Player Matchup

Atlas
Atlas
Gold III
Chaos_1235
Atlas
Gold III
Level 168
God Stats
3W - 4L
1,561 SR
Queue Stats
61W - 55L
1,625 MMR
Party 1
Tyr
Tyr
Gold IV
makhan2001
Tyr
Gold IV
Level 154
God Stats
5W - 3L
1,499 SR
Queue Stats
60W - 54L
1,591 MMR
Party 1
Merlin
Merlin
Silver II
nedved202363
Merlin
Silver II
Level 156
God Stats
95W - 121L
1,438 SR
Queue Stats
384W - 433L
1,054 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 159
1,499 SR
1,423 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,465 SR
1,425 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum III
DKE_S2_TURK
Ah Muzen Cab
Platinum III
Level 130
God Stats
72W - 71L
1,584 SR
Queue Stats
1,481W - 1,556L
1,696 MMR
Solo
Achilles
Achilles
Gold V
Speed4Life
Achilles
Gold V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,650 MMR
Solo
Scylla
Scylla
Bronze IV
baesan2104
Scylla
Bronze IV
Level 64
God Stats
1W - 5L
1,310 SR
Queue Stats
17W - 37L
929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 1 / 17
11,650
777
12,596
14,021
17,930
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
14 / 1 / 7
13,637
909
18,551
21,817
30,814
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
16
5 / 2 / 13
12,582
839
15,144
8,550
4,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
VamanaHerculesIx ChelHorusMartichoras

VS

Bans
AthenaAgniThothAnubisDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DKE_S2_TURK
Ah Muzen Cab
13
2 / 7 / 1
10,189
679
12,249
18,285
7,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Speed4Life
Achilles
12
0 / 7 / 3
9,587
639
5,171
17,453
20,043
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
baesan2104
Scylla
12
1 / 7 / 1
9,811
654
6,007
15,000
5,159
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
21
Kills
3
4
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
1
17
10.5
L
Ah Muzen Cab
DKE_S2_TURK
Ah Muzen Cab
2
7
1
0.36
L
Achilles
Speed4Life
Achilles
0
7
3
0.21
L
Scylla
baesan2104
Scylla
1
7
1
0.21
W
14
1
7
17.5
W
Merlin
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,291
Damage
23,427
44,388
Taken
50,738
53,434
Mitigated
32,248
11,368
Healing
2,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
12,596
4,268
516
1,561
14,021
17,930
465
2,910
11,111
30,555
1,802
L
Ah Muzen Cab
DKE_S2_TURK
Ah Muzen Cab
12,249
5,319
0
1,886
18,285
7,046
0
9,696
8,564
0
47,049
L
Achilles
Speed4Life
Achilles
5,171
1,722
0
334
17,453
20,043
0
9,427
8,008
0
10,127
L
Scylla
baesan2104
Scylla
6,007
616
0
530
15,000
5,159
0
7,470
7,516
33,474
0
W
18,551
1,286
0
7,692
21,817
30,814
1,085
2,721
18,912
1,152
45,097
W
Merlin
15,144
91
0
1,599
8,550
4,690
962
766
7,784
82,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,869
Gold Earned
29,587
235
Minions Killed
110
0
Camps Cleared
0
884,879
Distance Traveled
719,104
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,650
777
24
2
0
297,410
0
L
Ah Muzen Cab
10,189
679
46
3
0
236,341
5
L
Achilles
9,587
639
12
1
0
252,346
2
L
Scylla
9,811
654
52
3
0
230,417
0
W
Tyr
13,637
909
71
5
0
326,613
0
W
Merlin
12,582
839
140
9
0
260,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role