Player Matchup

Horus
Horus
BLACKPINK11
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 3
Martichoras
Martichoras
HomicideVictims
Martichoras
Level 47
God Stats
9W - 6L
1,694 SR
Queue Stats
49W - 50L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
Humantorchguy
Sun Wukong
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 3
Baba Yaga
Baba Yaga
SnipesMistuki
Baba Yaga
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 3
Kali
Kali
ZooCrew432
Kali
Level 69
God Stats
21W - 16L
1,612 SR
Queue Stats
130W - 145L
1,454 Elo+
Party 2
Team Averages
Level 38
1,561 SR
1,334 Elo+

VS

Team Averages
Level 40
1,603 SR
1,427 Elo+
Chiron
Chiron
ConnOreo
Chiron
Level 29
God Stats
3W - 2L
1,713 SR
Queue Stats
53W - 56L
1,385 Elo+
Party 4
Persephone
Persephone
KizaruArus
Persephone
Level 49
God Stats
4W - 3L
1,734 SR
Queue Stats
177W - 169L
1,468 Elo+
Solo
Set
Set
UnFairNBalanced
Set
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,385 Elo+
Party 1
Surtr
Surtr
UnfairUnbalanced
Surtr
Level 65
God Stats
9W - 6L
1,577 SR
Queue Stats
77W - 81L
1,513 Elo+
Party 1
Horus
Horus
x9vr
Horus
Level 47
God Stats
4W - 4L
1,493 SR
Queue Stats
49W - 54L
1,385 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,749
422
3,889
12,271
10,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
HomicideVictims
Martichoras
13
2 / 0 / 2
7,601
475
12,154
7,860
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Humantorchguy
Sun Wukong
9
0 / 6 / 0
6,280
393
3,924
14,451
7,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
SnipesMistuki
Baba Yaga
11
1 / 8 / 1
6,757
422
5,785
12,829
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 2
8,964
560
8,458
15,971
7,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ConnOreo
Chiron
12
1 / 2 / 4
7,478
467
7,781
10,450
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
KizaruArus
Persephone
15
10 / 3 / 5
10,378
649
16,430
8,065
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 2
7,468
467
3,803
12,062
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 1 / 3
9,692
606
9,879
11,880
8,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
x9vr
Horus
11
1 / 1 / 6
7,683
480
4,152
13,506
10,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
20
20
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Chiron
ConnOreo
Chiron
1
2
4
1.5
L
Martichoras
HomicideVictims
Martichoras
2
0
2
3
L
Sun Wukong
Humantorchguy
Sun Wukong
0
6
0
0
W
Persephone
KizaruArus
Persephone
10
3
5
4.17
L
Baba Yaga
SnipesMistuki
Baba Yaga
1
8
1
0.19
W
1
3
2
0.67
W
7
1
3
8.5
L
4
2
2
2.5
W
Horus
x9vr
Horus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,210
Damage
42,045
63,382
Taken
55,963
33,643
Mitigated
32,584
15,303
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,889
2,093
1,733
3,570
12,271
10,079
87
2,764
9,507
0
8,097
W
Chiron
ConnOreo
Chiron
7,781
3,537
504
2,731
10,450
4,110
0
39
10,411
0
57,813
L
Martichoras
HomicideVictims
Martichoras
12,154
4,087
0
3,433
7,860
3,714
325
0
7,860
0
77,553
L
Sun Wukong
Humantorchguy
Sun Wukong
3,924
1,207
0
851
14,451
7,241
0
3,930
10,521
0
29,046
W
Persephone
KizaruArus
Persephone
16,430
1,861
0
1,516
8,065
2,821
0
2,724
5,332
72,673
0
L
Baba Yaga
SnipesMistuki
Baba Yaga
5,785
622
0
1,688
12,829
5,270
383
7,018
5,811
36,496
0
W
3,803
2,134
0
120
12,062
5,914
0
666
11,396
0
51,439
W
9,879
3,986
0
3,124
11,880
8,818
493
987
10,893
1,830
67,122
L
8,458
4,258
0
4,028
15,971
7,339
1,391
3,236
12,735
0
82,411
W
Horus
x9vr
Horus
4,152
2,185
1,264
4,256
13,506
10,921
0
1,755
11,751
1,564
16,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,351
Gold Earned
42,699
333
Minions Killed
393
0
Camps Cleared
0
1,490,074
Distance Traveled
1,626,864
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,749
422
6
0
0
300,687
0
W
Chiron
7,478
467
76
5
0
297,606
0
L
Martichoras
7,601
475
107
7
0
286,767
0
L
Sun Wukong
6,280
393
47
3
0
307,622
0
W
Persephone
10,378
649
112
7
0
339,281
2
L
Baba Yaga
6,757
422
50
3
0
260,764
0
W
Set
7,468
467
66
4
0
352,322
0
W
Surtr
9,692
606
93
6
0
309,368
0
L
Kali
8,964
560
123
8
0
334,234
2
W
Horus
7,683
480
46
3
0
328,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role