Player Matchup

Skadi
Skadi
BluesCluesLib
Skadi
Level 82
God Stats
4W - 5L
1,500 SR
Queue Stats
485W - 471L
1,411 Elo+
Solo
Thor
Thor
GABRIEL GRB
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,515 Elo+
Party 1
Janus
Janus
IsSt0rmyz
Janus
Level 124
God Stats
0W - 1L
1,521 SR
Queue Stats
30W - 24L
1,561 Elo+
Party 1
Nemesis
Nemesis
IxKERCHOO
Nemesis
Level 101
God Stats
0W - 3L
1,271 SR
Queue Stats
277W - 266L
1,471 Elo+
Party 2
Charybdis
Charybdis
SoggyMonk5232
Charybdis
Level 67
God Stats
0W - 2L
1,343 SR
Queue Stats
23W - 19L
1,482 Elo+
Party 2
Team Averages
Level 89
1,427 SR
1,488 Elo+

VS

Team Averages
Level 77
1,465 SR
1,519 Elo+
Izanami
Izanami
Alexiobeastt
Izanami
Level 45
God Stats
4W - 2L
1,336 SR
Queue Stats
277W - 290L
1,470 Elo+
Solo
Da Ji
Da Ji
JudiChop
Da Ji
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,590 Elo+
Solo
Martichoras
Martichoras
KevvinnDUH
Martichoras
Level 66
God Stats
7W - 2L
1,537 SR
Queue Stats
424W - 416L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
cheche19
Tsukuyomi
Level 125
God Stats
7W - 4L
1,488 SR
Queue Stats
408W - 385L
1,536 Elo+
Solo
Geb
Geb
threezee
Geb
Level 107
God Stats
7W - 7L
1,466 SR
Queue Stats
152W - 161L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 13
12,011
801
16,505
14,003
6,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 9 / 12
9,948
663
5,288
16,156
6,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
IsSt0rmyz
Janus
20
12 / 3 / 8
12,825
855
29,300
10,838
5,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
IxKERCHOO
Nemesis
17
4 / 10 / 16
10,367
691
10,331
18,632
9,340
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
SoggyMonk5232
Charybdis
19
4 / 7 / 16
11,240
749
13,128
17,302
7,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexiobeastt
Izanami
20
11 / 5 / 15
13,773
918
17,109
16,197
8,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
JudiChop
Da Ji
18
3 / 10 / 18
11,127
742
9,157
17,592
7,958
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
KevvinnDUH
Martichoras
20
12 / 6 / 12
13,086
872
16,215
15,533
7,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
cheche19
Tsukuyomi
18
5 / 8 / 19
11,548
770
18,815
17,649
8,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
3 / 4 / 21
11,973
798
9,415
20,963
22,814
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
119
31
Kills
34
34
Deaths
33
65
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alexiobeastt
Izanami
11
5
15
3.7
L
9
5
13
3.1
L
2
9
12
0.89
L
Janus
IsSt0rmyz
Janus
12
3
8
5.33
L
Nemesis
IxKERCHOO
Nemesis
4
10
16
1.2
W
Da Ji
JudiChop
Da Ji
3
10
18
1.2
W
Martichoras
KevvinnDUH
Martichoras
12
6
12
3
L
Charybdis
SoggyMonk5232
Charybdis
4
7
16
1.71
W
Tsukuyomi
cheche19
Tsukuyomi
5
8
19
1.81
W
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,552
Damage
70,711
76,931
Taken
87,934
35,198
Mitigated
55,871
14,860
Healing
17,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alexiobeastt
Izanami
17,109
11,518
698
3,211
16,197
8,968
3,739
3,327
12,870
0
48,676
L
16,505
5,652
1,747
1,348
14,003
6,208
938
2,677
11,326
0
30,635
L
5,288
473
289
888
16,156
6,500
20
1,141
15,015
0
14,902
L
Janus
IsSt0rmyz
Janus
29,300
1,816
281
2,428
10,838
5,238
195
2,883
7,955
53,901
0
L
Nemesis
IxKERCHOO
Nemesis
10,331
4,814
832
2,308
18,632
9,340
1,058
1,036
17,596
0
14,107
W
Da Ji
JudiChop
Da Ji
9,157
2,135
0
454
17,592
7,958
1,075
5,561
12,031
0
12,493
W
Martichoras
KevvinnDUH
Martichoras
16,215
3,543
2,181
2,666
15,533
7,484
1,896
7,583
7,950
0
37,182
L
Charybdis
SoggyMonk5232
Charybdis
13,128
6,941
1,230
3,509
17,302
7,912
283
1,678
15,624
0
27,879
W
Tsukuyomi
cheche19
Tsukuyomi
18,815
5,028
841
2,533
17,649
8,647
1,171
5,685
11,964
0
32,808
W
9,415
864
1,009
3,988
20,963
22,814
473
7,144
13,593
19,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,391
Gold Earned
61,507
158
Minions Killed
165
0
Camps Cleared
0
1,317,419
Distance Traveled
1,230,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,773
918
81
5
0
240,225
0
L
Skadi
12,011
801
24
2
0
263,372
0
L
Thor
9,948
663
21
1
0
246,568
0
L
Janus
12,825
855
70
5
0
296,092
0
L
Nemesis
10,367
691
5
0
0
261,940
0
W
Da Ji
11,127
742
9
1
0
221,651
0
W
Martichoras
13,086
872
37
2
0
243,363
0
L
Charybdis
11,240
749
38
3
0
249,447
0
W
Tsukuyomi
11,548
770
25
2
0
252,798
0
W
Geb
11,973
798
13
1
0
272,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role