Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Coltimatum
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,492 Elo+
Party 3
Bastet
Bastet
HeartBreakMoteI
Bastet
Level 147
God Stats
3W - 2L
1,558 SR
Queue Stats
54W - 55L
1,543 Elo+
Party 2
Ix Chel
Ix Chel
Sir Reggie V
Ix Chel
Level 123
God Stats
0W - 1L
1,384 SR
Queue Stats
61W - 47L
1,568 Elo+
Party 2
Tsukuyomi
Tsukuyomi
The 9Os
Tsukuyomi
Level 126
God Stats
1W - 2L
1,474 SR
Queue Stats
50W - 51L
1,494 Elo+
Party 3
Team Averages
Level 135
1,483 SR
1,520 Elo+

VS

Team Averages
Level 77
1,370 SR
1,522 Elo+
Merlin
Merlin
BORING-Ant19
Merlin
Level 109
God Stats
2W - 2L
1,299 SR
Queue Stats
351W - 315L
1,540 Elo+
Party 1
Janus
Janus
VeganDoboy808
Janus
Level 128
God Stats
1W - 1L
1,298 SR
Queue Stats
94W - 85L
1,525 Elo+
Solo
Jing Wei
Jing Wei
Warsied
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 66L
1,469 Elo+
Party 1
Cupid
Cupid
Zelaznog0
Cupid
Level 26
God Stats
1W - 1L
1,252 SR
Queue Stats
106W - 74L
1,550 Elo+
Party 1
Chaac
Chaac
needy_speedy
Chaac
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
0 / 7 / 8
9,004
530
1,094
14,620
12,873
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Coltimatum
Jormungandr
11
0 / 0 / 7
8,309
489
2,306
4,748
4,443
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
10 / 4 / 9
12,914
760
24,799
19,756
10,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Sir Reggie V
Ix Chel
20
6 / 3 / 7
12,490
735
13,195
13,342
7,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
The 9Os
Tsukuyomi
17
4 / 1 / 8
9,588
564
10,314
8,959
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 2 / 5
11,457
674
9,140
6,439
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 6 / 8
12,118
713
12,442
12,616
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Warsied
Jing Wei
20
5 / 4 / 5
12,348
726
10,741
12,741
4,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
Zelaznog0
Cupid
19
2 / 2 / 6
11,145
656
9,357
11,537
4,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
1 / 6 / 10
10,573
622
10,301
18,165
22,788
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
20
Kills
14
15
Deaths
20
39
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
7
8
0.57
W
Merlin
4
2
5
3.25
L
Jormungandr
Coltimatum
Jormungandr
0
0
7
3.5
L
10
4
9
3.63
L
Ix Chel
Sir Reggie V
Ix Chel
6
3
7
3.17
L
Tsukuyomi
The 9Os
Tsukuyomi
4
1
8
8
W
2
6
8
1
W
Jing Wei
Warsied
Jing Wei
5
4
5
1.88
W
Cupid
Zelaznog0
Cupid
2
2
6
2.5
W
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,708
Damage
51,981
61,425
Taken
61,498
40,340
Mitigated
38,285
24,104
Healing
20,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
1,094
131
562
421
14,620
12,873
0
4,464
10,156
0
2,835
W
Merlin
9,140
332
1,605
641
6,439
2,571
134
1,986
4,453
24,270
0
L
Jormungandr
Coltimatum
Jormungandr
2,306
88
739
952
4,748
4,443
0
2,065
2,683
6,570
0
L
24,799
5,059
2,501
7,745
19,756
10,663
0
6,389
13,367
0
43,537
L
Ix Chel
Sir Reggie V
Ix Chel
13,195
852
3,247
4,565
13,342
7,735
0
5,512
7,830
46,644
0
L
Tsukuyomi
The 9Os
Tsukuyomi
10,314
1,147
1,281
2,091
8,959
4,626
0
3,152
5,807
0
20,445
W
12,442
0
1,006
959
12,616
3,954
959
2,081
10,535
42,457
0
W
Jing Wei
Warsied
Jing Wei
10,741
9,402
354
1,533
12,741
4,861
4,903
2,584
10,078
0
23,882
W
Cupid
Zelaznog0
Cupid
9,357
5,785
4,716
5,428
11,537
4,111
1,559
2,401
9,056
0
32,193
W
10,301
1,070
645
4,092
18,165
22,788
0
6,449
11,677
0
20,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,305
Gold Earned
57,641
144
Minions Killed
201
0
Camps Cleared
0
1,222,086
Distance Traveled
1,450,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,004
530
6
0
0
181,461
0
W
Merlin
11,457
674
28
2
0
235,577
0
L
Jormungandr
8,309
489
13
1
0
170,813
0
L
Bastet
12,914
760
40
2
0
348,665
0
L
Ix Chel
12,490
735
65
4
0
280,072
0
L
Tsukuyomi
9,588
564
20
1
0
241,075
0
W
Janus
12,118
713
76
4
0
323,153
0
W
Jing Wei
12,348
726
29
2
0
292,251
0
W
Cupid
11,145
656
53
3
0
296,068
0
W
Chaac
10,573
622
15
1
0
303,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role