Player Matchup

Artio
Artio
CaI Yentay
Artio
Level 153
God Stats
2W - 1L
1,247 SR
Queue Stats
278W - 281L
1,552 Elo+
Party 2
Mulan
Mulan
DuskPanda2505
Mulan
Level 121
God Stats
1W - 0L
1,149 SR
Queue Stats
27W - 21L
1,498 Elo+
Solo
Merlin
Merlin
JetLagg2
Merlin
Level 144
God Stats
13W - 8L
1,379 SR
Queue Stats
354W - 355L
1,570 Elo+
Party 2
Achilles
Achilles
SirHopskiis
Achilles
Level 84
God Stats
6W - 3L
1,504 SR
Queue Stats
179W - 163L
1,533 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tcope
Kumbhakarna
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 128L
1,495 Elo+
Party 2
Team Averages
Level 121
1,356 SR
1,529 Elo+

VS

Team Averages
Level 63
1,610 SR
1,585 Elo+
Persephone
Persephone
AmatureKhaos
Persephone
Level 48
God Stats
1W - 1L
1,661 SR
Queue Stats
106W - 99L
1,570 Elo+
Party 1
Thor
Thor
CosmicRainbowTk
Thor
Level 44
God Stats
1W - 1L
1,789 SR
Queue Stats
32W - 35L
1,543 Elo+
Party 1
Agni
Agni
CrazyHotCheetos
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
Manlikebubble
Fafnir
Level 89
God Stats
1W - 1L
1,459 SR
Queue Stats
177W - 121L
1,659 Elo+
Party 1
Cthulhu
Cthulhu
PositivelyMisty
Cthulhu
Level 65
God Stats
2W - 2L
1,640 SR
Queue Stats
172W - 123L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
1 / 1 / 9
6,693
1,116
2,900
9,769
10,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 3 / 6
6,290
1,048
7,374
8,966
6,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
JetLagg2
Merlin
13
3 / 1 / 3
7,053
1,176
7,582
3,127
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
SirHopskiis
Achilles
11
2 / 3 / 3
6,124
1,021
5,372
8,038
8,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
Tcope
Kumbhakarna
10
1 / 2 / 6
6,268
1,045
1,766
8,781
7,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AmatureKhaos
Persephone
14
1 / 1 / 5
6,962
1,160
6,968
4,039
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 3 / 1
6,536
1,089
6,182
6,772
3,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
4,674
779
1,366
1,036
325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 6
5,944
991
6,919
7,915
10,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 4
6,338
1,056
6,959
8,841
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
10
Kills
10
10
Deaths
10
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Persephone
AmatureKhaos
Persephone
1
1
5
3.5
W
Artio
1
1
9
5.5
L
6
3
1
2.17
L
0
1
0
0
W
3
3
6
2
W
Merlin
JetLagg2
Merlin
3
1
3
4.5
L
1
2
6
2
L
2
3
4
1.33
W
Achilles
SirHopskiis
Achilles
2
3
3
1.17
W
Kumbhakarna
Tcope
Kumbhakarna
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,994
Damage
28,394
38,681
Taken
28,603
34,470
Mitigated
24,408
13,259
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AmatureKhaos
Persephone
6,968
1,205
221
897
4,039
1,765
0
2,348
1,595
18,219
0
W
Artio
2,900
351
2,147
3,153
9,769
10,268
0
5,569
3,937
6,119
0
L
6,182
1,808
449
197
6,772
3,221
0
2,714
3,899
0
11,421
L
1,366
0
129
58
1,036
325
0
250
786
1,966
0
W
7,374
1,457
1,004
1,278
8,966
6,441
90
5,561
3,105
0
11,636
W
Merlin
JetLagg2
Merlin
7,582
327
627
298
3,127
1,377
0
1,724
1,403
22,835
0
L
6,919
2,560
1,520
2,265
7,915
10,294
0
2,857
4,847
9,887
0
L
6,959
575
457
1,485
8,841
8,803
0
4,079
4,570
11,202
0
W
Achilles
SirHopskiis
Achilles
5,372
1,037
315
824
8,038
8,748
0
3,841
3,985
0
8,909
W
Kumbhakarna
Tcope
Kumbhakarna
1,766
138
1,677
1,936
8,781
7,636
0
4,659
4,039
3,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,428
Gold Earned
30,454
68
Minions Killed
57
0
Camps Cleared
0
654,734
Distance Traveled
536,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,962
1,160
20
3
0
125,563
0
W
Artio
6,693
1,116
8
1
0
137,494
0
L
Thor
6,536
1,089
11
2
0
125,002
0
L
Agni
4,674
779
0
0
0
36,520
0
W
Mulan
6,290
1,048
11
2
0
127,080
0
W
Merlin
7,053
1,176
41
7
0
116,195
0
L
Fafnir
5,944
991
9
2
0
123,514
0
L
Cthulhu
6,338
1,056
17
3
0
125,998
0
W
Achilles
6,124
1,021
6
1
0
129,706
0
W
Kumbhakarna
6,268
1,045
2
0
0
144,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role