Player Matchup

Chiron
Chiron
LTenny
Chiron
Level 85
God Stats
12W - 4L
1,745 SR
Queue Stats
440W - 432L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
MyBadDay
Amaterasu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 66L
1,432 Elo+
Solo
Serqet
Serqet
SlashGuy07
Serqet
Level 109
God Stats
4W - 3L
1,350 SR
Queue Stats
60W - 58L
1,502 Elo+
Solo
Hou Yi
Hou Yi
Wazuki
Hou Yi
Level 107
God Stats
2W - 2L
1,204 SR
Queue Stats
488W - 462L
1,605 Elo+
Party 2
Shiva
Shiva
blacknecrose
Shiva
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 212L
1,590 Elo+
Party 2
Team Averages
Level 79
1,460 SR
1,532 Elo+

VS

Team Averages
Level 69
1,525 SR
1,569 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Kerogasa
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,658 Elo+
Party 1
Shiva
Shiva
LilAlfie
Shiva
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,658 Elo+
Party 1
He Bo
He Bo
XsavageDevX
He Bo
Level 55
God Stats
3W - 4L
1,392 SR
Queue Stats
843W - 849L
1,528 Elo+
Party 3
Raijin
Raijin
black-bunny321
Raijin
Level 25
God Stats
3W - 5L
1,735 SR
Queue Stats
118W - 127L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LTenny
Chiron
12
1 / 1 / 7
6,503
1,084
4,011
4,777
1,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
MyBadDay
Amaterasu
12
5 / 2 / 4
6,669
1,112
3,147
8,359
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Serqet
SlashGuy07
Serqet
11
1 / 1 / 9
6,020
1,003
5,730
5,780
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Wazuki
Hou Yi
11
0 / 1 / 9
5,968
995
5,525
4,710
2,092
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
4 / 2 / 5
6,254
1,042
4,320
5,771
6,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 2 / 3
5,903
984
4,229
4,987
2,259
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hun Batz
Kerogasa
Hun Batz
12
1 / 1 / 2
6,038
1,006
5,985
5,055
5,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shiva
LilAlfie
Shiva
11
0 / 2 / 2
5,560
927
4,147
6,836
7,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

6
0 / 2 / 1
4,916
819
1,205
2,766
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 4 / 0
7,074
1,179
8,513
7,174
2,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
11
Kills
7
7
Deaths
11
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
3
1.25
L
Hun Batz
Kerogasa
Hun Batz
1
1
2
2
W
Chiron
LTenny
Chiron
1
1
7
4.5
L
Shiva
LilAlfie
Shiva
0
2
2
0.5
W
Amaterasu
MyBadDay
Amaterasu
5
2
4
3.5
W
Serqet
SlashGuy07
Serqet
1
1
9
5.5
W
Hou Yi
Wazuki
Hou Yi
0
1
9
4.5
L
0
2
1
0.25
L
5
4
0
1.25
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,733
Damage
24,079
29,397
Taken
26,818
21,041
Mitigated
19,139
10,997
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,229
1,605
127
322
4,987
2,259
0
0
4,987
0
7,260
L
Hun Batz
Kerogasa
Hun Batz
5,985
551
155
154
5,055
5,460
0
0
4,365
0
11,842
W
Chiron
LTenny
Chiron
4,011
1,300
1,167
817
4,777
1,938
708
2,262
2,515
0
10,855
L
Shiva
LilAlfie
Shiva
4,147
389
787
1,493
6,836
7,592
0
0
6,717
0
6,747
W
Amaterasu
MyBadDay
Amaterasu
3,147
911
395
2,522
8,359
7,042
270
2,611
5,748
0
4,526
W
Serqet
SlashGuy07
Serqet
5,730
295
2,576
1,020
5,780
3,527
518
2,105
3,675
0
10,788
W
Hou Yi
Wazuki
Hou Yi
5,525
2,877
1,176
535
4,710
2,092
450
1,878
2,832
0
11,863
L
1,205
149
111
287
2,766
955
0
0
2,554
4,242
0
L
8,513
73
435
572
7,174
2,873
0
0
6,908
18,150
0
W
4,320
445
188
601
5,771
6,442
0
862
4,909
0
6,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,414
Gold Earned
29,491
51
Minions Killed
54
0
Camps Cleared
0
662,318
Distance Traveled
570,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,903
984
10
2
0
102,089
0
L
Hun Batz
6,038
1,006
10
2
0
140,095
0
W
Chiron
6,503
1,084
14
2
0
123,094
0
L
Shiva
5,560
927
5
1
0
136,295
0
W
Amaterasu
6,669
1,112
5
1
0
142,902
0
W
Serqet
6,020
1,003
12
2
0
147,175
0
W
Hou Yi
5,968
995
15
3
0
124,566
0
L
He Bo
4,916
819
6
1
0
62,722
0
L
Raijin
7,074
1,179
23
4
0
128,865
0
W
Shiva
6,254
1,042
5
1
0
124,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role