Player Matchup

Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Carrington93
Bacchus
Level 95
God Stats
108W - 102L
1,533 SR
Queue Stats
539W - 528L
1,473 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MrJoy24
Morgan Le Fay
Level 25
God Stats
2W - 1L
1,534 SR
Queue Stats
10W - 11L
1,405 Elo+
Party 2
Nemesis
Nemesis
PlasmaB103
Nemesis
Level 44
God Stats
2W - 2L
1,318 SR
Queue Stats
10W - 11L
1,405 Elo+
Party 2
Anubis
Anubis
tato123871
Anubis
Level 126
God Stats
8W - 3L
1,840 SR
Queue Stats
75W - 80L
1,495 Elo+
Solo
Team Averages
Level 82
1,545 SR
1,456 Elo+

VS

Team Averages
Level 84
1,532 SR
1,514 Elo+
Thoth
Thoth
 
Thoth
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CrimsonOmega15
Atlas
Level 107
God Stats
2W - 2L
1,593 SR
Queue Stats
44W - 39L
1,509 Elo+
Party 4
Gilgamesh
Gilgamesh
Fenarf
Gilgamesh
Level 103
God Stats
2W - 3L
1,537 SR
Queue Stats
195W - 185L
1,470 Elo+
Party 1
Mercury
Mercury
Nakkvarr
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,587 Elo+
Solo
Cernunnos
Cernunnos
VonKrampus
Cernunnos
Level 34
God Stats
2W - 2L
1,529 SR
Queue Stats
5W - 7L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 1 / 0
7,093
645
5,412
6,605
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Carrington93
Bacchus
11
4 / 0 / 6
7,173
652
6,194
11,118
12,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
MrJoy24
Morgan Le Fay
12
4 / 1 / 3
7,159
651
10,880
6,403
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
PlasmaB103
Nemesis
11
1 / 0 / 4
6,649
604
5,426
7,298
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
tato123871
Anubis
13
3 / 1 / 3
7,805
710
8,120
6,077
3,091
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 3 / 0
5,467
497
3,692
7,582
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 1
5,146
468
4,289
11,853
7,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Fenarf
Gilgamesh
10
1 / 3 / 0
5,651
514
4,838
13,433
6,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Nakkvarr
Mercury
9
0 / 3 / 1
5,308
483
3,364
11,496
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
VonKrampus
Cernunnos
9
1 / 4 / 0
5,505
500
5,353
8,708
3,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
3
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
0
3
L
Thoth
 
Thoth
1
3
0
0.33
W
Bacchus
Carrington93
Bacchus
4
0
6
7
L
0
3
1
0.17
L
Gilgamesh
Fenarf
Gilgamesh
1
3
0
0.33
W
Morgan Le Fay
MrJoy24
Morgan Le Fay
4
1
3
5.5
L
Mercury
Nakkvarr
Mercury
0
3
1
0.17
W
Nemesis
PlasmaB103
Nemesis
1
0
4
3
L
Cernunnos
VonKrampus
Cernunnos
1
4
0
0.25
W
Anubis
tato123871
Anubis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,032
Damage
21,536
37,501
Taken
53,072
23,102
Mitigated
23,090
9,201
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,412
3,226
0
916
6,605
2,417
594
1,822
4,783
0
57,753
L
Thoth
 
Thoth
3,692
125
0
1,908
7,582
2,370
0
5,243
2,136
34,262
0
W
Bacchus
Carrington93
Bacchus
6,194
844
363
3,120
11,118
12,475
13
2,236
8,882
20,746
0
L
4,289
2,034
0
1,990
11,853
7,287
0
4,333
7,427
14,554
0
L
Gilgamesh
Fenarf
Gilgamesh
4,838
977
0
2,796
13,433
6,527
0
6,904
6,444
0
42,058
W
Morgan Le Fay
MrJoy24
Morgan Le Fay
10,880
1,593
0
1,408
6,403
2,525
0
2,185
4,218
46,000
0
L
Mercury
Nakkvarr
Mercury
3,364
1,281
0
1,190
11,496
3,695
0
5,058
6,309
0
36,283
W
Nemesis
PlasmaB103
Nemesis
5,426
1,810
0
640
7,298
2,594
0
1,581
5,717
0
52,540
L
Cernunnos
VonKrampus
Cernunnos
5,353
2,411
0
1,040
8,708
3,211
0
3,132
5,562
0
34,453
W
Anubis
tato123871
Anubis
8,120
273
0
2,754
6,077
3,091
366
157
5,920
61,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,879
Gold Earned
27,077
403
Minions Killed
255
0
Camps Cleared
0
1,193,728
Distance Traveled
1,174,087
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,093
645
98
9
0
216,516
0
L
Thoth
5,467
497
62
6
0
217,552
0
W
Bacchus
7,173
652
26
2
0
251,319
5
L
Atlas
5,146
468
17
2
0
227,607
3
L
Gilgamesh
5,651
514
57
5
0
220,468
1
W
Morgan Le Fay
7,159
651
86
8
0
246,433
1
L
Mercury
5,308
483
58
5
0
288,754
5
W
Nemesis
6,649
604
90
8
0
278,464
0
L
Cernunnos
5,505
500
61
6
0
219,706
0
W
Anubis
7,805
710
103
9
0
200,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role