Player Matchup

Zhong Kui
Zhong Kui
FraternityXFreak
Zhong Kui
Level 127
God Stats
2W - 2L
1,617 SR
Queue Stats
156W - 147L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
Gebzoola
Hou Yi
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
645W - 684L
1,395 Elo+
Solo
Rama
Rama
KalonKiwi
Rama
Level 112
God Stats
3W - 7L
1,454 SR
Queue Stats
210W - 186L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
iRanOuttaRPGs
Cthulhu
Level 88
God Stats
3W - 3L
1,620 SR
Queue Stats
144W - 147L
1,517 Elo+
Solo
Agni
Agni
kronos2448
Agni
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,572 Elo+
Party 1
Team Averages
Level 79
1,538 SR
1,514 Elo+

VS

Team Averages
Level 98
1,634 SR
1,452 Elo+
Mulan
Mulan
Ganstalex69
Mulan
Level 127
God Stats
4W - 2L
1,436 SR
Queue Stats
318W - 314L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
Tnt_omg_Cryy
Baron Samedi
Level 100
God Stats
2W - 0L
1,726 SR
Queue Stats
31W - 32L
1,516 Elo+
Solo
Xing Tian
Xing Tian
nj_0819
Xing Tian
Level 49
God Stats
3W - 2L
1,569 SR
Queue Stats
134W - 142L
1,437 Elo+
Party 2
Medusa
Medusa
pezzaaus
Medusa
Level 87
God Stats
9W - 4L
1,743 SR
Queue Stats
287W - 298L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
xXDefaultXx575
Gilgamesh
Level 125
God Stats
11W - 4L
1,698 SR
Queue Stats
316W - 298L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
4 / 7 / 4
8,425
843
11,887
12,572
8,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Gebzoola
Hou Yi
8
0 / 5 / 2
5,900
590
2,700
6,895
2,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
14
2 / 5 / 2
7,595
760
6,109
9,993
5,488
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
15
2 / 4 / 5
8,450
845
9,764
11,951
17,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 8 / 4
7,405
741
5,084
10,337
4,850
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 12
10,559
1,056
11,241
12,997
13,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Tnt_omg_Cryy
Baron Samedi
14
3 / 2 / 17
8,566
857
9,659
8,577
5,467
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
nj_0819
Xing Tian
11
1 / 2 / 12
8,025
803
2,268
9,293
9,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
pezzaaus
Medusa
16
5 / 3 / 14
9,522
952
12,599
10,618
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Gilgamesh
xXDefaultXx575
Gilgamesh
16
7 / 2 / 15
9,464
946
12,486
10,282
9,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
99
10
Kills
29
29
Deaths
10
17
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
4
7
4
0.86
W
13
1
12
19
L
Hou Yi
Gebzoola
Hou Yi
0
5
2
0.2
L
Rama
2
5
2
0.6
W
Baron Samedi
Tnt_omg_Cryy
Baron Samedi
3
2
17
5.75
L
Cthulhu
2
4
5
1.13
L
2
8
4
0.5
W
Xing Tian
nj_0819
Xing Tian
1
2
12
3.5
W
Medusa
pezzaaus
Medusa
5
3
14
4
W
Gilgamesh
xXDefaultXx575
Gilgamesh
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,544
Damage
48,253
51,748
Taken
51,767
39,271
Mitigated
44,163
6,218
Healing
23,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
11,887
645
294
1,597
12,572
8,986
0
4,806
7,674
18,644
0
W
11,241
1,355
2,926
5,989
12,997
13,493
964
6,459
6,538
0
21,070
L
Hou Yi
Gebzoola
Hou Yi
2,700
266
272
66
6,895
2,606
0
1,944
4,803
0
6,681
L
Rama
6,109
4,639
420
851
9,993
5,488
0
1,910
7,914
0
17,721
W
Baron Samedi
Tnt_omg_Cryy
Baron Samedi
9,659
921
2,568
2,520
8,577
5,467
574
5,491
3,086
19,548
0
L
Cthulhu
9,764
358
104
1,970
11,951
17,341
0
2,244
9,439
18,914
0
L
5,084
840
409
235
10,337
4,850
0
1,599
8,602
11,329
0
W
Xing Tian
nj_0819
Xing Tian
2,268
131
1,323
952
9,293
9,895
569
3,694
5,599
3,354
0
W
Medusa
pezzaaus
Medusa
12,599
5,525
0
2,603
10,618
5,569
3,248
7,166
3,452
0
28,986
W
Gilgamesh
xXDefaultXx575
Gilgamesh
12,486
2,485
1,862
2,641
10,282
9,739
444
3,925
6,357
1,159
22,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,775
Gold Earned
46,136
94
Minions Killed
113
0
Camps Cleared
0
671,772
Distance Traveled
899,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,425
843
19
2
0
145,261
0
W
Mulan
10,559
1,056
18
2
0
195,598
0
L
Hou Yi
5,900
590
7
1
0
60,288
0
L
Rama
7,595
760
29
3
0
160,504
0
W
Baron Samedi
8,566
857
27
3
0
177,638
0
L
Cthulhu
8,450
845
24
2
0
170,973
0
L
Agni
7,405
741
15
2
0
134,746
0
W
Xing Tian
8,025
803
5
1
0
182,264
0
W
Medusa
9,522
952
34
3
0
159,445
0
W
Gilgamesh
9,464
946
29
3
0
184,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role