Player Matchup

Cerberus
Cerberus
Otakuqq_-__-_
Cerberus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
iker_jordan
Baron Samedi
Level 18
God Stats
8W - 11L
1,416 SR
Queue Stats
15W - 25L
1,295 Elo+
Party 2
Hachiman
Hachiman
sevendrak
Hachiman
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 62L
1,445 Elo+
Party 2
Team Averages
Level 69
1,472 SR
1,416 Elo+

VS

Team Averages
Level 88
1,511 SR
1,428 Elo+
Maui
Maui
 
Maui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Luigi-Kamikaz234
Fenrir
Level 120
God Stats
2W - 2L
1,495 SR
Queue Stats
26W - 40L
1,399 Elo+
Solo
Nu Wa
Nu Wa
NaTs_Omegx_
Nu Wa
Level 80
God Stats
4W - 4L
1,538 SR
Queue Stats
51W - 57L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Otakuqq_-__-_
Cerberus
18
3 / 3 / 9
15,449
772
14,782
27,288
39,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
iker_jordan
Baron Samedi
16
2 / 8 / 5
13,930
697
11,527
13,897
7,055
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
sevendrak
Hachiman
18
8 / 8 / 4
16,635
832
29,902
24,001
11,518
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
2 / 2 / 15
14,124
706
7,533
28,362
43,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
16 / 5 / 1
17,406
870
24,773
22,902
13,078
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 6 / 10
14,896
745
15,437
16,539
6,205
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
13
Kills
19
19
Deaths
13
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
2
15
4.75
W
16
5
1
3.3
W
1
6
10
1
L
Cerberus
Otakuqq_-__-_
Cerberus
3
3
9
2.5
L
Baron Samedi
iker_jordan
Baron Samedi
2
8
5
0.56
L
Hachiman
sevendrak
Hachiman
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,211
Damage
47,743
65,186
Taken
67,803
58,114
Mitigated
63,234
18,460
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
7,533
1,191
244
2,565
28,362
43,951
439
9,241
19,121
33,729
0
W
24,773
4,773
0
1,875
22,902
13,078
1,958
8,580
14,322
0
55,525
W
15,437
4,000
134
715
16,539
6,205
911
8,975
7,564
80,544
0
L
Cerberus
Otakuqq_-__-_
Cerberus
14,782
1,094
384
8,808
27,288
39,541
472
9,616
17,672
61,991
0
L
Baron Samedi
iker_jordan
Baron Samedi
11,527
424
1,255
1,712
13,897
7,055
434
4,544
9,353
50,457
0
L
Hachiman
sevendrak
Hachiman
29,902
23,425
0
6,301
24,001
11,518
1,950
9,492
14,509
0
97,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,014
Gold Earned
46,426
268
Minions Killed
170
0
Camps Cleared
0
948,768
Distance Traveled
906,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
14,124
706
26
1
0
329,957
0
W
Fenrir
17,406
870
49
2
0
342,321
0
W
Nu Wa
14,896
745
95
5
0
234,060
0
L
Cerberus
15,449
772
98
5
0
326,786
0
L
Baron Samedi
13,930
697
72
4
0
306,343
0
L
Hachiman
16,635
832
98
5
0
315,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role