Player Matchup

Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Silver III
Candianlaxbros
Hercules
Silver III
Level 124
God Stats
4W - 7L
1,540 SR
Queue Stats
76W - 99L
891 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Sam_Stevenz
Ah Muzen Cab
Silver IV
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 152L
872 MMR
Solo
Ymir
Ymir
Silver IV
SuperIsraelite
Ymir
Silver IV
Level 139
God Stats
5W - 3L
1,654 SR
Queue Stats
63W - 83L
867 MMR
Solo
Nemesis
Nemesis
Silver III
TanoCR
Nemesis
Silver III
Level 86
God Stats
2W - 5L
1,409 SR
Queue Stats
149W - 159L
900 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,521 SR
1,006 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 152
1,419 SR
1,014 MMR
Charybdis
Charybdis
Silver III
 
Charybdis
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver IV
K_Otahc
Hera
Silver IV
Level 140
God Stats
5W - 9L
1,570 SR
Queue Stats
29W - 37L
1,043 MMR
Party 1
Serqet
Serqet
Silver II
MrMargaritaa
Serqet
Silver II
Level 159
God Stats
1W - 0L
1,260 SR
Queue Stats
47W - 69L
837 MMR
Solo
Mulan
Mulan
Silver III
Your Big Mama
Mulan
Silver III
Level 157
God Stats
8W - 9L
1,522 SR
Queue Stats
78W - 98L
897 MMR
Solo
Sobek
Sobek
Silver IV
quitupao01
Sobek
Silver IV
Level 145
God Stats
2W - 3L
1,244 SR
Queue Stats
66W - 77L
794 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 3 / 0
5,390
490
2,210
5,949
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
10
1 / 2 / 0
5,834
530
3,765
8,168
6,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Muzen Cab
Sam_Stevenz
Ah Muzen Cab
10
1 / 3 / 1
5,545
504
6,268
8,913
2,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,153
468
4,010
8,651
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
TanoCR
Nemesis
10
1 / 1 / 0
5,529
503
3,159
8,333
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ArachneBacchusVamanaSusano

VS

Bans
AphroditeZeusJanusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 2 / 2
6,160
560
4,601
7,377
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
K_Otahc
Hera
11
0 / 0 / 3
6,763
615
5,550
3,292
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
11
4 / 0 / 2
6,823
620
5,443
8,431
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 1
6,279
571
4,793
7,642
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
10
4 / 0 / 2
6,815
620
4,180
10,566
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
11
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
W
Charybdis
 
Charybdis
2
2
2
1.5
L
Hercules
1
2
0
0.5
W
Hera
K_Otahc
Hera
0
0
3
1.5
W
Serqet
4
0
2
5
L
Ah Muzen Cab
Sam_Stevenz
Ah Muzen Cab
1
3
1
0.5
L
0
2
1
0.25
L
Nemesis
TanoCR
Nemesis
1
1
0
1
W
0
1
1
0.5
W
Sobek
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,412
Damage
24,567
40,014
Taken
37,308
18,205
Mitigated
19,743
8,401
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,210
82
0
595
5,949
2,013
0
3,399
2,469
35,504
0
W
Charybdis
 
Charybdis
4,601
2,522
0
3,075
7,377
2,560
344
1,600
5,777
0
42,715
L
Hercules
3,765
1,095
0
2,279
8,168
6,166
0
0
7,964
0
34,917
W
Hera
K_Otahc
Hera
5,550
1,577
175
1,683
3,292
1,231
313
1,269
2,023
50,403
0
W
Serqet
5,443
580
0
1,249
8,431
3,011
228
936
7,495
0
39,092
L
Ah Muzen Cab
Sam_Stevenz
Ah Muzen Cab
6,268
3,274
0
1,227
8,913
2,737
0
1,616
6,979
0
38,946
L
4,010
1,497
9
2,736
8,651
4,534
0
3,495
5,156
24,241
2,333
L
Nemesis
TanoCR
Nemesis
3,159
872
0
1,555
8,333
2,755
0
1,220
6,945
0
38,020
W
4,793
518
0
1,971
7,642
4,176
0
0
7,642
0
36,510
W
Sobek
4,180
443
170
4,897
10,566
8,765
152
2,256
8,310
16,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,451
Gold Earned
32,840
295
Minions Killed
309
0
Camps Cleared
0
1,089,929
Distance Traveled
1,122,434
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,390
490
62
6
0
173,050
1
W
Charybdis
6,160
560
91
8
0
191,799
2
L
Hercules
5,834
530
67
6
0
224,603
0
W
Hera
6,763
615
80
7
0
210,714
2
W
Serqet
6,823
620
64
6
0
273,355
0
L
Ah Muzen Cab
5,545
504
60
5
0
230,513
0
L
Ymir
5,153
468
45
4
0
212,129
0
L
Nemesis
5,529
503
61
6
0
249,634
0
W
Mulan
6,279
571
49
4
0
225,205
4
W
Sobek
6,815
620
25
2
0
221,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role