Player Matchup

Horus
Horus
 
Horus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Compagnutz
Ah Puch
Level 121
God Stats
13W - 12L
1,381 SR
Queue Stats
108W - 84L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
IceIceBuzz
Aphrodite
Level 159
God Stats
1W - 0L
1,955 SR
Queue Stats
62W - 52L
1,596 Elo+
Party 1
Charybdis
Charybdis
kmartel40
Charybdis
Level 28
God Stats
5W - 7L
1,476 SR
Queue Stats
48W - 70L
1,361 Elo+
Party 1
Cupid
Cupid
xev0lvx
Cupid
Level 177
God Stats
12W - 13L
1,539 SR
Queue Stats
864W - 805L
1,515 Elo+
Solo
Team Averages
Level 109
1,570 SR
1,485 Elo+

VS

Team Averages
Level 112
1,559 SR
1,503 Elo+
Sun Wukong
Sun Wukong
BeenBombin
Sun Wukong
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
205W - 187L
1,569 Elo+
Party 3
Hachiman
Hachiman
I Am Fiery
Hachiman
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
250W - 234L
1,510 Elo+
Party 2
Persephone
Persephone
LonlyLobster
Persephone
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,434 Elo+
Party 2
Fafnir
Fafnir
Lorzack502
Fafnir
Level 143
God Stats
9W - 9L
1,559 SR
Queue Stats
251W - 215L
1,440 Elo+
Solo
Hun Batz
Hun Batz
Soalk
Hun Batz
Level 66
God Stats
15W - 8L
1,735 SR
Queue Stats
145W - 123L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
2 / 0 / 10
9,849
657
10,325
12,885
19,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Compagnutz
Ah Puch
18
3 / 1 / 7
10,649
710
16,573
7,695
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
IceIceBuzz
Aphrodite
17
1 / 0 / 11
10,682
712
6,489
11,466
14,280
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Charybdis
kmartel40
Charybdis
18
6 / 1 / 2
11,122
741
15,710
12,561
7,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
xev0lvx
Cupid
19
2 / 2 / 4
11,607
774
9,501
11,261
5,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeenBombin
Sun Wukong
17
2 / 1 / 2
10,047
670
12,992
16,228
13,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
I Am Fiery
Hachiman
17
1 / 3 / 2
9,839
656
10,964
16,340
7,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
LonlyLobster
Persephone
15
0 / 2 / 0
9,095
606
8,700
8,804
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Lorzack502
Fafnir
15
0 / 3 / 3
9,668
645
3,532
17,276
21,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Soalk
Hun Batz
15
1 / 4 / 1
9,386
626
6,287
12,331
5,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
14
Kills
4
4
Deaths
13
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
10
7
L
Sun Wukong
BeenBombin
Sun Wukong
2
1
2
3
W
Ah Puch
Compagnutz
Ah Puch
3
1
7
6.5
L
Hachiman
I Am Fiery
Hachiman
1
3
2
0.67
W
Aphrodite
IceIceBuzz
Aphrodite
1
0
11
6.5
L
Persephone
LonlyLobster
Persephone
0
2
0
0
L
Fafnir
Lorzack502
Fafnir
0
3
3
0.5
L
Hun Batz
Soalk
Hun Batz
1
4
1
0.38
W
Charybdis
kmartel40
Charybdis
6
1
2
7
W
Cupid
xev0lvx
Cupid
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,598
Damage
42,475
55,868
Taken
70,979
51,603
Mitigated
50,987
29,282
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,325
2,534
2,635
4,121
12,885
19,269
107
3,689
9,196
0
14,061
L
Sun Wukong
BeenBombin
Sun Wukong
12,992
2,601
0
3,535
16,228
13,316
199
5,009
10,939
0
39,793
W
Ah Puch
Compagnutz
Ah Puch
16,573
704
0
1,503
7,695
5,392
1,130
2,010
5,685
53,637
0
L
Hachiman
I Am Fiery
Hachiman
10,964
5,588
0
3,272
16,340
7,538
0
6,968
9,318
0
53,532
W
Aphrodite
IceIceBuzz
Aphrodite
6,489
913
5,273
8,154
11,466
14,280
622
2,355
9,111
19,719
0
L
Persephone
LonlyLobster
Persephone
8,700
155
0
622
8,804
3,045
0
2,126
6,557
30,079
0
L
Fafnir
Lorzack502
Fafnir
3,532
466
1,580
3,250
17,276
21,979
0
5,999
10,904
9,390
0
L
Hun Batz
Soalk
Hun Batz
6,287
1,106
0
492
12,331
5,109
0
2,960
9,066
0
26,444
W
Charybdis
kmartel40
Charybdis
15,710
8,320
0
2,665
12,561
7,182
3,556
3,468
9,093
0
47,991
W
Cupid
xev0lvx
Cupid
9,501
4,094
106
4,825
11,261
5,480
3,681
710
10,551
0
66,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,909
Gold Earned
48,035
319
Minions Killed
262
0
Camps Cleared
0
1,643,401
Distance Traveled
1,510,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,849
657
8
1
0
359,006
0
L
Sun Wukong
10,047
670
66
4
0
337,689
0
W
Ah Puch
10,649
710
91
6
0
332,912
0
L
Hachiman
9,839
656
81
5
0
290,013
0
W
Aphrodite
10,682
712
44
3
0
350,235
0
L
Persephone
9,095
606
56
4
0
292,619
0
L
Fafnir
9,668
645
9
1
0
301,392
0
L
Hun Batz
9,386
626
50
3
0
288,801
0
W
Charybdis
11,122
741
65
4
0
315,133
0
W
Cupid
11,607
774
111
7
0
286,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role