Player Matchup

Persephone
Persephone
Arctinomicon
Persephone
Level 67
God Stats
0W - 4L
1,170 SR
Queue Stats
91W - 105L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
Big Spagheti
Danzaburou
Level 108
God Stats
1W - 1L
1,830 SR
Queue Stats
78W - 138L
1,319 Elo+
Party 1
Raijin
Raijin
GORILLA BUSTER
Raijin
Level 85
God Stats
13W - 19L
1,381 SR
Queue Stats
158W - 221L
1,398 Elo+
Party 1
Mulan
Mulan
Meat Glacier
Mulan
Level 48
God Stats
42W - 62L
1,404 SR
Queue Stats
65W - 124L
1,328 Elo+
Party 1
Surtr
Surtr
SummerSausageXX
Surtr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 97L
1,299 Elo+
Party 1
Team Averages
Level 66
1,457 SR
1,354 Elo+

VS

Team Averages
Level 103
1,477 SR
1,492 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Arlock04
Anubis
Level 114
God Stats
6W - 4L
1,324 SR
Queue Stats
213W - 213L
1,403 Elo+
Solo
Nu Wa
Nu Wa
RawWiener
Nu Wa
Level 106
God Stats
2W - 0L
1,370 SR
Queue Stats
13W - 1L
1,500 Elo+
Solo
Hercules
Hercules
vGRlM
Hercules
Level 123
God Stats
4W - 8L
1,691 SR
Queue Stats
65W - 61L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Arctinomicon
Persephone
13
1 / 1 / 0
7,448
745
8,203
8,527
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Big Spagheti
Danzaburou
13
1 / 2 / 2
7,253
725
3,977
8,524
2,426
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 1 / 0
7,243
724
5,052
7,850
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 1
6,602
660
4,183
14,595
8,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 1
6,534
653
1,217
10,164
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 2 / 9
7,723
772
9,239
8,554
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ne Zha
 
Ne Zha
14
2 / 0 / 8
7,474
747
10,055
5,672
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Arlock04
Anubis
15
6 / 1 / 6
8,690
869
9,278
6,612
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
RawWiener
Nu Wa
18
3 / 0 / 2
9,523
952
9,055
2,655
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
vGRlM
Hercules
13
2 / 0 / 9
8,177
818
6,579
11,602
10,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
16
15
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
2
9
3.75
W
Ne Zha
 
Ne Zha
2
0
8
6
L
Persephone
Arctinomicon
Persephone
1
1
0
1
W
Anubis
Arlock04
Anubis
6
1
6
9
L
Danzaburou
Big Spagheti
Danzaburou
1
2
2
1
L
0
1
0
0
L
1
5
1
0.3
W
Nu Wa
RawWiener
Nu Wa
3
0
2
4
L
0
6
1
0.08
W
Hercules
vGRlM
Hercules
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,632
Damage
44,206
49,660
Taken
35,095
20,952
Mitigated
21,592
3,914
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,239
7,395
0
1,008
8,554
3,657
1,048
3,353
5,201
0
25,233
W
Ne Zha
 
Ne Zha
10,055
901
365
990
5,672
2,563
322
1,781
3,891
0
30,006
L
Persephone
Arctinomicon
Persephone
8,203
342
0
348
8,527
2,848
0
1,946
6,567
26,016
0
W
Anubis
Arlock04
Anubis
9,278
86
0
1,762
6,612
3,811
0
3,001
3,611
30,986
0
L
Danzaburou
Big Spagheti
Danzaburou
3,977
1,485
0
1,209
8,524
2,426
0
3,963
4,561
0
23,692
L
5,052
142
0
0
7,850
3,096
0
4,325
3,525
32,807
0
L
4,183
150
0
1,842
14,595
8,856
0
2,856
11,739
0
7,539
W
Nu Wa
RawWiener
Nu Wa
9,055
1,797
0
420
2,655
1,148
837
258
2,397
56,683
0
L
1,217
500
0
515
10,164
3,726
0
5,229
4,935
84
9,712
W
Hercules
vGRlM
Hercules
6,579
884
1,335
4,515
11,602
10,413
250
4,862
6,740
0
13,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,080
Gold Earned
41,587
183
Minions Killed
271
0
Camps Cleared
0
994,036
Distance Traveled
1,096,814
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,723
772
34
3
0
191,728
0
W
Ne Zha
7,474
747
38
4
0
224,094
3
L
Persephone
7,448
745
49
5
0
208,984
0
W
Anubis
8,690
869
49
5
0
205,142
0
L
Danzaburou
7,253
725
38
4
0
206,539
0
L
Raijin
7,243
724
68
7
0
200,146
0
L
Mulan
6,602
660
9
1
0
198,014
3
W
Nu Wa
9,523
952
132
13
0
234,346
0
L
Surtr
6,534
653
19
2
0
180,353
0
W
Hercules
8,177
818
18
2
0
241,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role