Player Matchup

Sol
Sol
Khamazo
Sol
Level 101
God Stats
4W - 3L
1,628 SR
Queue Stats
451W - 475L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
SirWook906
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 48L
1,355 Elo+
Party 1
Chernobog
Chernobog
StealinF4ces
Chernobog
Level 88
God Stats
1W - 5L
1,243 SR
Queue Stats
113W - 141L
1,375 Elo+
Party 1
Ao Kuang
Ao Kuang
TWellxLegend731
Ao Kuang
Level 141
God Stats
2W - 6L
1,200 SR
Queue Stats
134W - 154L
1,465 Elo+
Solo
Mercury
Mercury
notpidro
Mercury
Level 60
God Stats
6W - 7L
1,311 SR
Queue Stats
496W - 458L
1,476 Elo+
Solo
Team Averages
Level 84
1,376 SR
1,412 Elo+

VS

Team Averages
Level 82
1,380 SR
1,439 Elo+
Izanami
Izanami
TiltsHard
Izanami
Level 86
God Stats
2W - 2L
1,256 SR
Queue Stats
71W - 56L
1,435 Elo+
Solo
Chernobog
Chernobog
acua25
Chernobog
Level 77
God Stats
1W - 2L
1,275 SR
Queue Stats
46W - 40L
1,536 Elo+
Party 2
He Bo
He Bo
kenjarl
He Bo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,262 Elo+
Solo
Tiamat
Tiamat
vcj19
Tiamat
Level 109
God Stats
2W - 2L
1,688 SR
Queue Stats
140W - 132L
1,473 Elo+
Party 2
Poseidon
Poseidon
xGilberto-_-420x
Poseidon
Level 97
God Stats
1W - 1L
1,180 SR
Queue Stats
72W - 62L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
2 / 3 / 13
14,380
757
25,181
17,729
7,414
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SirWook906
Gilgamesh
20
4 / 6 / 10
12,758
671
3,930
20,895
24,975
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
StealinF4ces
Chernobog
20
7 / 7 / 8
13,556
713
18,001
18,459
8,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
16
7 / 9 / 8
12,002
632
14,932
26,001
24,177
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
notpidro
Mercury
19
4 / 10 / 10
12,495
658
10,133
18,858
7,731
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TiltsHard
Izanami
20
8 / 2 / 16
14,264
751
18,698
15,083
8,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
acua25
Chernobog
20
6 / 7 / 15
12,771
672
14,042
20,044
11,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
kenjarl
He Bo
20
7 / 7 / 20
13,494
710
22,719
18,471
9,565
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
vcj19
Tiamat
20
5 / 6 / 24
13,721
722
20,991
19,824
17,223
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 3 / 20
13,709
722
15,282
13,021
6,677
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
129
24
Kills
34
35
Deaths
25
49
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Sol
2
3
13
2.83
L
Gilgamesh
SirWook906
Gilgamesh
4
6
10
1.5
L
Chernobog
StealinF4ces
Chernobog
7
7
8
1.57
L
Ao Kuang
7
9
8
1.22
W
Izanami
TiltsHard
Izanami
8
2
16
8
W
Chernobog
acua25
Chernobog
6
7
15
1.93
W
He Bo
kenjarl
He Bo
7
7
20
2.43
L
Mercury
notpidro
Mercury
4
10
10
0.9
W
Tiamat
vcj19
Tiamat
5
6
24
2.83
W
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,177
Damage
91,732
101,942
Taken
86,443
72,784
Mitigated
53,313
23,528
Healing
27,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
25,181
5,707
1,573
9,255
17,729
7,414
3,363
9,054
8,675
72,751
0
L
Gilgamesh
SirWook906
Gilgamesh
3,930
853
386
614
20,895
24,975
346
13,285
7,610
0
14,009
L
Chernobog
StealinF4ces
Chernobog
18,001
11,021
717
2,292
18,459
8,487
981
11,858
6,601
0
37,553
L
Ao Kuang
14,932
2,415
1,016
5,375
26,001
24,177
0
14,854
11,147
25,263
0
W
Izanami
TiltsHard
Izanami
18,698
13,716
808
4,556
15,083
8,529
3,336
9,623
5,460
0
46,957
W
Chernobog
acua25
Chernobog
14,042
6,769
2,121
3,034
20,044
11,319
776
9,134
10,910
0
25,332
W
He Bo
kenjarl
He Bo
22,719
2,249
1,945
1,394
18,471
9,565
2,604
7,470
11,001
37,824
0
L
Mercury
notpidro
Mercury
10,133
3,089
332
1,968
18,858
7,731
0
9,941
8,917
0
21,505
W
Tiamat
vcj19
Tiamat
20,991
1,715
3,230
5,605
19,824
17,223
710
7,891
11,933
45,249
0
W
15,282
2,225
1,730
2,636
13,021
6,677
684
5,995
7,026
41,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,191
Gold Earned
67,959
223
Minions Killed
218
0
Camps Cleared
0
1,559,666
Distance Traveled
1,724,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,380
757
115
6
0
347,529
0
L
Gilgamesh
12,758
671
25
1
0
325,616
0
L
Chernobog
13,556
713
43
2
0
293,158
0
L
Ao Kuang
12,002
632
20
1
0
269,223
0
W
Izanami
14,264
751
64
3
0
353,352
0
W
Chernobog
12,771
672
20
1
0
342,497
0
W
He Bo
13,494
710
23
1
0
339,943
0
L
Mercury
12,495
658
20
1
0
324,140
0
W
Tiamat
13,721
722
63
3
0
342,239
0
W
Poseidon
13,709
722
48
3
0
346,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role