Player Matchup

Hera
Hera
Lazydogs TG
Hera
Level 43
God Stats
1W - 2L
1,295 SR
Queue Stats
8W - 13L
1,078 Elo+
Party 1
Nemesis
Nemesis
Mad travel
Nemesis
Level 15
God Stats
2W - 5L
1,546 SR
Queue Stats
2W - 11L
1,220 Elo+
Party 1
Medusa
Medusa
Shabdaddy
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,220 Elo+
Party 1
Surtr
Surtr
Soundsixacorn
Surtr
Level 25
God Stats
1W - 3L
1,295 SR
Queue Stats
2W - 13L
1,078 Elo+
Party 1
Athena
Athena
TexasLife6234
Athena
Level 36
God Stats
13W - 8L
1,548 SR
Queue Stats
370W - 334L
1,418 Elo+
Solo
Team Averages
Level 28
1,437 SR
1,203 Elo+

VS

Team Averages
Level 51
1,377 SR
1,493 Elo+
Cernunnos
Cernunnos
BILLYBOBJOE900
Cernunnos
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 71L
1,500 Elo+
Party 2
Da Ji
Da Ji
ViolasBlade
Da Ji
Level 138
God Stats
23W - 26L
1,547 SR
Queue Stats
451W - 405L
1,519 Elo+
Party 2
Ah Puch
Ah Puch
billy8033467
Ah Puch
Level 52
God Stats
0W - 1L
1,210 SR
Queue Stats
4W - 4L
1,564 Elo+
Party 3
Surtr
Surtr
dashing_wren4
Surtr
Level 45
God Stats
10W - 11L
1,127 SR
Queue Stats
654W - 619L
1,383 Elo+
Solo
Ymir
Ymir
miguelrmares
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
7,280
520
3,836
4,904
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Mad travel
Nemesis
11
0 / 1 / 0
6,861
490
645
12,190
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Shabdaddy
Medusa
10
2 / 6 / 0
6,301
450
4,940
10,963
3,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 4 / 0
6,397
457
1,651
7,337
2,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 3 / 2
7,042
503
4,112
13,793
10,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BILLYBOBJOE900
Cernunnos
10
1 / 3 / 3
6,486
463
8,671
10,365
3,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
6 / 2 / 1
7,759
554
12,001
13,197
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
billy8033467
Ah Puch
11
8 / 0 / 2
7,155
511
9,001
3,365
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
4,236
303
0
63
24
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 0 / 6
6,473
462
890
5,571
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
15
15
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BILLYBOBJOE900
Cernunnos
1
3
3
0.83
W
1
1
0
1
W
Nemesis
Mad travel
Nemesis
0
1
0
0
W
Medusa
Shabdaddy
Medusa
2
6
0
0.33
W
0
4
0
0
W
2
3
2
1
L
6
2
1
3.25
L
Ah Puch
billy8033467
Ah Puch
8
0
2
9
L
0
0
0
0
L
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,184
Damage
30,563
49,187
Taken
32,561
23,018
Mitigated
15,575
7,546
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BILLYBOBJOE900
Cernunnos
8,671
5,285
0
3,415
10,365
3,897
440
1,747
8,618
0
39,960
W
3,836
1,208
0
1,018
4,904
1,340
1,606
253
4,651
52,209
0
W
Nemesis
Mad travel
Nemesis
645
0
0
2,707
12,190
4,512
894
1,315
10,875
0
54,037
W
Medusa
Shabdaddy
Medusa
4,940
3,001
0
943
10,963
3,804
305
3,093
7,870
0
28,862
W
1,651
851
0
1,157
7,337
2,982
1,162
2,136
5,201
300
30,610
W
4,112
1,362
0
1,721
13,793
10,380
327
3,094
10,699
16,504
0
L
12,001
4,131
0
2,510
13,197
5,705
0
5,356
7,841
0
47,940
L
Ah Puch
billy8033467
Ah Puch
9,001
244
0
415
3,365
1,322
141
692
2,673
41,958
0
L
0
0
0
4
63
24
0
0
63
0
309
L
890
114
0
837
5,571
4,627
0
194
5,377
14,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,881
Gold Earned
32,109
280
Minions Killed
208
0
Camps Cleared
0
1,276,934
Distance Traveled
1,033,735
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,486
463
59
4
0
270,772
2
W
Hera
7,280
520
82
6
0
207,216
0
W
Nemesis
6,861
490
92
7
0
278,004
0
W
Medusa
6,301
450
41
3
0
254,955
0
W
Surtr
6,397
457
47
3
0
216,361
0
W
Athena
7,042
503
18
1
0
320,398
0
L
Da Ji
7,759
554
67
5
0
297,324
0
L
Ah Puch
7,155
511
65
5
0
237,635
0
L
Surtr
4,236
303
0
0
0
15,335
0
L
Ymir
6,473
462
17
1
0
212,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role