Player Matchup

Kukulkan
Kukulkan
J0BoX
Kukulkan
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,711 Elo+
Party 1
Tyr
Tyr
MaxSucks2001
Tyr
Level 89
God Stats
1W - 1L
1,201 SR
Queue Stats
29W - 28L
1,511 Elo+
Party 1
Fenrir
Fenrir
slimyourcool10
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,805 Elo+
Party 1
Team Averages
Level 120
1,400 SR
1,676 Elo+

VS

Team Averages
Level 118
1,422 SR
1,537 Elo+
Xing Tian
Xing Tian
Arxuszero
Xing Tian
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
75W - 59L
1,617 Elo+
Solo
Yu Huang
Yu Huang
Celui
Yu Huang
Level 110
God Stats
19W - 22L
1,366 SR
Queue Stats
413W - 404L
1,511 Elo+
Solo
Achilles
Achilles
zlSussanoDxDlz
Achilles
Level 97
God Stats
7W - 9L
1,617 SR
Queue Stats
508W - 510L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
J0BoX
Kukulkan
15
4 / 1 / 5
11,252
804
19,471
4,977
2,607
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 2 / 5
10,548
753
12,324
17,662
16,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 3 / 9
10,332
738
10,590
15,593
12,970
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arxuszero
Xing Tian
14
2 / 1 / 4
10,218
730
10,529
19,575
27,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Celui
Yu Huang
14
3 / 3 / 2
10,551
754
11,594
11,214
4,999
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
1 / 8 / 3
9,533
681
6,086
20,147
20,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
6
6
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Arxuszero
Xing Tian
2
1
4
4
L
Yu Huang
Celui
Yu Huang
3
3
2
1.33
W
Kukulkan
J0BoX
Kukulkan
4
1
5
6.5
W
5
2
5
3.75
W
3
3
9
2.5
L
Achilles
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,385
Damage
28,209
38,232
Taken
50,936
31,650
Mitigated
52,569
8,306
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Arxuszero
Xing Tian
10,529
885
0
3,523
19,575
27,553
0
8,041
10,474
33,624
0
L
Yu Huang
Celui
Yu Huang
11,594
1,621
140
2,251
11,214
4,999
0
4,301
6,759
62,148
0
W
Kukulkan
J0BoX
Kukulkan
19,471
3,835
0
330
4,977
2,607
667
2,067
2,910
79,682
0
W
12,324
3,165
0
6,935
17,662
16,073
159
10,338
7,324
0
25,538
W
10,590
3,102
0
1,041
15,593
12,970
0
10,103
5,490
0
16,462
L
Achilles
6,086
1,756
0
1,057
20,147
20,017
0
5,884
13,754
0
14,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
30,302
149
Minions Killed
146
0
Camps Cleared
0
803,594
Distance Traveled
769,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,218
730
24
2
0
284,654
0
L
Yu Huang
10,551
754
105
8
0
237,653
0
W
Kukulkan
11,252
804
116
8
0
247,355
0
W
Tyr
10,548
753
25
2
0
290,183
0
W
Fenrir
10,332
738
8
1
0
266,056
0
L
Achilles
9,533
681
17
1
0
247,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role