Player Matchup

Nu Wa
Nu Wa
Gold IV
Mollyman97
Nu Wa
Gold IV
Level 127
God Stats
43W - 41L
1,556 SR
Queue Stats
564W - 607L
1,267 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Rytato
Danzaburou
Gold IV
Level 79
God Stats
3W - 2L
1,396 SR
Queue Stats
41W - 47L
1,508 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Œdžæij
Sun Wukong
Gold II
Level 126
God Stats
6W - 7L
1,632 SR
Queue Stats
124W - 126L
1,557 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,528 SR
1,444 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,527 SR
1,485 MMR
Yu Huang
Yu Huang
Gold IV
 
Yu Huang
Gold IV
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
OG HYDROZ
Ah Muzen Cab
Gold V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,499 MMR
Solo
Sobek
Sobek
Silver I
OVnightmare
Sobek
Silver I
Level 156
God Stats
6W - 13L
1,580 SR
Queue Stats
58W - 66L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
5 / 2 / 5
15,493
775
24,622
12,384
5,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Rytato
Danzaburou
17
3 / 2 / 6
15,326
766
18,841
15,839
7,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Œdžæij
Sun Wukong
17
5 / 4 / 7
15,170
759
14,091
26,687
33,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
HerculesNe ZhaIx ChelAchillesAtlas

VS

Bans
AphroditeAnubisChang'eJanusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
6 / 3 / 2
14,720
736
12,749
17,391
8,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
OG HYDROZ
Ah Muzen Cab
15
2 / 6 / 4
13,527
676
17,337
18,564
7,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 6
12,872
644
11,944
29,666
42,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
13
Kills
8
8
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
6
3
2
2.33
W
Nu Wa
5
2
5
3.75
L
Ah Muzen Cab
OG HYDROZ
Ah Muzen Cab
2
6
4
0.67
L
0
4
6
0.75
W
Danzaburou
Rytato
Danzaburou
3
2
6
3
W
Sun Wukong
Œdžæij
Sun Wukong
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,554
Damage
42,030
54,910
Taken
65,621
46,675
Mitigated
58,906
20,615
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
12,749
576
0
2,029
17,391
8,281
406
7,137
10,254
76,322
0
W
Nu Wa
24,622
7,117
90
4,040
12,384
5,431
1,222
5,464
6,920
68,118
0
L
Ah Muzen Cab
OG HYDROZ
Ah Muzen Cab
17,337
5,348
0
690
18,564
7,683
1,364
7,607
10,957
0
72,842
L
11,944
545
0
3,691
29,666
42,942
91
10,163
19,503
35,405
1,462
W
Danzaburou
Rytato
Danzaburou
18,841
9,075
0
5,347
15,839
7,270
1,230
8,458
7,381
0
82,400
W
Sun Wukong
Œdžæij
Sun Wukong
14,091
2,443
0
11,138
26,687
33,974
436
10,332
16,355
0
68,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,989
Gold Earned
41,119
250
Minions Killed
245
0
Camps Cleared
0
1,086,266
Distance Traveled
1,045,013
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
14,720
736
114
6
0
328,953
5
W
Nu Wa
15,493
775
60
3
0
355,027
0
L
Ah Muzen Cab
13,527
676
111
6
0
344,691
0
L
Sobek
12,872
644
20
1
0
371,369
1
W
Danzaburou
15,326
766
88
4
0
364,294
4
W
Sun Wukong
15,170
759
102
5
0
366,945
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role