Player Matchup

Shiva
Shiva
Silver III
 
Shiva
Silver III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
SnowIord
Agni
Silver I
Level 89
God Stats
1W - 0L
1,858 SR
Queue Stats
29W - 36L
1,056 MMR
Party 1
Ne Zha
Ne Zha
Silver III
YonderBlitz
Ne Zha
Silver III
Level 87
God Stats
1W - 0L
1,256 SR
Queue Stats
28W - 38L
845 MMR
Party 1
Sol
Sol
Bronze II
boiquacky
Sol
Bronze II
Level 127
God Stats
2W - 10L
1,351 SR
Queue Stats
72W - 111L
826 MMR
Party 2
Cerberus
Cerberus
Silver V
insanecom216
Cerberus
Silver V
Level 141
God Stats
2W - 1L
1,288 SR
Queue Stats
82W - 112L
888 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,451 SR
1,023 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,465 SR
1,138 MMR
Ix Chel
Ix Chel
Silver III
 
Ix Chel
Silver III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver V
 
Horus
Silver V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze I
BxxndzSoSnag
Ganesha
Bronze I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
755 MMR
Party 3
Fenrir
Fenrir
Bronze III
PHANTOMxHiTs
Fenrir
Bronze III
Level 88
God Stats
2W - 5L
1,516 SR
Queue Stats
5W - 13L
1,113 MMR
Party 3
Izanami
Izanami
Silver IV
TheRealMeta
Izanami
Silver IV
Level 144
God Stats
5W - 9L
1,310 SR
Queue Stats
372W - 386L
822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
5
1 / 0 / 2
3,731
746
730
3,500
1,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
6
0 / 0 / 0
3,370
674
235
1,960
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
6
1 / 0 / 0
3,554
711
812
3,458
948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
2 / 0 / 1
3,847
769
3,054
1,265
256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
insanecom216
Cerberus
6
0 / 0 / 1
3,656
731
1,432
3,250
1,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HachimanHe BoThanatosJanus

VS

Bans
Ao KuangSusanoDanzaburouTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 0 / 0
3,853
771
997
1,658
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
 
Horus
6
0 / 1 / 0
3,391
678
1,406
3,711
1,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ganesha
BxxndzSoSnag
Ganesha
3
0 / 1 / 0
2,857
571
316
2,023
1,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
5
0 / 0 / 0
3,120
624
410
1,812
548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TheRealMeta
Izanami
6
0 / 2 / 0
3,442
688
1,021
4,112
1,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
2
2
L
Ix Chel
 
Ix Chel
0
0
0
0
L
Horus
 
Horus
0
1
0
0
L
Ganesha
BxxndzSoSnag
Ganesha
0
1
0
0
L
Fenrir
0
0
0
0
W
Agni
0
0
0
0
L
Izanami
TheRealMeta
Izanami
0
2
0
0
W
Ne Zha
1
0
0
1
W
2
0
1
2.5
W
Cerberus
insanecom216
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,263
Damage
4,150
13,433
Taken
13,316
4,511
Mitigated
5,246
5,875
Healing
4,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
730
102
38
1,917
3,500
1,311
0
280
3,220
0
8,955
L
Ix Chel
 
Ix Chel
997
296
50
1,050
1,658
431
0
110
1,548
23,622
0
L
Horus
 
Horus
1,406
839
8
1,459
3,711
1,766
0
1,432
2,279
0
15,251
L
Ganesha
BxxndzSoSnag
Ganesha
316
191
0
641
2,023
1,131
0
1,437
586
2,480
0
L
Fenrir
410
74
0
444
1,812
548
0
125
1,687
0
11,417
W
Agni
235
0
0
625
1,960
487
0
667
1,293
14,257
0
L
Izanami
TheRealMeta
Izanami
1,021
927
0
1,060
4,112
1,370
0
1,617
2,495
0
23,230
W
Ne Zha
812
529
0
842
3,458
948
0
330
3,089
0
15,363
W
3,054
2,475
0
228
1,265
256
533
36
1,229
21,393
0
W
Cerberus
insanecom216
Cerberus
1,432
87
0
2,225
3,250
1,509
0
0
3,006
19,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,158
Gold Earned
16,663
161
Minions Killed
162
0
Camps Cleared
0
508,704
Distance Traveled
420,926
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,731
746
8
2
0
100,720
3
L
Ix Chel
3,853
771
56
11
0
96,489
1
L
Horus
3,391
678
32
6
0
107,048
2
L
Ganesha
2,857
571
0
0
0
38,538
0
L
Fenrir
3,120
624
23
5
0
93,863
0
W
Agni
3,370
674
36
7
0
99,010
0
L
Izanami
3,442
688
51
10
0
84,988
0
W
Ne Zha
3,554
711
35
7
0
124,503
0
W
Sol
3,847
769
38
8
0
87,774
0
W
Cerberus
3,656
731
44
9
0
96,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role