Player Matchup

Cupid
Cupid
Platinum II
CptShoook
Cupid
Platinum II
Level 129
God Stats
8W - 9L
1,661 SR
Queue Stats
250W - 238L
1,969 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
DamDamage
Sun Wukong
Platinum I
Level 164
God Stats
10W - 11L
1,572 SR
Queue Stats
242W - 235L
1,903 MMR
Party 2
Atlas
Atlas
Platinum I
ROPSELL
Atlas
Platinum I
Level 184
God Stats
11W - 12L
1,547 SR
Queue Stats
457W - 448L
1,957 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
TeferiTemporal
Baba Yaga
Diamond V
Level 136
God Stats
4W - 2L
1,724 SR
Queue Stats
438W - 432L
1,964 MMR
Solo
Bakasura
Bakasura
Diamond V
ramasnipez
Bakasura
Diamond V
Level 67
God Stats
3W - 4L
1,551 SR
Queue Stats
126W - 96L
2,031 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,611 SR
1,965 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,647 SR
1,904 MMR
Hachiman
Hachiman
Platinum V
 
Hachiman
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Platinum I
YagIuth
Hercules
Platinum I
Level 147
God Stats
14W - 11L
1,661 SR
Queue Stats
141W - 129L
1,956 MMR
Party 3
Athena
Athena
Diamond IV
indeegunner
Athena
Diamond IV
Level 144
God Stats
18W - 20L
1,628 SR
Queue Stats
140W - 129L
2,001 MMR
Party 3
Poseidon
Poseidon
Platinum IV
ąlēxųŞ
Poseidon
Platinum IV
Level 67
God Stats
6W - 7L
1,727 SR
Queue Stats
205W - 186L
1,964 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Ραin
Tsukuyomi
Platinum III
Level 155
God Stats
0W - 1L
1,717 SR
Queue Stats
43W - 31L
2,098 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CptShoook
Cupid
19
2 / 7 / 4
12,081
549
8,538
17,370
8,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
DamDamage
Sun Wukong
19
5 / 1 / 7
12,360
562
16,338
21,670
20,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
ROPSELL
Atlas
17
1 / 5 / 12
11,428
519
14,382
27,657
36,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
TeferiTemporal
Baba Yaga
20
6 / 2 / 5
12,502
568
15,565
13,116
9,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
ramasnipez
Bakasura
20
5 / 4 / 5
13,268
603
16,241
24,408
14,091
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Ne ZhaJanusHe BoThor

VS

Bans
AphroditeVamanaMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
6 / 7 / 3
10,980
499
26,360
23,502
9,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
YagIuth
Hercules
19
2 / 2 / 4
11,794
536
10,021
22,872
27,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
16
0 / 4 / 8
10,397
473
8,484
22,899
29,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
ąlēxųŞ
Poseidon
18
6 / 2 / 2
12,099
550
12,663
8,098
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Ραin
Tsukuyomi
20
5 / 4 / 3
12,271
558
17,836
18,683
10,251
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
19
Kills
19
19
Deaths
19
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
7
3
1.07
W
Cupid
CptShoook
Cupid
2
7
4
0.57
W
Sun Wukong
DamDamage
Sun Wukong
5
1
7
8.5
W
Atlas
ROPSELL
Atlas
1
5
12
1.4
W
Baba Yaga
TeferiTemporal
Baba Yaga
6
2
5
4.25
L
Hercules
YagIuth
Hercules
2
2
4
2
L
Athena
0
4
8
1
W
Bakasura
ramasnipez
Bakasura
5
4
5
1.88
L
Poseidon
ąlēxųŞ
Poseidon
6
2
2
3.5
L
Tsukuyomi
Ραin
Tsukuyomi
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,064
Damage
75,364
104,221
Taken
96,054
89,695
Mitigated
80,227
30,396
Healing
31,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
26,360
18,126
0
7,523
23,502
9,999
180
8,502
14,291
0
98,486
W
Cupid
CptShoook
Cupid
8,538
4,767
0
3,751
17,370
8,833
3,617
7,159
10,157
0
96,503
W
Sun Wukong
DamDamage
Sun Wukong
16,338
2,477
0
8,446
21,670
20,845
520
1,199
19,675
292
97,363
W
Atlas
ROPSELL
Atlas
14,382
5,200
0
5,788
27,657
36,831
363
7,912
19,551
41,983
0
W
Baba Yaga
TeferiTemporal
Baba Yaga
15,565
1,153
0
2,902
13,116
9,095
656
1,911
11,147
87,583
0
L
Hercules
YagIuth
Hercules
10,021
2,363
0
12,513
22,872
27,516
0
4,018
18,436
0
92,519
L
Athena
8,484
2,279
0
2,755
22,899
29,261
163
7,744
13,368
39,953
0
W
Bakasura
ramasnipez
Bakasura
16,241
10,473
0
9,509
24,408
14,091
1,229
3,316
20,986
0
133,804
L
Poseidon
ąlēxųŞ
Poseidon
12,663
2,432
0
2,206
8,098
3,200
2,250
3,120
4,847
112,396
0
L
Tsukuyomi
Ραin
Tsukuyomi
17,836
4,572
0
6,753
18,683
10,251
0
6,770
11,560
0
133,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,639
Gold Earned
57,541
671
Minions Killed
716
0
Camps Cleared
0
2,321,098
Distance Traveled
2,179,902
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,980
499
133
6
0
400,265
6
W
Cupid
12,081
549
166
8
0
420,920
1
W
Sun Wukong
12,360
562
146
7
0
468,051
1
W
Atlas
11,428
519
44
2
0
426,176
9
W
Baba Yaga
12,502
568
114
5
0
490,462
4
L
Hercules
11,794
536
157
7
0
444,962
0
L
Athena
10,397
473
53
2
0
470,776
11
W
Bakasura
13,268
603
201
9
0
515,489
5
L
Poseidon
12,099
550
200
9
0
369,629
6
L
Tsukuyomi
12,271
558
173
8
0
494,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role