Player Matchup

Bakasura
Bakasura
Chazzardous_
Bakasura
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Glbbyyy
Cernunnos
Level 183
God Stats
2W - 6L
1,413 SR
Queue Stats
44W - 48L
1,612 Elo+
Party 4
Arachne
Arachne
Gucci-Grady
Arachne
Level 159
God Stats
3W - 3L
1,491 SR
Queue Stats
69W - 62L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
LolCheetozz
Cthulhu
Level 67
God Stats
9W - 5L
1,983 SR
Queue Stats
84W - 87L
1,554 Elo+
Party 4
Ix Chel
Ix Chel
Ohungee
Ix Chel
Level 158
God Stats
1W - 1L
1,316 SR
Queue Stats
76W - 84L
1,564 Elo+
Party 4
Team Averages
Level 137
1,541 SR
1,559 Elo+

VS

Team Averages
Level 134
1,645 SR
1,609 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Hacksources
Izanami
Level 128
God Stats
2W - 0L
1,660 SR
Queue Stats
12W - 5L
1,674 Elo+
Party 1
King Arthur
King Arthur
IGIBale
King Arthur
Level 178
God Stats
16W - 17L
1,690 SR
Queue Stats
216W - 184L
1,642 Elo+
Party 3
Nu Wa
Nu Wa
Perschlaps
Nu Wa
Level 102
God Stats
11W - 5L
1,753 SR
Queue Stats
107W - 76L
1,631 Elo+
Party 1
Thanatos
Thanatos
ZoraArcher
Thanatos
Level 135
God Stats
10W - 8L
1,623 SR
Queue Stats
100W - 75L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chazzardous_
Bakasura
14
1 / 6 / 0
8,137
678
5,146
12,877
6,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Glbbyyy
Cernunnos
16
2 / 4 / 1
8,811
734
11,448
15,001
6,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Gucci-Grady
Arachne
13
1 / 6 / 3
7,986
666
6,561
14,657
7,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LolCheetozz
Cthulhu
16
0 / 2 / 2
8,388
699
5,692
11,106
13,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Ohungee
Ix Chel
17
1 / 2 / 0
9,240
770
5,182
9,900
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 0 / 12
8,572
714
5,846
8,172
10,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Hacksources
Izanami
17
4 / 2 / 3
9,607
801
10,981
10,714
4,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
IGIBale
King Arthur
17
5 / 0 / 4
9,661
805
14,247
10,274
11,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
16
1 / 1 / 12
8,807
734
11,248
6,612
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ZoraArcher
Thanatos
18
9 / 2 / 6
10,391
866
11,520
11,240
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
20
20
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
12
7
L
Bakasura
Chazzardous_
Bakasura
1
6
0
0.17
L
Cernunnos
Glbbyyy
Cernunnos
2
4
1
0.63
L
Arachne
Gucci-Grady
Arachne
1
6
3
0.42
W
Izanami
Hacksources
Izanami
4
2
3
2.75
W
King Arthur
IGIBale
King Arthur
5
0
4
7
L
Cthulhu
LolCheetozz
Cthulhu
0
2
2
0.5
L
Ix Chel
Ohungee
Ix Chel
1
2
0
0.5
W
Nu Wa
1
1
12
7
W
Thanatos
ZoraArcher
Thanatos
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,029
Damage
53,842
63,541
Taken
47,012
37,880
Mitigated
36,559
12,541
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,846
552
0
1,768
8,172
10,230
156
2,588
5,157
17,338
0
L
Bakasura
Chazzardous_
Bakasura
5,146
3,702
0
1,754
12,877
6,571
0
4,024
8,512
0
22,244
L
Cernunnos
Glbbyyy
Cernunnos
11,448
5,266
0
3,176
15,001
6,125
528
3,674
11,327
0
42,831
L
Arachne
Gucci-Grady
Arachne
6,561
3,584
0
2,729
14,657
7,303
0
4,014
10,432
0
14,366
W
Izanami
Hacksources
Izanami
10,981
6,008
0
2,558
10,714
4,851
984
1,752
8,696
0
57,678
W
King Arthur
IGIBale
King Arthur
14,247
1,553
0
500
10,274
11,792
0
3,321
6,504
0
44,673
L
Cthulhu
LolCheetozz
Cthulhu
5,692
432
0
780
11,106
13,331
303
2,340
8,531
19,316
393
L
Ix Chel
Ohungee
Ix Chel
5,182
438
1,244
2,858
9,900
4,550
504
2,182
7,645
45,732
0
W
Nu Wa
11,248
2,456
0
1,414
6,612
2,402
604
1,041
5,106
29,230
0
W
Thanatos
ZoraArcher
Thanatos
11,520
2,183
0
9,348
11,240
7,284
0
772
10,138
0
35,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,562
Gold Earned
47,038
277
Minions Killed
297
0
Camps Cleared
0
1,295,615
Distance Traveled
1,334,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,572
714
25
2
0
283,600
0
L
Bakasura
8,137
678
41
3
0
244,704
0
L
Cernunnos
8,811
734
90
8
0
233,056
0
L
Arachne
7,986
666
15
1
0
256,901
0
W
Izanami
9,607
801
107
9
0
236,925
0
W
King Arthur
9,661
805
78
7
0
300,164
0
L
Cthulhu
8,388
699
27
2
0
283,665
0
L
Ix Chel
9,240
770
104
9
0
277,289
0
W
Nu Wa
8,807
734
34
3
0
237,603
0
W
Thanatos
10,391
866
53
4
0
276,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role