Player Matchup

Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DarkArtist04
Ao Kuang
Level 100
God Stats
1W - 1L
1,593 SR
Queue Stats
66W - 60L
1,457 Elo+
Party 1
Geb
Geb
ImmaGoonYa
Geb
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 49L
1,448 Elo+
Party 1
Horus
Horus
Sephiroth61
Horus
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
220W - 221L
1,387 Elo+
Party 1
Izanami
Izanami
ThatFarmer69
Izanami
Level 48
God Stats
1W - 4L
1,300 SR
Queue Stats
38W - 44L
1,361 Elo+
Party 1
Team Averages
Level 102
1,479 SR
1,431 Elo+

VS

Team Averages
Level 74
1,330 SR
1,433 Elo+
Ra
Ra
 
Ra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Nekrohm
Tiamat
Level 105
God Stats
1W - 2L
1,296 SR
Queue Stats
154W - 144L
1,447 Elo+
Solo
Cliodhna
Cliodhna
OvalRoad
Cliodhna
Level 63
God Stats
5W - 6L
1,069 SR
Queue Stats
235W - 211L
1,554 Elo+
Solo
Apollo
Apollo
PJAKOVIC
Apollo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,300 Elo+
Party 2
Hades
Hades
The Elbows
Hades
Level 53
God Stats
1W - 1L
1,286 SR
Queue Stats
12W - 15L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
0 / 4 / 4
7,982
726
9,142
15,420
12,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
DarkArtist04
Ao Kuang
14
6 / 6 / 0
8,905
810
13,941
14,566
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 6 / 5
7,263
660
10,900
16,231
20,087
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 5 / 4
8,052
732
2,853
14,630
16,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
ThatFarmer69
Izanami
14
1 / 3 / 2
7,844
713
6,512
8,269
5,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 0 / 16
10,159
924
13,093
9,363
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Nekrohm
Tiamat
16
3 / 1 / 15
9,206
837
12,630
7,815
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
OvalRoad
Cliodhna
16
4 / 1 / 17
9,122
829
12,489
8,638
3,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Apollo
PJAKOVIC
Apollo
14
4 / 4 / 13
8,699
791
9,988
12,363
5,072
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
15
7 / 2 / 16
9,596
872
12,737
13,561
10,502
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
101
7
Kills
24
24
Deaths
8
15
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
4
0.5
W
Ra
 
Ra
6
0
16
14
L
Ao Kuang
DarkArtist04
Ao Kuang
6
6
0
1
L
0
6
5
0.42
W
Tiamat
Nekrohm
Tiamat
3
1
15
10.5
W
Cliodhna
OvalRoad
Cliodhna
4
1
17
12.5
W
Apollo
PJAKOVIC
Apollo
4
4
13
2.63
L
0
5
4
0.4
L
Izanami
ThatFarmer69
Izanami
1
3
2
0.67
W
Hades
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,348
Damage
60,937
69,116
Taken
51,740
64,249
Mitigated
29,729
18,497
Healing
30,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,142
1,305
497
1,042
15,420
12,860
0
8,702
6,406
0
19,542
W
Ra
 
Ra
13,093
523
10,245
5,587
9,363
4,719
925
4,340
4,662
30,037
0
L
Ao Kuang
DarkArtist04
Ao Kuang
13,941
3,822
1,172
3,630
14,566
9,858
0
6,560
7,698
17,840
0
L
10,900
743
1,692
2,843
16,231
20,087
0
6,675
8,928
21,349
0
W
Tiamat
Nekrohm
Tiamat
12,630
1,166
2,136
2,339
7,815
5,523
622
4,372
3,326
25,466
0
W
Cliodhna
OvalRoad
Cliodhna
12,489
1,115
702
2,091
8,638
3,913
935
5,031
3,384
0
19,348
W
Apollo
PJAKOVIC
Apollo
9,988
5,072
1,921
1,794
12,363
5,072
1,569
4,358
7,515
0
14,368
L
2,853
804
2,707
2,664
14,630
16,020
0
8,592
5,196
1,902
5,487
L
Izanami
ThatFarmer69
Izanami
6,512
3,087
921
1,329
8,269
5,424
0
5,609
2,428
0
21,640
W
Hades
12,737
2,018
1,301
2,540
13,561
10,502
807
6,140
6,783
18,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,046
Gold Earned
46,782
109
Minions Killed
121
0
Camps Cleared
0
1,049,812
Distance Traveled
1,143,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,982
726
23
2
0
205,927
0
W
Ra
10,159
924
61
6
0
249,310
0
L
Ao Kuang
8,905
810
19
2
0
222,021
0
L
Geb
7,263
660
9
1
0
221,302
0
W
Tiamat
9,206
837
31
3
0
221,045
0
W
Cliodhna
9,122
829
10
1
0
257,728
0
W
Apollo
8,699
791
10
1
0
212,888
0
L
Horus
8,052
732
11
1
0
207,793
0
L
Izanami
7,844
713
47
4
0
192,769
0
W
Hades
9,596
872
9
1
0
202,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role