
2,777
47,885
0
W
8,211
3,634
0
1,003
12,421
14,839
232
5,765
6,656
0
22,364
L
5,178
3,757
0
585
9,708
4,874
0
2,921
6,787
0
20,256
L
10,925
317
0
0
7,981
3,775
0
3,135
4,846
53,076
0
L
Jormungandr
xFadedxTTVx
Jormungandr
6,041
693
0
616
17,974
18,821
0
6,187
11,787
23,075
707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,027
Gold Earned
26,630
151
Minions Killed
160
0
Camps Cleared
0
722,097
Distance Traveled
716,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,220
786
67
5
0
237,503
0
W
Ah Puch
10,424
802
58
4
0
227,850
0
W
Nemesis
10,383
799
26
2
0
256,744
0
L
Ishtar
8,806
677
53
4
0
204,476
0
L
Janus
9,217
709
78
6
0
268,561
0
L
Jormungandr
8,607
662
29
2
0
243,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role