Player Matchup

Osiris
Osiris
AutumnPrinceXP
Osiris
Level 136
God Stats
15W - 13L
1,637 SR
Queue Stats
272W - 263L
1,490 Elo+
Solo
Bellona
Bellona
CrimsonRiot8168
Bellona
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
236W - 249L
1,430 Elo+
Party 1
Zhong Kui
Zhong Kui
bristol0nt0p
Zhong Kui
Level 109
God Stats
0W - 6L
1,142 SR
Queue Stats
352W - 442L
1,389 Elo+
Party 1
Skadi
Skadi
jkirito4668
Skadi
Level 29
God Stats
12W - 11L
1,664 SR
Queue Stats
143W - 174L
1,381 Elo+
Party 1
Chang'e
Chang'e
reginaldinho12
Chang'e
Level 109
God Stats
3W - 5L
1,252 SR
Queue Stats
170W - 137L
1,474 Elo+
Solo
Team Averages
Level 98
1,439 SR
1,433 Elo+

VS

Team Averages
Level 119
1,382 SR
1,434 Elo+
Thor
Thor
Reuen Qad
Thor
Level 29
God Stats
3W - 4L
1,497 SR
Queue Stats
119W - 127L
1,411 Elo+
Party 2
Sol
Sol
SasquatchShaman
Sol
Level 155
God Stats
2W - 3L
1,438 SR
Queue Stats
88W - 100L
1,454 Elo+
Party 2
Ymir
Ymir
Waterhead819
Ymir
Level 109
God Stats
2W - 2L
1,381 SR
Queue Stats
118W - 119L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
lordvonace
Erlang Shen
Level 159
God Stats
4W - 6L
1,397 SR
Queue Stats
333W - 345L
1,418 Elo+
Solo
Vulcan
Vulcan
patshogun 47
Vulcan
Level 141
God Stats
2W - 3L
1,196 SR
Queue Stats
208W - 212L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,727
477
3,844
7,831
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 0
7,057
588
7,228
10,027
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Zhong Kui
bristol0nt0p
Zhong Kui
10
0 / 1 / 0
5,676
473
4,462
7,642
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 0
5,046
421
4,459
9,993
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 0 / 1
5,873
489
3,206
7,497
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 0 / 1
6,850
571
4,500
7,702
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 1
7,116
593
7,312
6,442
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 1
6,443
537
4,986
8,841
7,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
lordvonace
Erlang Shen
9
1 / 0 / 0
5,961
497
3,073
8,681
7,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
11
2 / 2 / 0
6,480
540
6,673
7,101
2,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
8
8
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
3
2
0
1.5
W
Thor
1
0
1
1.5
W
3
1
1
3.5
W
1
1
1
1.5
L
Zhong Kui
bristol0nt0p
Zhong Kui
0
1
0
0
L
0
4
0
0
W
Erlang Shen
lordvonace
Erlang Shen
1
0
0
1
W
Vulcan
2
2
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,199
Damage
26,544
42,990
Taken
38,767
25,853
Mitigated
22,564
14,782
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,844
575
0
2,353
7,831
5,891
0
2,845
4,611
0
28,238
L
7,228
2,641
0
1,084
10,027
6,046
0
3,429
6,454
0
53,983
W
Thor
4,500
1,965
0
989
7,702
3,167
0
479
7,181
0
58,372
W
7,312
2,335
0
3,550
6,442
2,234
2,968
563
5,879
52,993
0
W
4,986
1,247
0
1,740
8,841
7,330
0
0
8,040
30,079
0
L
Zhong Kui
bristol0nt0p
Zhong Kui
4,462
577
0
2,548
7,642
5,523
0
4,161
3,481
39,973
0
L
4,459
1,525
0
1,290
9,993
3,572
0
4,594
5,399
0
34,286
W
Erlang Shen
lordvonace
Erlang Shen
3,073
750
0
1,758
8,681
7,097
0
2,743
5,938
0
19,161
W
Vulcan
6,673
1,708
0
3,449
7,101
2,736
0
3,883
3,218
48,083
0
L
3,206
641
3,084
4,423
7,497
4,821
0
3,423
4,074
25,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,379
Gold Earned
32,850
285
Minions Killed
350
0
Camps Cleared
0
1,138,033
Distance Traveled
1,171,246
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,727
477
41
3
0
230,244
0
L
Bellona
7,057
588
91
8
0
257,182
0
W
Thor
6,850
571
99
8
0
278,101
2
W
Sol
7,116
593
91
8
0
210,478
0
W
Ymir
6,443
537
63
5
0
201,283
0
L
Zhong Kui
5,676
473
69
6
0
212,500
0
L
Skadi
5,046
421
49
4
0
224,983
2
W
Erlang Shen
5,961
497
13
1
0
261,835
6
W
Vulcan
6,480
540
84
7
0
219,549
0
L
Chang'e
5,873
489
35
3
0
213,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role