Player Matchup

Baron Samedi
Baron Samedi
Gnuqe
Baron Samedi
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 137L
1,689 Elo+
Party 3
Nemesis
Nemesis
HereticXx
Nemesis
Level 88
God Stats
3W - 0L
1,824 SR
Queue Stats
16W - 10L
1,608 Elo+
Solo
Vamana
Vamana
NixonGaming420
Vamana
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Hel
Hel
Ropoxi
Hel
Level 104
God Stats
5W - 3L
1,662 SR
Queue Stats
132W - 131L
1,565 Elo+
Solo
Anubis
Anubis
vicnow
Anubis
Level 83
God Stats
44W - 18L
1,611 SR
Queue Stats
101W - 79L
1,535 Elo+
Solo
Team Averages
Level 88
1,620 SR
1,579 Elo+

VS

Team Averages
Level 89
1,592 SR
1,510 Elo+
Fenrir
Fenrir
KrissG17
Fenrir
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
179W - 182L
1,552 Elo+
Party 1
Nike
Nike
Lorcort
Nike
Level 127
God Stats
5W - 3L
1,781 SR
Queue Stats
92W - 93L
1,540 Elo+
Party 1
Serqet
Serqet
NexsUp
Serqet
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
105W - 104L
1,475 Elo+
Party 2
Xbalanque
Xbalanque
Pyromea
Xbalanque
Level 127
God Stats
2W - 5L
1,680 SR
Queue Stats
220W - 194L
1,486 Elo+
Solo
Tiamat
Tiamat
ThermalZ
Tiamat
Level 33
God Stats
17W - 12L
1,500 SR
Queue Stats
211W - 181L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gnuqe
Baron Samedi
14
6 / 0 / 1
8,971
641
9,504
6,924
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
HereticXx
Nemesis
13
3 / 3 / 5
8,340
596
7,718
11,815
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 0 / 3
8,968
641
9,986
10,755
11,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
Ropoxi
Hel
12
2 / 1 / 8
7,877
563
5,138
9,934
8,271
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
vicnow
Anubis
15
8 / 2 / 3
9,258
661
9,476
6,816
3,136
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KrissG17
Fenrir
10
2 / 6 / 1
6,811
487
3,305
13,693
10,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
Lorcort
Nike
13
1 / 2 / 1
7,411
529
5,212
11,231
12,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
NexsUp
Serqet
13
1 / 2 / 2
7,318
523
5,316
12,318
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Pyromea
Xbalanque
12
1 / 6 / 2
7,237
517
5,154
10,171
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
ThermalZ
Tiamat
12
1 / 6 / 1
6,829
488
5,305
10,312
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
22
Kills
6
6
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Gnuqe
Baron Samedi
6
0
1
6.5
W
Nemesis
HereticXx
Nemesis
3
3
5
1.83
L
Fenrir
KrissG17
Fenrir
2
6
1
0.42
L
Nike
Lorcort
Nike
1
2
1
0.75
L
Serqet
NexsUp
Serqet
1
2
2
1
W
3
0
3
4.5
L
Xbalanque
Pyromea
Xbalanque
1
6
2
0.33
W
Hel
Ropoxi
Hel
2
1
8
6
L
Tiamat
ThermalZ
Tiamat
1
6
1
0.25
W
Anubis
vicnow
Anubis
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,822
Damage
24,292
46,244
Taken
57,725
30,553
Mitigated
36,472
18,412
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Gnuqe
Baron Samedi
9,504
1,073
1,130
2,467
6,924
3,700
562
1,607
5,143
64,387
0
W
Nemesis
HereticXx
Nemesis
7,718
2,570
0
1,041
11,815
4,372
12
1,850
9,352
0
63,898
L
Fenrir
KrissG17
Fenrir
3,305
456
0
1,011
13,693
10,438
0
6,594
6,856
0
16,256
L
Nike
Lorcort
Nike
5,212
351
0
1,320
11,231
12,466
0
2,301
8,318
0
53,583
L
Serqet
NexsUp
Serqet
5,316
1,602
0
355
12,318
5,092
0
2,673
9,412
0
55,281
W
9,986
4,559
0
2,900
10,755
11,074
429
627
10,128
0
83,666
L
Xbalanque
Pyromea
Xbalanque
5,154
2,407
0
1,667
10,171
3,142
0
7,250
2,921
0
49,614
W
Hel
Ropoxi
Hel
5,138
958
2,085
5,578
9,934
8,271
0
1,094
8,840
28,490
0
L
Tiamat
ThermalZ
Tiamat
5,305
716
0
1,378
10,312
5,334
0
4,701
5,300
47,559
0
W
Anubis
vicnow
Anubis
9,476
344
0
3,211
6,816
3,136
633
127
6,689
76,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,414
Gold Earned
35,606
497
Minions Killed
393
0
Camps Cleared
0
1,474,014
Distance Traveled
1,438,670
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,971
641
117
8
0
283,092
0
W
Nemesis
8,340
596
97
7
0
327,260
0
L
Fenrir
6,811
487
21
2
0
294,395
0
L
Nike
7,411
529
101
7
0
283,693
0
L
Serqet
7,318
523
112
8
0
337,697
2
W
Vamana
8,968
641
129
9
0
313,176
0
L
Xbalanque
7,237
517
83
6
0
249,098
4
W
Hel
7,877
563
29
2
0
291,073
1
L
Tiamat
6,829
488
76
5
0
273,787
2
W
Anubis
9,258
661
125
9
0
259,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role