Player Matchup

Atlas
Atlas
Alepeno
Atlas
Level 156
God Stats
1W - 0L
1,457 SR
Queue Stats
16W - 15L
1,595 Elo+
Party 1
Janus
Janus
Bissmo
Janus
Level 159
God Stats
1W - 0L
1,639 SR
Queue Stats
10W - 7L
1,523 Elo+
Party 1
Amaterasu
Amaterasu
Gurjawp
Amaterasu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,525 Elo+
Party 1
Nemesis
Nemesis
LorynKay
Nemesis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,512 Elo+
Party 1
Horus
Horus
Thethinghere
Horus
Level 19
God Stats
7W - 1L
1,788 SR
Queue Stats
426W - 409L
1,363 Elo+
Solo
Team Averages
Level 98
1,577 SR
1,504 Elo+

VS

Team Averages
Level 26
1,487 SR
1,512 Elo+
Sun Wukong
Sun Wukong
MAINGOTBANNED617
Sun Wukong
Level 25
God Stats
4W - 3L
1,749 SR
Queue Stats
113W - 88L
1,560 Elo+
Solo
Guan Yu
Guan Yu
RMX_
Guan Yu
Level 29
God Stats
3W - 3L
1,314 SR
Queue Stats
154W - 162L
1,472 Elo+
Solo
Khepri
Khepri
Rgiii559
Khepri
Level 27
God Stats
7W - 9L
1,452 SR
Queue Stats
341W - 317L
1,521 Elo+
Solo
Chiron
Chiron
SmilingXray7269
Chiron
Level 28
God Stats
3W - 2L
1,419 SR
Queue Stats
342W - 354L
1,494 Elo+
Solo
Chronos
Chronos
Zerton22
Chronos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 68L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alepeno
Atlas
17
3 / 2 / 26
11,569
723
19,270
24,099
31,904
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Bissmo
Janus
20
16 / 3 / 18
13,946
872
51,248
15,071
9,624
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Gurjawp
Amaterasu
20
15 / 3 / 15
13,019
814
23,571
29,972
48,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
LorynKay
Nemesis
17
1 / 3 / 28
11,552
722
12,118
21,870
27,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
3 / 2 / 23
11,311
707
9,508
24,873
33,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MAINGOTBANNED617
Sun Wukong
20
10 / 4 / 1
12,315
770
32,706
23,699
25,352
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
RMX_
Guan Yu
16
1 / 9 / 8
9,514
595
13,699
32,778
39,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
Rgiii559
Khepri
16
0 / 7 / 9
9,556
597
9,654
31,807
27,389
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 8 / 2
9,080
568
11,347
13,193
4,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
Zerton22
Chronos
16
2 / 10 / 2
9,680
605
11,127
22,782
9,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
35
38
Kills
13
13
Deaths
38
110
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
Alepeno
Atlas
3
2
26
8
W
Janus
Bissmo
Janus
16
3
18
8.33
W
Amaterasu
Gurjawp
Amaterasu
15
3
15
7.5
W
Nemesis
LorynKay
Nemesis
1
3
28
5
L
Sun Wukong
MAINGOTBANNED617
Sun Wukong
10
4
1
2.63
L
Guan Yu
RMX_
Guan Yu
1
9
8
0.56
L
Khepri
Rgiii559
Khepri
0
7
9
0.64
L
0
8
2
0.13
W
3
2
23
7.25
L
Chronos
Zerton22
Chronos
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,715
Damage
78,533
115,885
Taken
124,259
151,366
Mitigated
105,807
52,749
Healing
34,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Alepeno
Atlas
19,270
8,640
3,273
3,954
24,099
31,904
788
4,797
19,302
32,638
0
W
Janus
Bissmo
Janus
51,248
10,234
1,875
897
15,071
9,624
2,775
2,658
12,413
88,605
0
W
Amaterasu
Gurjawp
Amaterasu
23,571
10,303
3,366
7,269
29,972
48,443
1,496
6,545
23,427
0
39,703
W
Nemesis
LorynKay
Nemesis
12,118
4,227
2,285
5,533
21,870
27,711
903
1,984
19,886
0
21,121
L
Sun Wukong
MAINGOTBANNED617
Sun Wukong
32,706
3,871
304
4,909
23,699
25,352
0
11,605
12,094
0
55,424
L
Guan Yu
RMX_
Guan Yu
13,699
2,058
6,730
12,567
32,778
39,205
0
17,769
15,009
0
22,808
L
Khepri
Rgiii559
Khepri
9,654
1,424
1,000
5,326
31,807
27,389
0
19,963
11,684
16,490
0
L
11,347
4,107
1,047
1,717
13,193
4,415
0
7,766
5,427
0
23,707
W
9,508
4,426
11,795
12,502
24,873
33,684
1,108
4,797
20,076
0
21,113
L
Chronos
Zerton22
Chronos
11,127
2,818
0
982
22,782
9,446
0
13,255
9,527
22,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,397
Gold Earned
50,145
165
Minions Killed
131
0
Camps Cleared
0
1,540,555
Distance Traveled
1,340,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,569
723
18
1
0
274,558
0
W
Janus
13,946
872
90
6
0
293,604
0
W
Amaterasu
13,019
814
20
1
0
313,043
0
W
Nemesis
11,552
722
23
1
0
323,801
0
L
Sun Wukong
12,315
770
57
4
0
317,667
0
L
Guan Yu
9,514
595
9
1
0
279,208
0
L
Khepri
9,556
597
9
1
0
238,572
0
L
Chiron
9,080
568
26
2
0
258,270
0
W
Horus
11,311
707
14
1
0
335,549
0
L
Chronos
9,680
605
30
2
0
246,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role