Player Matchup

Hercules
Hercules
EricVinicius
Hercules
Level 172
God Stats
18W - 23L
1,432 SR
Queue Stats
926W - 924L
1,426 Elo+
Party 1
Khepri
Khepri
FFSSNN
Khepri
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,419 Elo+
Party 3
Thor
Thor
MrDudes
Thor
Level 67
God Stats
7W - 13L
1,510 SR
Queue Stats
25W - 37L
1,440 Elo+
Party 3
Ullr
Ullr
MrsDawg
Ullr
Level 58
God Stats
6W - 6L
1,428 SR
Queue Stats
19W - 28L
1,425 Elo+
Party 3
Anubis
Anubis
nathiaraangelina
Anubis
Level 134
God Stats
186W - 216L
1,433 SR
Queue Stats
496W - 505L
1,473 Elo+
Party 1
Team Averages
Level 96
1,461 SR
1,437 Elo+

VS

Team Averages
Level 100
1,467 SR
1,481 Elo+
Ra
Ra
 
Ra
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CandyMiku
Ix Chel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Teiquy
Hercules
Level 110
God Stats
12W - 17L
1,479 SR
Queue Stats
399W - 393L
1,456 Elo+
Solo
Ishtar
Ishtar
zlGow
Ishtar
Level 57
God Stats
3W - 6L
1,357 SR
Queue Stats
18W - 21L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EricVinicius
Hercules
15
3 / 1 / 2
9,667
604
8,811
11,499
12,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
FFSSNN
Khepri
12
0 / 0 / 9
8,229
514
2,451
6,139
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
MrDudes
Thor
15
5 / 2 / 7
9,498
594
11,455
14,055
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
MrsDawg
Ullr
14
5 / 1 / 6
8,844
553
11,277
6,676
3,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 3 / 3
10,098
631
6,938
10,163
5,137
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 5 / 2
9,471
592
9,121
11,584
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
 
Loki
14
2 / 2 / 0
8,410
526
6,013
11,756
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
CandyMiku
Ix Chel
12
1 / 3 / 2
8,157
510
3,471
9,066
7,064
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Teiquy
Hercules
13
0 / 3 / 1
8,118
507
4,675
13,408
10,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
zlGow
Ishtar
12
1 / 4 / 0
7,095
443
4,729
11,664
4,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
7
7
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
2
0.8
L
Loki
 
Loki
2
2
0
1
L
Ix Chel
CandyMiku
Ix Chel
1
3
2
0.67
W
Hercules
EricVinicius
Hercules
3
1
2
4
W
Khepri
FFSSNN
Khepri
0
0
9
4.5
W
Thor
MrDudes
Thor
5
2
7
4.25
W
Ullr
MrsDawg
Ullr
5
1
6
8
L
Hercules
Teiquy
Hercules
0
3
1
0.17
W
4
3
3
1.83
L
Ishtar
zlGow
Ishtar
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,932
Damage
28,009
48,532
Taken
57,478
32,797
Mitigated
30,508
14,398
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,121
814
84
2,177
11,584
4,275
0
4,333
7,251
70,325
0
L
Loki
 
Loki
6,013
1,294
0
4,827
11,756
4,232
429
1,881
9,827
0
57,026
L
Ix Chel
CandyMiku
Ix Chel
3,471
660
1,445
1,172
9,066
7,064
0
350
8,716
23,769
0
W
Hercules
EricVinicius
Hercules
8,811
3,092
0
4,323
11,499
12,370
502
428
11,033
0
69,981
W
Khepri
FFSSNN
Khepri
2,451
244
0
2,480
6,139
5,666
0
1,811
4,314
19,520
0
W
Thor
MrDudes
Thor
11,455
4,910
0
783
14,055
5,821
0
4,395
9,366
0
81,119
W
Ullr
MrsDawg
Ullr
11,277
4,723
0
1,644
6,676
3,803
704
1,700
4,966
0
62,901
L
Hercules
Teiquy
Hercules
4,675
1,564
0
3,858
13,408
10,018
0
1,923
10,758
0
59,668
W
6,938
196
0
5,168
10,163
5,137
921
4,745
4,849
84,939
0
L
Ishtar
zlGow
Ishtar
4,729
2,213
0
2,039
11,664
4,919
0
902
10,762
0
47,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,336
Gold Earned
41,251
458
Minions Killed
462
0
Camps Cleared
0
1,695,362
Distance Traveled
1,589,740
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,471
592
146
9
0
336,000
4
L
Loki
8,410
526
84
5
0
379,247
2
L
Ix Chel
8,157
510
31
2
0
283,290
0
W
Hercules
9,667
604
111
7
0
360,656
2
W
Khepri
8,229
514
29
2
0
327,684
3
W
Thor
9,498
594
96
6
0
369,169
1
W
Ullr
8,844
553
93
6
0
325,539
0
L
Hercules
8,118
507
107
7
0
309,740
6
W
Anubis
10,098
631
129
8
0
312,314
2
L
Ishtar
7,095
443
94
6
0
281,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role