Player Matchup

Horus
Horus
DragonGamer1882
Horus
Level 69
God Stats
3W - 1L
1,719 SR
Queue Stats
93W - 85L
1,498 Elo+
Solo
Nox
Nox
MOOKS218
Nox
Level 108
God Stats
0W - 5L
1,155 SR
Queue Stats
158W - 145L
1,534 Elo+
Party 2
Zhong Kui
Zhong Kui
Mandrakai
Zhong Kui
Level 136
God Stats
6W - 6L
1,168 SR
Queue Stats
655W - 665L
1,517 Elo+
Solo
Poseidon
Poseidon
Zephowrath
Poseidon
Level 143
God Stats
4W - 6L
1,415 SR
Queue Stats
378W - 380L
1,483 Elo+
Solo
Bacchus
Bacchus
stonerbear2442
Bacchus
Level 139
God Stats
1W - 2L
1,566 SR
Queue Stats
257W - 236L
1,461 Elo+
Party 2
Team Averages
Level 119
1,405 SR
1,498 Elo+

VS

Team Averages
Level 124
1,462 SR
1,466 Elo+
Medusa
Medusa
ClappnCheeks710
Medusa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,672 Elo+
Party 1
Ra
Ra
Rawthentic710
Ra
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,536 Elo+
Party 1
Zeus
Zeus
SlawderUall
Zeus
Level 126
God Stats
3W - 1L
1,312 SR
Queue Stats
142W - 127L
1,483 Elo+
Party 1
Cerberus
Cerberus
Tinkervero
Cerberus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,392 Elo+
Solo
Izanami
Izanami
pistol_killer44
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
6,524
652
3,884
14,194
7,246
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 3 / 5
7,340
734
5,960
7,948
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Mandrakai
Zhong Kui
14
2 / 4 / 2
7,573
757
14,020
11,747
9,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
Zephowrath
Poseidon
13
2 / 6 / 4
7,387
739
13,169
8,629
3,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 6
7,685
769
5,340
11,796
14,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 8
9,289
929
12,143
9,353
4,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 1 / 17
8,916
892
10,083
10,320
11,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 9
9,350
935
16,947
7,251
3,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Tinkervero
Cerberus
15
1 / 2 / 15
8,834
883
2,814
15,484
17,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 11
8,263
826
3,825
8,081
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
8
Kills
23
24
Deaths
8
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
L
0
8
4
0.25
L
2
3
5
1.5
L
Zhong Kui
Mandrakai
Zhong Kui
2
4
2
0.75
W
2
1
17
10.5
W
7
1
9
11.5
W
Cerberus
Tinkervero
Cerberus
1
2
15
4.25
L
Poseidon
Zephowrath
Poseidon
2
6
4
0.67
W
3
2
11
4.25
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,373
Damage
45,812
54,314
Taken
50,489
39,200
Mitigated
41,211
15,318
Healing
28,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,143
6,339
1,058
2,312
9,353
4,951
1,265
7,309
2,044
0
17,869
L
3,884
2,082
2,321
1,819
14,194
7,246
0
8,369
5,717
0
6,421
L
5,960
241
519
1,172
7,948
4,431
0
5,063
2,799
15,237
0
L
Zhong Kui
Mandrakai
Zhong Kui
14,020
60
576
3,871
11,747
9,057
0
6,235
5,512
24,048
0
W
10,083
1,395
10,498
5,473
10,320
11,227
899
8,178
2,142
28,680
0
W
16,947
2,153
2,237
1,440
7,251
3,229
652
5,450
1,801
23,596
0
W
Cerberus
Tinkervero
Cerberus
2,814
192
660
3,253
15,484
17,925
334
9,526
5,958
12,494
0
L
Poseidon
Zephowrath
Poseidon
13,169
1,182
479
538
8,629
3,683
0
4,884
3,646
27,600
0
W
3,825
2,147
1,139
402
8,081
3,879
791
8,026
55
0
10,709
L
5,340
341
716
3,307
11,796
14,783
0
4,933
6,796
8,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,509
Gold Earned
44,652
76
Minions Killed
131
0
Camps Cleared
0
823,831
Distance Traveled
930,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,289
929
19
2
0
175,854
0
L
Horus
6,524
652
4
0
0
143,605
0
L
Nox
7,340
734
24
2
0
179,424
0
L
Zhong Kui
7,573
757
17
2
0
159,539
0
W
Ra
8,916
892
36
4
0
194,069
0
W
Zeus
9,350
935
21
2
0
214,345
0
W
Cerberus
8,834
883
28
3
0
183,593
0
L
Poseidon
7,387
739
27
3
0
160,240
0
W
Izanami
8,263
826
27
3
0
162,994
0
L
Bacchus
7,685
769
4
0
0
181,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role