Player Matchup

Janus
Janus
 
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
JohnnyBoeh
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 23L
1,682 Elo+
Party 1
Atlas
Atlas
Maigy
Atlas
Level 157
God Stats
2W - 2L
1,285 SR
Queue Stats
463W - 254L
1,653 Elo+
Party 1
Ne Zha
Ne Zha
RoneBr
Ne Zha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,246 Elo+
Party 2
The Morrigan
The Morrigan
Totery
The Morrigan
Level 176
God Stats
1W - 4L
1,168 SR
Queue Stats
437W - 405L
1,611 Elo+
Party 1
Team Averages
Level 116
1,391 SR
1,538 Elo+

VS

Team Averages
Level 124
1,397 SR
1,482 Elo+
Arachne
Arachne
CurangØ
Arachne
Level 109
God Stats
1W - 1L
1,512 SR
Queue Stats
195W - 157L
1,548 Elo+
Solo
Jing Wei
Jing Wei
Delarcos
Jing Wei
Level 141
God Stats
1W - 4L
1,313 SR
Queue Stats
74W - 91L
1,444 Elo+
Solo
Tiamat
Tiamat
Polarisgamesbr
Tiamat
Level 105
God Stats
2W - 5L
1,213 SR
Queue Stats
276W - 262L
1,526 Elo+
Solo
Thoth
Thoth
SadmanoGalaxy
Thoth
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 139L
1,470 Elo+
Solo
Chernobog
Chernobog
lobopoa
Chernobog
Level 159
God Stats
5W - 5L
1,447 SR
Queue Stats
360W - 402L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 3 / 10
10,106
722
10,660
9,411
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
JohnnyBoeh
Artemis
17
5 / 6 / 7
10,825
773
15,000
13,049
8,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Maigy
Atlas
15
1 / 5 / 9
9,967
712
7,059
21,568
28,223
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
RoneBr
Ne Zha
17
3 / 5 / 7
10,278
734
8,378
15,599
11,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Totery
The Morrigan
18
6 / 4 / 8
11,049
789
12,122
7,465
4,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CurangØ
Arachne
18
3 / 4 / 13
11,534
824
8,847
17,654
19,951
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jing Wei
Delarcos
Jing Wei
16
0 / 3 / 15
9,837
703
8,263
9,468
3,709
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
6 / 2 / 8
10,562
754
10,538
10,713
13,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
6 / 3 / 13
11,331
809
16,436
10,386
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
lobopoa
Chernobog
19
8 / 5 / 12
11,788
842
13,145
14,532
7,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
84
17
Kills
23
23
Deaths
17
41
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
10
2.33
W
Arachne
CurangØ
Arachne
3
4
13
2.38
W
Jing Wei
Delarcos
Jing Wei
0
3
15
2.5
L
Artemis
JohnnyBoeh
Artemis
5
6
7
1.42
L
Atlas
Maigy
Atlas
1
5
9
1.1
W
6
2
8
5
L
Ne Zha
RoneBr
Ne Zha
3
5
7
1.3
W
6
3
13
4.17
L
The Morrigan
Totery
The Morrigan
6
4
8
2.5
W
Chernobog
lobopoa
Chernobog
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,219
Damage
57,229
67,092
Taken
62,753
58,304
Mitigated
48,770
22,687
Healing
23,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,660
508
1,676
1,031
9,411
5,286
128
4,238
5,173
32,953
0
W
Arachne
CurangØ
Arachne
8,847
6,374
3,869
7,355
17,654
19,951
481
7,651
9,509
1,698
16,094
W
Jing Wei
Delarcos
Jing Wei
8,263
4,322
673
1,539
9,468
3,709
3,051
2,170
7,166
0
26,695
L
Artemis
JohnnyBoeh
Artemis
15,000
6,578
0
1,610
13,049
8,298
1,154
5,932
7,117
0
30,676
L
Atlas
Maigy
Atlas
7,059
1,780
5,156
4,385
21,568
28,223
328
7,262
14,306
19,799
0
W
10,538
705
968
3,116
10,713
13,265
541
5,496
5,119
30,398
0
L
Ne Zha
RoneBr
Ne Zha
8,378
1,937
1,636
3,842
15,599
11,927
38
5,875
9,724
0
25,072
W
16,436
378
348
874
10,386
4,744
2,171
6,211
4,076
34,909
0
L
The Morrigan
Totery
The Morrigan
12,122
568
2,254
1,097
7,465
4,570
137
4,511
2,954
27,951
0
W
Chernobog
lobopoa
Chernobog
13,145
6,270
1,255
3,658
14,532
7,101
2,432
8,313
6,002
0
40,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,225
Gold Earned
55,052
219
Minions Killed
167
0
Camps Cleared
0
1,272,219
Distance Traveled
1,295,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,106
722
70
5
0
268,561
0
W
Arachne
11,534
824
15
1
0
261,806
0
W
Jing Wei
9,837
703
40
3
0
306,540
0
L
Artemis
10,825
773
39
3
0
224,705
0
L
Atlas
9,967
712
22
2
0
267,794
0
W
Tiamat
10,562
754
38
3
0
252,792
0
L
Ne Zha
10,278
734
36
3
0
267,799
0
W
Thoth
11,331
809
24
2
0
278,764
0
L
The Morrigan
11,049
789
52
4
0
243,360
0
W
Chernobog
11,788
842
50
4
0
196,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role