Player Matchup

Chronos
Chronos
Jacastol
Chronos
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,473 Elo+
Party 4
Sun Wukong
Sun Wukong
Jonje90
Sun Wukong
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Bakasura
Bakasura
Tkirk25
Bakasura
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 167L
1,487 Elo+
Party 1
Ymir
Ymir
potofaimless
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,813 Elo+
Party 1
Hachiman
Hachiman
theHumanPyramid
Hachiman
Level 41
God Stats
8W - 14L
1,309 SR
Queue Stats
273W - 249L
1,398 Elo+
Solo
Team Averages
Level 60
1,462 SR
1,534 Elo+

VS

Team Averages
Level 74
1,433 SR
1,471 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ejpg15
Thor
Level 89
God Stats
0W - 2L
1,297 SR
Queue Stats
88W - 79L
1,476 Elo+
Party 3
Ishtar
Ishtar
Ikl_moi
Ishtar
Level 146
God Stats
3W - 4L
1,332 SR
Queue Stats
166W - 175L
1,453 Elo+
Party 2
Bellona
Bellona
WildOnes1970
Bellona
Level 49
God Stats
1W - 5L
1,306 SR
Queue Stats
90W - 99L
1,440 Elo+
Party 3
Olorun
Olorun
chebaxzy
Olorun
Level 43
God Stats
2W - 1L
1,729 SR
Queue Stats
69W - 59L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jacastol
Chronos
16
5 / 2 / 1
9,906
619
9,850
12,059
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Jonje90
Sun Wukong
13
1 / 1 / 0
7,736
484
8,754
12,234
15,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Tkirk25
Bakasura
14
3 / 2 / 4
8,500
531
7,730
14,458
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 9
7,757
485
3,826
13,508
12,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
14
7 / 3 / 2
8,949
559
7,404
11,978
5,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 2 / 1
8,019
501
5,857
7,490
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Ejpg15
Thor
13
1 / 2 / 2
7,620
476
6,639
12,550
4,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Ikl_moi
Ishtar
13
0 / 4 / 6
7,900
494
8,777
10,609
4,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
WildOnes1970
Bellona
14
0 / 1 / 2
8,599
537
11,112
16,734
15,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
chebaxzy
Olorun
13
5 / 7 / 2
8,524
533
8,219
13,116
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
16
Kills
9
10
Deaths
16
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
2
1
1.75
L
Thor
Ejpg15
Thor
1
2
2
1
L
Ishtar
Ikl_moi
Ishtar
0
4
6
0.75
W
Chronos
Jacastol
Chronos
5
2
1
2.75
W
Sun Wukong
Jonje90
Sun Wukong
1
1
0
1
W
Bakasura
Tkirk25
Bakasura
3
2
4
2.5
L
Bellona
WildOnes1970
Bellona
0
1
2
1
L
Olorun
chebaxzy
Olorun
5
7
2
0.86
W
0
2
9
2.25
W
Hachiman
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,564
Damage
40,604
64,237
Taken
60,499
43,836
Mitigated
32,106
16,699
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,857
742
0
316
7,490
2,859
671
3,153
4,117
54,647
2,337
L
Thor
Ejpg15
Thor
6,639
1,427
0
646
12,550
4,882
50
3,158
9,317
0
52,203
L
Ishtar
Ikl_moi
Ishtar
8,777
5,880
0
2,590
10,609
4,406
526
2,235
7,978
0
58,452
W
Chronos
Jacastol
Chronos
9,850
2,555
0
1,745
12,059
4,755
2,161
3,918
8,141
82,140
0
W
Sun Wukong
Jonje90
Sun Wukong
8,754
962
0
1,636
12,234
15,107
0
211
12,023
0
51,420
W
Bakasura
Tkirk25
Bakasura
7,730
5,248
0
6,323
14,458
5,994
0
2,399
12,059
0
56,141
L
Bellona
WildOnes1970
Bellona
11,112
4,510
0
7,053
16,734
15,252
0
1,245
15,023
0
79,778
L
Olorun
chebaxzy
Olorun
8,219
3,905
249
2,495
13,116
4,707
504
3,885
9,076
43,484
0
W
3,826
719
0
2,210
13,508
12,865
135
2,830
10,678
28,817
0
W
Hachiman
7,404
3,487
0
4,785
11,978
5,115
1,018
3,840
8,138
0
63,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,848
Gold Earned
40,662
467
Minions Killed
453
0
Camps Cleared
0
1,536,624
Distance Traveled
1,475,227
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,019
501
92
6
0
289,628
0
L
Thor
7,620
476
66
4
0
346,248
3
L
Ishtar
7,900
494
90
6
0
273,603
0
W
Chronos
9,906
619
141
9
0
284,894
2
W
Sun Wukong
7,736
484
80
5
0
300,972
5
W
Bakasura
8,500
531
113
7
0
376,144
3
L
Bellona
8,599
537
136
9
0
275,057
2
L
Olorun
8,524
533
69
4
0
290,691
0
W
Ymir
7,757
485
29
2
0
279,586
3
W
Hachiman
8,949
559
104
7
0
295,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role