Player Matchup

Nu Wa
Nu Wa
Annazyla
Nu Wa
Level 62
God Stats
7W - 10L
1,538 SR
Queue Stats
241W - 234L
1,474 Elo+
Party 2
Hel
Hel
CommanderHimeko
Hel
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,550 Elo+
Party 2
Ishtar
Ishtar
CrazyCocoPuffs1
Ishtar
Level 26
God Stats
6W - 12L
1,356 SR
Queue Stats
96W - 86L
1,453 Elo+
Party 2
Atlas
Atlas
IGM19701
Atlas
Level 30
God Stats
16W - 11L
1,259 SR
Queue Stats
227W - 215L
1,389 Elo+
Party 2
Da Ji
Da Ji
bubblegumcherryy
Da Ji
Level 125
God Stats
1W - 1L
1,610 SR
Queue Stats
32W - 34L
1,468 Elo+
Party 2
Team Averages
Level 51
1,453 SR
1,467 Elo+

VS

Team Averages
Level 110
1,615 SR
1,511 Elo+
Hel
Hel
BrofBoi
Hel
Level 127
God Stats
4W - 3L
1,603 SR
Queue Stats
95W - 80L
1,587 Elo+
Party 1
Surtr
Surtr
DarkSilver_24x
Surtr
Level 66
God Stats
2W - 3L
1,596 SR
Queue Stats
26W - 32L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eywa_Toruk_Makto
Morgan Le Fay
Level 159
God Stats
2W - 7L
1,402 SR
Queue Stats
404W - 359L
1,477 Elo+
Solo
Izanami
Izanami
That0neWolf
Izanami
Level 112
God Stats
3W - 3L
1,877 SR
Queue Stats
60W - 41L
1,598 Elo+
Party 1
Pele
Pele
Zoretta
Pele
Level 86
God Stats
13W - 11L
1,595 SR
Queue Stats
35W - 35L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Annazyla
Nu Wa
12
0 / 4 / 0
7,188
479
7,217
9,768
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 2
7,895
526
4,312
9,561
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 1
6,796
453
4,091
8,255
2,685
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
IGM19701
Atlas
10
0 / 3 / 2
6,500
433
3,634
14,303
9,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 1
6,746
450
4,491
12,526
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
2 / 1 / 9
8,214
548
6,725
6,738
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 0 / 1
9,607
640
6,469
11,179
7,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Eywa_Toruk_Makto
Morgan Le Fay
14
2 / 2 / 1
8,539
569
7,724
8,444
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
That0neWolf
Izanami
14
5 / 1 / 3
8,487
566
7,115
10,656
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Zoretta
Pele
14
4 / 0 / 4
8,491
566
8,491
9,895
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
16
16
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Annazyla
Nu Wa
0
4
0
0
W
Hel
2
1
9
6.5
L
1
1
2
2
L
0
4
1
0.13
W
3
0
1
3.5
W
Morgan Le Fay
Eywa_Toruk_Makto
Morgan Le Fay
2
2
1
1.25
L
Atlas
IGM19701
Atlas
0
3
2
0.33
W
Izanami
That0neWolf
Izanami
5
1
3
6.5
W
Pele
Zoretta
Pele
4
0
4
6
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,745
Damage
36,524
54,413
Taken
46,912
25,192
Mitigated
25,408
15,561
Healing
23,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Annazyla
Nu Wa
7,217
2,849
0
985
9,768
2,984
0
677
9,091
52,583
0
W
Hel
6,725
567
5,042
4,100
6,738
5,398
306
1,872
4,864
30,221
0
L
4,312
45
1,610
5,234
9,561
3,849
450
5,206
4,355
64,722
0
L
4,091
2,370
0
1,390
8,255
2,685
370
1,474
6,781
0
40,524
W
6,469
2,824
0
7,475
11,179
7,946
127
6,279
4,550
1,409
77,913
W
Morgan Le Fay
Eywa_Toruk_Makto
Morgan Le Fay
7,724
352
0
2,209
8,444
3,508
713
2,685
5,757
70,989
0
L
Atlas
IGM19701
Atlas
3,634
1,375
0
4,418
14,303
9,898
0
3,111
11,192
15,356
0
W
Izanami
That0neWolf
Izanami
7,115
4,824
0
2,635
10,656
4,264
2,530
2,000
8,654
0
70,200
W
Pele
Zoretta
Pele
8,491
1,567
0
1,661
9,895
4,292
0
1,969
7,924
0
65,277
L
4,491
1,035
191
1,733
12,526
5,776
0
4,217
8,309
0
34,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,125
Gold Earned
43,338
380
Minions Killed
482
0
Camps Cleared
0
1,430,168
Distance Traveled
1,457,708
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,188
479
110
7
0
250,198
0
W
Hel
8,214
548
25
2
0
311,135
0
L
Hel
7,895
526
126
8
0
331,155
2
L
Ishtar
6,796
453
68
5
0
254,031
2
W
Surtr
9,607
640
115
8
0
272,672
0
W
Morgan Le Fay
8,539
569
119
8
0
298,286
0
L
Atlas
6,500
433
25
2
0
293,067
6
W
Izanami
8,487
566
125
8
0
253,208
0
W
Pele
8,491
566
98
7
0
322,407
5
L
Da Ji
6,746
450
51
3
0
301,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role