Player Matchup

Fenrir
Fenrir
DaddyTyra
Fenrir
Level 58
God Stats
7W - 5L
1,499 SR
Queue Stats
131W - 144L
1,371 Elo+
Party 1
Atlas
Atlas
IndustriousPie
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 32L
1,617 Elo+
Solo
Kukulkan
Kukulkan
KillnTime
Kukulkan
Level 39
God Stats
2W - 3L
1,718 SR
Queue Stats
50W - 62L
1,410 Elo+
Solo
Cernunnos
Cernunnos
Reignlore
Cernunnos
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 126L
1,352 Elo+
Party 1
Hercules
Hercules
deathgiver07
Hercules
Level 66
God Stats
2W - 3L
1,270 SR
Queue Stats
36W - 37L
1,469 Elo+
Solo
Team Averages
Level 64
1,497 SR
1,444 Elo+

VS

Team Averages
Level 58
1,482 SR
1,420 Elo+
Nu Wa
Nu Wa
BrutaIMonster
Nu Wa
Level 16
God Stats
1W - 0L
1,788 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Neith
Neith
DMguild
Neith
Level 23
God Stats
11W - 11L
1,463 SR
Queue Stats
20W - 23L
1,334 Elo+
Party 3
Thanatos
Thanatos
DontRubMe
Thanatos
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MkRiot
Ah Muzen Cab
Level 88
God Stats
10W - 13L
1,406 SR
Queue Stats
48W - 49L
1,431 Elo+
Solo
Atlas
Atlas
TrulySuperKitty
Atlas
Level 72
God Stats
2W - 4L
1,253 SR
Queue Stats
21W - 23L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaddyTyra
Fenrir
16
8 / 7 / 3
10,263
540
12,274
20,018
10,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 7
8,561
451
9,471
17,573
17,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
KillnTime
Kukulkan
14
4 / 2 / 9
9,233
486
18,808
11,710
5,697
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Reignlore
Cernunnos
15
3 / 4 / 4
9,416
496
10,769
18,513
8,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
deathgiver07
Hercules
12
0 / 2 / 8
7,742
407
4,059
13,988
17,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
8,678
457
10,863
12,196
4,947
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
DMguild
Neith
15
4 / 3 / 7
9,881
520
17,029
13,930
6,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
DontRubMe
Thanatos
16
10 / 3 / 2
10,768
567
12,380
20,832
10,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
MkRiot
Ah Muzen Cab
14
3 / 4 / 5
9,376
493
10,958
13,109
6,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 3 / 14
9,993
526
9,191
19,827
22,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
53
17
Kills
19
19
Deaths
18
31
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
5
6
0.6
W
Neith
DMguild
Neith
4
3
7
2.5
L
Fenrir
DaddyTyra
Fenrir
8
7
3
1.36
W
Thanatos
DontRubMe
Thanatos
10
3
2
3.67
L
2
4
7
1.38
L
Kukulkan
KillnTime
Kukulkan
4
2
9
4.25
W
Ah Muzen Cab
MkRiot
Ah Muzen Cab
3
4
5
1.38
L
Cernunnos
Reignlore
Cernunnos
3
4
4
1.25
W
2
3
14
3
L
Hercules
deathgiver07
Hercules
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,381
Damage
60,421
81,802
Taken
79,894
58,689
Mitigated
51,714
18,038
Healing
21,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,863
1,779
0
1,538
12,196
4,947
529
7,224
4,972
51,966
0
W
Neith
DMguild
Neith
17,029
8,009
0
2,835
13,930
6,937
1,372
4,237
9,693
0
79,087
L
Fenrir
DaddyTyra
Fenrir
12,274
2,991
0
2,946
20,018
10,115
0
2,093
17,925
0
83,897
W
Thanatos
DontRubMe
Thanatos
12,380
3,227
0
11,657
20,832
10,529
395
5,580
15,252
0
69,094
L
9,471
3,072
317
3,935
17,573
17,723
0
6,121
11,452
27,852
0
L
Kukulkan
KillnTime
Kukulkan
18,808
1,513
0
3,246
11,710
5,697
137
4,713
6,997
73,920
0
W
Ah Muzen Cab
MkRiot
Ah Muzen Cab
10,958
4,910
0
169
13,109
6,497
870
4,373
8,736
0
72,061
L
Cernunnos
Reignlore
Cernunnos
10,769
6,242
0
6,626
18,513
8,126
0
4,204
14,309
0
73,321
W
9,191
4,013
700
4,611
19,827
22,804
35
6,865
12,962
31,185
0
L
Hercules
deathgiver07
Hercules
4,059
915
0
968
13,988
17,028
673
2,923
11,065
0
30,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,215
Gold Earned
48,696
424
Minions Killed
384
0
Camps Cleared
0
1,814,088
Distance Traveled
1,744,893
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,678
457
84
4
0
325,877
0
W
Neith
9,881
520
117
6
0
340,869
0
L
Fenrir
10,263
540
127
7
0
378,006
0
W
Thanatos
10,768
567
78
4
0
443,162
0
L
Atlas
8,561
451
35
2
0
375,234
5
L
Kukulkan
9,233
486
112
6
0
374,183
2
W
Ah Muzen Cab
9,376
493
87
5
0
276,754
0
L
Cernunnos
9,416
496
105
6
0
350,227
0
W
Atlas
9,993
526
18
1
0
358,231
5
L
Hercules
7,742
407
45
2
0
336,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role