Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chromeback
Ah Muzen Cab
Level 62
God Stats
1W - 3L
1,394 SR
Queue Stats
11W - 9L
1,572 Elo+
Party 2
Zhong Kui
Zhong Kui
Kawallie
Zhong Kui
Level 128
God Stats
2W - 6L
1,326 SR
Queue Stats
182W - 153L
1,550 Elo+
Party 2
Ix Chel
Ix Chel
Player398038
Ix Chel
Level 109
God Stats
0W - 3L
1,271 SR
Queue Stats
50W - 51L
1,578 Elo+
Party 2
Ganesha
Ganesha
ThePeoplesMan
Ganesha
Level 105
God Stats
17W - 15L
1,577 SR
Queue Stats
150W - 122L
1,586 Elo+
Party 2
Jing Wei
Jing Wei
justinSMELLs
Jing Wei
Level 87
God Stats
6W - 8L
1,522 SR
Queue Stats
183W - 180L
1,538 Elo+
Party 2
Team Averages
Level 98
1,418 SR
1,565 Elo+

VS

Team Averages
Level 140
1,581 SR
1,581 Elo+
Neith
Neith
Beezys
Neith
Level 163
God Stats
22W - 14L
1,577 SR
Queue Stats
353W - 305L
1,569 Elo+
Party 1
Hercules
Hercules
Fojhon
Hercules
Level 184
God Stats
12W - 10L
1,802 SR
Queue Stats
712W - 694L
1,646 Elo+
Solo
Bacchus
Bacchus
TheGoose687
Bacchus
Level 24
God Stats
4W - 5L
1,527 SR
Queue Stats
4W - 5L
1,513 Elo+
Party 1
The Morrigan
The Morrigan
Transitive
The Morrigan
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
Yiggies
Nu Wa
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chromeback
Ah Muzen Cab
10
0 / 0 / 0
5,218
1,044
0
228
71
Zhong Kui
Kawallie
Zhong Kui
10
0 / 3 / 2
6,047
1,209
6,181
10,666
9,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Player398038
Ix Chel
11
4 / 3 / 0
7,181
1,436
8,885
5,292
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
12
1 / 2 / 5
7,127
1,425
5,195
6,418
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
justinSMELLs
Jing Wei
11
1 / 4 / 3
6,268
1,254
6,536
9,275
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

338

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beezys
Neith
11
5 / 1 / 5
7,542
1,508
7,140
4,788
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Fojhon
Hercules
12
3 / 0 / 8
7,463
1,493
6,840
6,922
6,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
TheGoose687
Bacchus
11
3 / 2 / 3
6,594
1,319
2,353
7,707
5,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Transitive
The Morrigan
11
1 / 1 / 7
6,586
1,317
5,861
4,473
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Yiggies
Nu Wa
12
0 / 2 / 8
6,283
1,257
7,040
4,383
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
12
12
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
Beezys
Neith
5
1
5
7.5
L
Ah Muzen Cab
Chromeback
Ah Muzen Cab
0
0
0
0
W
Hercules
Fojhon
Hercules
3
0
8
7
L
Zhong Kui
Kawallie
Zhong Kui
0
3
2
0.33
L
Ix Chel
Player398038
Ix Chel
4
3
0
1.33
W
Bacchus
TheGoose687
Bacchus
3
2
3
2.25
L
Ganesha
1
2
5
1.75
W
The Morrigan
Transitive
The Morrigan
1
1
7
4.5
W
Nu Wa
Yiggies
Nu Wa
0
2
8
2
L
Jing Wei
justinSMELLs
Jing Wei
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,797
Damage
29,234
31,879
Taken
28,273
21,462
Mitigated
17,284
2,822
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Beezys
Neith
7,140
2,469
0
557
4,788
1,812
0
3,647
1,141
0
16,115
L
Ah Muzen Cab
Chromeback
Ah Muzen Cab
0
0
0
0
228
71
0
184
0
0
0
W
Hercules
Fojhon
Hercules
6,840
2,023
0
1,731
6,922
6,203
0
4,499
2,423
0
9,825
L
Zhong Kui
Kawallie
Zhong Kui
6,181
235
0
1,063
10,666
9,824
0
4,470
5,978
13,793
0
L
Ix Chel
Player398038
Ix Chel
8,885
755
418
304
5,292
2,217
0
3,415
1,809
23,635
0
W
Bacchus
TheGoose687
Bacchus
2,353
215
425
532
7,707
5,933
0
4,743
2,964
4,109
0
L
Ganesha
5,195
154
0
556
6,418
5,855
0
3,743
2,495
16,630
0
W
The Morrigan
Transitive
The Morrigan
5,861
1,475
0
18
4,473
1,709
0
3,680
793
14,855
504
W
Nu Wa
Yiggies
Nu Wa
7,040
2,258
0
0
4,383
1,627
0
3,692
691
17,170
0
L
Jing Wei
justinSMELLs
Jing Wei
6,536
4,935
0
481
9,275
3,495
0
2,212
6,847
0
16,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,841
Gold Earned
34,468
78
Minions Killed
83
4
Camps Cleared
3
433,801
Distance Traveled
554,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,542
1,508
28
6
1
106,858
0
L
Ah Muzen Cab
5,218
1,044
0
0
0
683
0
W
Hercules
7,463
1,493
7
1
0
136,974
0
L
Zhong Kui
6,047
1,209
26
5
0
95,690
0
L
Ix Chel
7,181
1,436
22
4
3
111,747
0
W
Bacchus
6,594
1,319
1
0
0
113,469
0
L
Ganesha
7,127
1,425
0
0
0
114,834
0
W
The Morrigan
6,586
1,317
28
6
2
99,457
0
W
Nu Wa
6,283
1,257
19
4
0
97,634
0
L
Jing Wei
6,268
1,254
30
6
1
110,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role