Player Matchup

Cerberus
Cerberus
ChanceQuimp
Cerberus
Level 18
God Stats
4W - 5L
1,492 SR
Queue Stats
40W - 40L
1,476 Elo+
Party 2
Set
Set
Djmasterz187
Set
Level 102
God Stats
1W - 1L
1,719 SR
Queue Stats
211W - 210L
1,433 Elo+
Solo
Thanatos
Thanatos
FinessaHudgens
Thanatos
Level 125
God Stats
7W - 7L
1,584 SR
Queue Stats
15W - 19L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
bacongoth
Baron Samedi
Level 29
God Stats
19W - 17L
1,811 SR
Queue Stats
95W - 100L
1,455 Elo+
Party 2
Martichoras
Martichoras
c7c2
Martichoras
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,397 Elo+
Party 2
Team Averages
Level 68
1,621 SR
1,445 Elo+

VS

Team Averages
Level 64
1,492 SR
1,481 Elo+
Arachne
Arachne
Manajuanna
Arachne
Level 120
God Stats
42W - 32L
1,566 SR
Queue Stats
277W - 257L
1,520 Elo+
Solo
Sobek
Sobek
RCIOffsets
Sobek
Level 28
God Stats
1W - 1L
1,274 SR
Queue Stats
5W - 6L
1,426 Elo+
Party 1
Anubis
Anubis
SuperLeho
Anubis
Level 67
God Stats
8W - 0L
1,621 SR
Queue Stats
108W - 94L
1,499 Elo+
Solo
Apollo
Apollo
futbucker69420cc
Apollo
Level 46
God Stats
2W - 2L
1,485 SR
Queue Stats
5W - 6L
1,426 Elo+
Party 1
Achilles
Achilles
jillsandwich1111
Achilles
Level 59
God Stats
11W - 8L
1,514 SR
Queue Stats
468W - 444L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChanceQuimp
Cerberus
11
0 / 1 / 5
6,798
486
4,479
10,228
6,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 1
7,681
549
9,617
14,497
10,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
13
4 / 5 / 0
7,754
554
8,012
14,302
6,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
bacongoth
Baron Samedi
11
1 / 8 / 2
6,623
473
3,919
10,595
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
c7c2
Martichoras
13
7 / 1 / 0
7,829
559
14,310
7,236
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Manajuanna
Arachne
13
4 / 2 / 2
8,021
573
7,539
12,337
4,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
10
2 / 4 / 0
6,726
480
3,470
13,969
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
SuperLeho
Anubis
15
9 / 0 / 4
9,870
705
10,229
8,601
3,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 1
5,992
428
4,831
10,620
4,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 1
7,864
562
9,251
12,381
16,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
12
Kills
17
18
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ChanceQuimp
Cerberus
0
1
5
2.5
L
0
3
1
0.17
L
Thanatos
4
5
0
0.8
W
Arachne
Manajuanna
Arachne
4
2
2
2.5
W
Sobek
2
4
0
0.5
W
Anubis
SuperLeho
Anubis
9
0
4
11
L
Baron Samedi
bacongoth
Baron Samedi
1
8
2
0.25
L
Martichoras
c7c2
Martichoras
7
1
0
7
W
0
5
1
0.1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,337
Damage
35,320
56,858
Taken
57,908
30,496
Mitigated
39,746
22,290
Healing
17,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ChanceQuimp
Cerberus
4,479
761
1,093
3,012
10,228
6,848
202
2,450
7,778
21,622
0
L
9,617
4,804
0
5,333
14,497
10,469
0
567
13,070
0
63,661
L
Thanatos
8,012
1,936
0
9,499
14,302
6,640
0
2,627
11,675
0
67,892
W
Arachne
Manajuanna
Arachne
7,539
5,899
0
4,190
12,337
4,677
0
1,594
10,743
0
64,873
W
Sobek
3,470
627
139
1,948
13,969
11,107
23
2,533
11,436
14,774
0
W
Anubis
SuperLeho
Anubis
10,229
544
85
4,326
8,601
3,653
146
2,026
6,575
71,580
0
L
Baron Samedi
bacongoth
Baron Samedi
3,919
309
0
1,012
10,595
3,718
0
5,422
5,173
29,020
0
L
Martichoras
c7c2
Martichoras
14,310
5,665
0
2,341
7,236
2,821
478
2,633
4,603
0
68,237
W
4,831
2,892
182
2,833
10,620
4,004
560
2,245
8,375
0
39,529
W
9,251
3,782
0
4,232
12,381
16,305
0
0
12,381
0
50,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,685
Gold Earned
38,473
406
Minions Killed
368
0
Camps Cleared
0
1,335,872
Distance Traveled
1,354,483
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,798
486
56
4
0
288,938
5
L
Set
7,681
549
107
8
0
256,443
0
L
Thanatos
7,754
554
99
7
0
290,264
2
W
Arachne
8,021
573
88
6
0
283,137
0
W
Sobek
6,726
480
26
2
0
257,525
0
W
Anubis
9,870
705
111
8
0
274,136
2
L
Baron Samedi
6,623
473
46
3
0
234,383
2
L
Martichoras
7,829
559
98
7
0
265,844
0
W
Apollo
5,992
428
66
5
0
258,752
3
W
Achilles
7,864
562
77
6
0
280,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role