Player Matchup

Achilles
Achilles
AyoStough
Achilles
Level 128
God Stats
6W - 3L
1,670 SR
Queue Stats
408W - 398L
1,547 Elo+
Solo
Rama
Rama
Goad10
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
HM Conno
Cernunnos
Level 105
God Stats
3W - 10L
1,204 SR
Queue Stats
417W - 384L
1,582 Elo+
Solo
Horus
Horus
ShadowXFire
Horus
Level 62
God Stats
0W - 2L
1,437 SR
Queue Stats
177W - 199L
1,428 Elo+
Party 1
Fenrir
Fenrir
XxD4NKESTMEMExX
Fenrir
Level 79
God Stats
0W - 3L
1,156 SR
Queue Stats
28W - 40L
1,462 Elo+
Party 1
Team Averages
Level 93
1,393 SR
1,507 Elo+

VS

Team Averages
Level 94
1,585 SR
1,482 Elo+
Bellona
Bellona
CTown88633
Bellona
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 120L
1,508 Elo+
Solo
Danzaburou
Danzaburou
dashiecat
Danzaburou
Level 128
God Stats
2W - 0L
1,704 SR
Queue Stats
116W - 100L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
its_Barney_
Sylvanus
Level 34
God Stats
1W - 1L
1,276 SR
Queue Stats
33W - 65L
1,375 Elo+
Solo
Nike
Nike
marth135
Nike
Level 116
God Stats
8W - 3L
1,716 SR
Queue Stats
507W - 504L
1,459 Elo+
Solo
Martichoras
Martichoras
thereaper21
Martichoras
Level 109
God Stats
12W - 3L
1,728 SR
Queue Stats
724W - 445L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AyoStough
Achilles
16
3 / 3 / 4
9,548
734
18,350
22,687
18,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Goad10
Rama
15
1 / 5 / 5
8,744
673
7,712
13,853
6,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
HM Conno
Cernunnos
16
2 / 5 / 3
9,035
695
11,161
13,457
7,325
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 4
8,503
654
8,352
21,621
21,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
2 / 6 / 4
8,567
659
5,334
11,873
6,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CTown88633
Bellona
15
1 / 4 / 13
8,623
663
12,832
20,839
34,976
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
dashiecat
Danzaburou
20
13 / 1 / 9
12,204
939
24,121
8,900
6,085
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
its_Barney_
Sylvanus
18
3 / 0 / 14
10,507
808
7,943
10,152
11,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nike
12
0 / 3 / 8
8,155
627
3,528
9,669
12,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
thereaper21
Martichoras
17
7 / 2 / 11
10,310
793
22,587
10,193
6,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
9
Kills
24
24
Deaths
10
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Achilles
AyoStough
Achilles
3
3
4
1.67
W
Bellona
CTown88633
Bellona
1
4
13
1.88
L
Rama
Goad10
Rama
1
5
5
0.7
L
Cernunnos
HM Conno
Cernunnos
2
5
3
0.7
L
1
5
4
0.6
L
2
6
4
0.67
W
Danzaburou
dashiecat
Danzaburou
13
1
9
17.5
W
Sylvanus
its_Barney_
Sylvanus
3
0
14
10
W
Nike
0
3
8
1.33
W
Martichoras
thereaper21
Martichoras
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,909
Damage
71,011
83,491
Taken
59,753
60,056
Mitigated
72,424
28,585
Healing
24,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AyoStough
Achilles
18,350
3,624
524
6,544
22,687
18,415
0
3,384
19,303
0
27,975
W
Bellona
CTown88633
Bellona
12,832
3,540
1,439
3,510
20,839
34,976
0
0
20,302
0
19,327
L
Rama
Goad10
Rama
7,712
6,532
777
2,803
13,853
6,270
633
1,118
12,735
0
28,845
L
Cernunnos
HM Conno
Cernunnos
11,161
5,417
1,546
1,354
13,457
7,325
408
649
12,808
0
26,757
L
8,352
3,346
5,805
7,696
21,621
21,786
257
2,315
19,306
0
13,915
L
5,334
1,253
169
1,367
11,873
6,260
427
728
11,145
0
8,351
W
Danzaburou
dashiecat
Danzaburou
24,121
13,331
401
3,054
8,900
6,085
2,505
0
8,900
0
49,752
W
Sylvanus
its_Barney_
Sylvanus
7,943
3,235
6,925
4,468
10,152
11,907
299
0
9,952
13,006
0
W
Nike
3,528
162
656
1,453
9,669
12,779
185
0
9,476
421
6,422
W
Martichoras
thereaper21
Martichoras
22,587
5,985
1,000
1,744
10,193
6,677
901
0
10,060
0
41,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,397
Gold Earned
49,799
142
Minions Killed
129
0
Camps Cleared
0
1,172,625
Distance Traveled
1,099,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,548
734
27
2
0
276,863
0
W
Bellona
8,623
663
6
0
0
247,845
0
L
Rama
8,744
673
51
4
0
218,048
0
L
Cernunnos
9,035
695
42
3
0
191,084
0
L
Horus
8,503
654
16
1
0
261,495
0
L
Fenrir
8,567
659
6
0
0
225,135
0
W
Danzaburou
12,204
939
84
6
0
248,051
0
W
Sylvanus
10,507
808
5
0
0
249,882
0
W
Nike
8,155
627
2
0
0
124,179
0
W
Martichoras
10,310
793
32
2
0
229,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role