Player Matchup

Zeus
Zeus
DUSSAMANE
Zeus
Level 45
God Stats
1W - 3L
1,360 SR
Queue Stats
48W - 43L
1,572 Elo+
Party 1
Heimdallr
Heimdallr
MagickThunder
Heimdallr
Level 121
God Stats
7W - 10L
1,500 SR
Queue Stats
478W - 448L
1,559 Elo+
Party 1
Ratatoskr
Ratatoskr
Psytron
Ratatoskr
Level 148
God Stats
4W - 4L
1,404 SR
Queue Stats
16W - 15L
1,674 Elo+
Solo
Maui
Maui
Shebovsky
Maui
Level 158
God Stats
10W - 16L
1,592 SR
Queue Stats
74W - 94L
1,439 Elo+
Solo
Awilix
Awilix
bigbonker69
Awilix
Level 66
God Stats
3W - 4L
1,580 SR
Queue Stats
190W - 191L
1,470 Elo+
Solo
Team Averages
Level 108
1,487 SR
1,543 Elo+

VS

Team Averages
Level 95
1,562 SR
1,493 Elo+
Nu Wa
Nu Wa
NorseBudis
Nu Wa
Level 113
God Stats
24W - 18L
1,642 SR
Queue Stats
474W - 483L
1,496 Elo+
Party 2
Cupid
Cupid
NorseFerny
Cupid
Level 106
God Stats
11W - 15L
1,456 SR
Queue Stats
473W - 485L
1,493 Elo+
Party 2
Terra
Terra
Origda
Terra
Level 103
God Stats
3W - 0L
1,718 SR
Queue Stats
34W - 36L
1,479 Elo+
Solo
Mulan
Mulan
TheColeTrain
Mulan
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 29L
1,445 Elo+
Solo
Hun Batz
Hun Batz
jacwalke
Hun Batz
Level 108
God Stats
5W - 4L
1,492 SR
Queue Stats
135W - 112L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 2 / 1
6,212
1,242
7,349
3,342
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
MagickThunder
Heimdallr
11
1 / 2 / 1
6,296
1,259
5,188
4,835
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Psytron
Ratatoskr
11
1 / 2 / 2
5,999
1,200
933
4,823
2,926
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
9
0 / 0 / 0
5,163
1,033
0
157
75
Awilix
11
0 / 4 / 3
6,049
1,210
3,863
8,815
3,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

331

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 0 / 5
6,476
1,295
2,191
1,684
916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
11
0 / 1 / 7
6,015
1,203
1,914
3,325
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Origda
Terra
11
2 / 1 / 5
6,810
1,362
2,539
5,739
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 1 / 4
7,160
1,432
6,322
4,603
3,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
jacwalke
Hun Batz
12
2 / 0 / 7
6,647
1,329
7,011
4,353
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
3
Kills
10
10
Deaths
3
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
2
1
0.75
L
Heimdallr
MagickThunder
Heimdallr
1
2
1
0.75
W
Nu Wa
1
0
5
3.5
W
Cupid
0
1
7
3.5
W
Terra
Origda
Terra
2
1
5
4.5
L
Ratatoskr
Psytron
Ratatoskr
1
2
2
1
L
Maui
0
0
0
0
W
5
1
4
7
L
Awilix
0
4
3
0.38
W
Hun Batz
jacwalke
Hun Batz
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,333
Damage
19,977
21,972
Taken
19,704
9,078
Mitigated
13,648
1,159
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,349
563
0
416
3,342
1,028
0
693
2,521
19,407
0
L
Heimdallr
MagickThunder
Heimdallr
5,188
3,219
0
498
4,835
1,861
0
1,384
3,406
0
29,046
W
Nu Wa
2,191
474
0
0
1,684
916
0
451
1,233
22,564
0
W
Cupid
1,914
1,001
264
507
3,325
1,568
0
1,586
1,739
0
8,414
W
Terra
Origda
Terra
2,539
228
807
1,112
5,739
5,889
0
2,228
3,511
7,120
0
L
Ratatoskr
Psytron
Ratatoskr
933
56
0
0
4,823
2,926
0
981
3,709
0
5,386
L
Maui
0
0
0
0
157
75
0
157
0
0
0
W
6,322
830
0
1,189
4,603
3,366
0
2,480
2,123
0
11,704
L
Awilix
3,863
1,390
0
245
8,815
3,188
0
1,515
7,013
0
8,938
W
Hun Batz
jacwalke
Hun Batz
7,011
1,914
0
430
4,353
1,909
0
604
3,749
0
16,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
33,108
106
Minions Killed
104
4
Camps Cleared
7
418,697
Distance Traveled
542,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,212
1,242
20
4
1
97,018
0
L
Heimdallr
6,296
1,259
54
11
0
89,238
0
W
Nu Wa
6,476
1,295
33
7
3
101,261
0
W
Cupid
6,015
1,203
19
4
2
94,986
0
W
Terra
6,810
1,362
14
3
1
113,971
0
L
Ratatoskr
5,999
1,200
16
3
0
107,607
0
L
Maui
5,163
1,033
0
0
0
0
0
W
Mulan
7,160
1,432
17
3
1
111,193
0
L
Awilix
6,049
1,210
16
3
3
124,834
0
W
Hun Batz
6,647
1,329
21
4
0
121,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role