Player Matchup

Merlin
Merlin
DarkKreios
Merlin
Level 73
God Stats
4W - 1L
1,673 SR
Queue Stats
44W - 46L
1,432 Elo+
Party 1
Artemis
Artemis
KSI Kat 7
Artemis
Level 49
God Stats
9W - 6L
1,638 SR
Queue Stats
21W - 24L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
KSI Molten
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 64
1,604 SR
1,457 Elo+

VS

Team Averages
Level 53
1,399 SR
1,293 Elo+
Izanami
Izanami
Jakehoobs
Izanami
Level 16
God Stats
13W - 19L
1,476 SR
Queue Stats
13W - 28L
1,211 Elo+
Party 2
Hercules
Hercules
Mathy64
Hercules
Level 85
God Stats
0W - 2L
1,138 SR
Queue Stats
24W - 35L
1,299 Elo+
Party 2
Maui
Maui
Panicslide
Maui
Level 58
God Stats
10W - 8L
1,582 SR
Queue Stats
15W - 17L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarkKreios
Merlin
15
1 / 6 / 7
12,533
696
16,318
11,313
5,460
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
KSI Kat 7
Artemis
15
1 / 5 / 7
12,292
683
13,134
14,559
7,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
KSI Molten
Jormungandr
16
6 / 3 / 2
13,630
757
15,276
15,948
19,489
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jakehoobs
Izanami
17
7 / 2 / 6
14,167
787
12,911
17,388
7,881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Mathy64
Hercules
14
6 / 5 / 4
12,468
693
9,657
19,142
15,825
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
1 / 1 / 13
12,822
712
7,867
17,914
21,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
8
Kills
14
14
Deaths
8
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
DarkKreios
Merlin
1
6
7
0.75
L
Izanami
Jakehoobs
Izanami
7
2
6
5
W
Artemis
KSI Kat 7
Artemis
1
5
7
0.9
W
Jormungandr
KSI Molten
Jormungandr
6
3
2
2.33
L
Hercules
Mathy64
Hercules
6
5
4
1.6
L
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,728
Damage
30,435
41,820
Taken
54,444
32,728
Mitigated
45,062
2,955
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DarkKreios
Merlin
16,318
367
399
835
11,313
5,460
512
2,234
9,079
62,043
0
L
Izanami
Jakehoobs
Izanami
12,911
8,922
0
4,967
17,388
7,881
2,075
10,389
6,494
0
68,483
W
Artemis
KSI Kat 7
Artemis
13,134
6,839
0
1,721
14,559
7,779
1,764
3,619
10,940
0
39,552
W
Jormungandr
KSI Molten
Jormungandr
15,276
2,023
0
0
15,948
19,489
574
2,489
13,459
56,783
1,181
L
Hercules
Mathy64
Hercules
9,657
2,175
428
6,548
19,142
15,825
638
10,271
8,356
0
23,353
L
7,867
860
0
1,656
17,914
21,356
356
8,170
9,181
28,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,455
Gold Earned
39,457
178
Minions Killed
143
0
Camps Cleared
0
911,922
Distance Traveled
930,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,533
696
76
4
0
306,734
0
L
Izanami
14,167
787
105
6
0
282,746
0
W
Artemis
12,292
683
41
2
0
297,752
0
W
Jormungandr
13,630
757
61
3
0
307,436
0
L
Hercules
12,468
693
15
1
0
308,628
0
L
Maui
12,822
712
23
1
0
339,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role