Player Matchup

Aphrodite
Aphrodite
Gold IV
xoscarx1427
Aphrodite
Gold IV
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
267W - 276L
1,167 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,500 SR
1,167 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 67
1,359 SR
525 MMR
Hades
Hades
Bronze V
ERIKASg
Hades
Bronze V
Level 67
God Stats
5W - 31L
1,359 SR
Queue Stats
5W - 52L
525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
xoscarx1427
Aphrodite
20
5 / 7 / 0
29,398
1,014
34,973
42,652
43,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
BakasuraHerculesKaliThorAh Muzen Cab

VS

Bans
HeimdallrSkadiAnubisMartichorasUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ERIKASg
Hades
20
7 / 5 / 0
27,569
951
33,125
45,889
32,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
5
Kills
7
7
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
ERIKASg
Hades
7
5
0
1.4
W
Aphrodite
xoscarx1427
Aphrodite
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,973
Damage
33,125
42,652
Taken
45,889
43,498
Mitigated
32,452
22,657
Healing
23,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ERIKASg
Hades
33,125
3,897
0
23,804
45,889
32,452
3,102
35,749
10,140
192,559
0
W
Aphrodite
xoscarx1427
Aphrodite
34,973
3,329
0
22,657
42,652
43,498
3,432
33,694
8,958
227,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
27,569
333
Minions Killed
262
14
Camps Cleared
4
465,745
Distance Traveled
515,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
27,569
951
262
9
4
515,573
0
W
Aphrodite
29,398
1,014
333
11
14
465,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role