Player Matchup

Tyr
Tyr
Arxyn3974
Tyr
Level 68
God Stats
1W - 3L
1,640 SR
Queue Stats
68W - 60L
1,518 Elo+
Solo
Medusa
Medusa
PUDDINXlOVER
Medusa
Level 101
God Stats
5W - 10L
1,384 SR
Queue Stats
841W - 828L
1,510 Elo+
Party 3
Khepri
Khepri
RANUMB
Khepri
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 129L
1,384 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WhiskeySpirits
Morgan Le Fay
Level 72
God Stats
7W - 15L
1,391 SR
Queue Stats
74W - 70L
1,478 Elo+
Party 2
Loki
Loki
general104x
Loki
Level 45
God Stats
10W - 16L
1,492 SR
Queue Stats
69W - 78L
1,453 Elo+
Party 2
Team Averages
Level 63
1,481 SR
1,469 Elo+

VS

Team Averages
Level 50
1,453 SR
1,499 Elo+
Fenrir
Fenrir
Get Skrrtted
Fenrir
Level 87
God Stats
9W - 17L
1,409 SR
Queue Stats
351W - 407L
1,441 Elo+
Party 1
Shiva
Shiva
No Sh0ws
Shiva
Level 32
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 2L
1,701 Elo+
Solo
Artio
Artio
Sinnamonbunzzz
Artio
Level 40
God Stats
3W - 2L
1,437 SR
Queue Stats
21W - 32L
1,429 Elo+
Party 4
Medusa
Medusa
Topoisomerase42
Medusa
Level 41
God Stats
1W - 2L
1,187 SR
Queue Stats
22W - 31L
1,429 Elo+
Party 4
Neith
Neith
WolfRex123
Neith
Level 48
God Stats
2W - 1L
1,731 SR
Queue Stats
160W - 180L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,150
572
10,062
16,307
13,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
8
0 / 4 / 2
6,243
390
7,979
9,556
3,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
RANUMB
Khepri
8
0 / 2 / 1
6,455
403
1,665
8,643
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
WhiskeySpirits
Morgan Le Fay
14
4 / 2 / 0
8,669
542
15,857
10,153
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 5 / 1
7,744
484
5,991
12,429
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 2 / 5
9,113
570
8,453
15,734
7,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
No Sh0ws
Shiva
14
3 / 1 / 0
8,281
518
9,636
11,298
9,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 7
7,836
490
4,170
13,355
12,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
6 / 0 / 1
8,108
507
10,550
10,355
4,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
14
2 / 2 / 5
9,093
568
6,648
12,787
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
17
17
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Fenrir
6
2
5
4.25
W
Shiva
No Sh0ws
Shiva
3
1
0
3
L
Medusa
0
4
2
0.25
L
Khepri
RANUMB
Khepri
0
2
1
0.25
W
0
1
7
3.5
W
6
0
1
6.5
L
Morgan Le Fay
WhiskeySpirits
Morgan Le Fay
4
2
0
2
W
Neith
2
2
5
2.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,554
Damage
39,457
57,088
Taken
63,529
32,724
Mitigated
39,823
13,205
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,062
1,537
0
5,069
16,307
13,066
0
626
15,681
0
80,843
W
Fenrir
8,453
3,080
0
5,907
15,734
7,273
0
3,544
12,190
0
64,939
W
Shiva
No Sh0ws
Shiva
9,636
2,342
85
2,905
11,298
9,491
155
0
11,298
1,356
49,842
L
Medusa
7,979
4,243
0
2,615
9,556
3,800
147
1,554
8,002
0
41,702
L
Khepri
RANUMB
Khepri
1,665
347
0
851
8,643
6,822
102
1,154
7,489
9,875
0
W
4,170
257
843
4,068
13,355
12,462
187
3,487
9,868
18,363
0
W
10,550
5,200
0
3,445
10,355
4,783
2,872
4,540
5,815
0
65,656
L
Morgan Le Fay
WhiskeySpirits
Morgan Le Fay
15,857
1,169
0
3,471
10,153
4,430
0
1,363
8,790
63,281
0
W
Neith
6,648
1,165
0
2,125
12,787
5,814
546
5,951
6,836
0
64,307
L
5,991
1,133
0
1,199
12,429
4,606
0
14
12,415
0
72,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,261
Gold Earned
42,431
414
Minions Killed
388
0
Camps Cleared
0
1,490,441
Distance Traveled
1,586,439
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,150
572
120
8
0
334,088
0
W
Fenrir
9,113
570
89
6
0
364,059
0
W
Shiva
8,281
518
72
5
0
259,602
0
L
Medusa
6,243
390
58
4
0
237,170
0
L
Khepri
6,455
403
19
1
0
257,631
0
W
Artio
7,836
490
26
2
0
356,717
0
W
Medusa
8,108
507
88
6
0
314,163
0
L
Morgan Le Fay
8,669
542
98
6
0
308,578
0
W
Neith
9,093
568
113
7
0
291,898
0
L
Loki
7,744
484
119
7
0
352,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role