Player Matchup

Awilix
Awilix
 
Awilix
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AsfWertyZ
Tiamat
Level 157
God Stats
2W - 6L
1,716 SR
Queue Stats
48W - 73L
1,450 Elo+
Party 1
Maui
Maui
PinkWhalle
Maui
Level 13
God Stats
0W - 1L
1,223 SR
Queue Stats
3W - 7L
1,423 Elo+
Party 1
Ishtar
Ishtar
SinisterZ_PlayZ
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,435 Elo+
Party 1
Khepri
Khepri
ssaurie
Khepri
Level 121
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 5L
1,296 Elo+
Party 1
Team Averages
Level 117
1,531 SR
1,421 Elo+

VS

Team Averages
Level 145
1,611 SR
1,552 Elo+
Baron Samedi
Baron Samedi
GORILLA RAGE 27
Baron Samedi
Level 191
God Stats
4W - 3L
1,280 SR
Queue Stats
144W - 145L
1,554 Elo+
Solo
Mulan
Mulan
SPOKEY6697
Mulan
Level 121
God Stats
87W - 72L
1,545 SR
Queue Stats
119W - 102L
1,533 Elo+
Party 2
Ra
Ra
Sikxrio
Ra
Level 157
God Stats
3W - 1L
1,792 SR
Queue Stats
124W - 113L
1,589 Elo+
Solo
Izanami
Izanami
TJSins
Izanami
Level 149
God Stats
11W - 6L
1,747 SR
Queue Stats
177W - 145L
1,573 Elo+
Party 2
Bacchus
Bacchus
sundancekid92
Bacchus
Level 109
God Stats
19W - 13L
1,693 SR
Queue Stats
450W - 439L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
0 / 1 / 1
7,006
701
4,072
9,039
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
AsfWertyZ
Tiamat
15
2 / 1 / 0
7,979
798
12,351
8,332
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 0
6,773
677
5,118
10,246
6,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 0
7,049
705
4,122
8,204
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
ssaurie
Khepri
12
0 / 3 / 0
7,070
707
2,615
11,070
6,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GORILLA RAGE 27
Baron Samedi
15
1 / 1 / 4
7,666
767
12,088
7,592
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
14
2 / 0 / 4
7,709
771
4,446
6,325
3,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 0 / 6
8,281
828
8,199
5,597
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TJSins
Izanami
14
2 / 1 / 6
7,966
797
9,375
7,974
3,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
14
1 / 0 / 8
7,467
747
5,525
7,333
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
10
10
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
1
1
0.5
L
Tiamat
AsfWertyZ
Tiamat
2
1
0
2
W
Baron Samedi
GORILLA RAGE 27
Baron Samedi
1
1
4
3
L
0
4
0
0
W
Mulan
2
0
4
4
W
4
0
6
7
L
0
1
0
0
W
Izanami
TJSins
Izanami
2
1
6
5
L
Khepri
ssaurie
Khepri
0
3
0
0
W
Bacchus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
39,633
46,891
Taken
34,821
26,187
Mitigated
21,685
5,344
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,072
1,112
0
575
9,039
3,517
0
4,931
4,023
0
25,330
L
Tiamat
AsfWertyZ
Tiamat
12,351
659
0
947
8,332
5,551
59
2,955
4,974
39,808
0
W
Baron Samedi
GORILLA RAGE 27
Baron Samedi
12,088
453
1,948
3,149
7,592
3,942
110
4,138
3,306
33,784
0
L
5,118
1,116
0
860
10,246
6,443
0
6,797
3,125
13,126
0
W
Mulan
4,446
827
0
708
6,325
3,807
32
4,487
1,596
0
14,699
W
8,199
960
3,240
2,345
5,597
2,329
387
3,058
2,409
32,283
0
L
4,122
2,628
0
560
8,204
3,817
0
4,081
3,960
0
25,116
W
Izanami
TJSins
Izanami
9,375
6,077
0
1,374
7,974
3,160
2,912
3,932
4,007
0
34,878
L
Khepri
ssaurie
Khepri
2,615
178
1,124
1,278
11,070
6,859
0
6,332
4,525
11,435
0
W
Bacchus
5,525
430
374
2,206
7,333
8,447
39
3,794
3,419
13,753
34

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,877
Gold Earned
39,089
202
Minions Killed
224
0
Camps Cleared
0
998,467
Distance Traveled
1,104,321
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,006
701
37
4
0
176,290
0
L
Tiamat
7,979
798
72
7
0
233,353
0
W
Baron Samedi
7,666
767
53
5
0
205,495
0
L
Maui
6,773
677
26
3
0
193,514
0
W
Mulan
7,709
771
30
3
0
210,886
0
W
Ra
8,281
828
62
6
0
231,329
0
L
Ishtar
7,049
705
52
5
0
193,619
0
W
Izanami
7,966
797
61
6
0
203,344
0
L
Khepri
7,070
707
15
2
0
201,691
2
W
Bacchus
7,467
747
18
2
0
253,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role