Player Matchup

Geb
Geb
CainMaxi
Geb
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,282 Elo+
Party 1
Hou Yi
Hou Yi
CarterAyy
Hou Yi
Level 67
God Stats
1W - 2L
1,593 SR
Queue Stats
27W - 38L
1,400 Elo+
Party 2
Jormungandr
Jormungandr
Monto
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,282 Elo+
Party 1
Ganesha
Ganesha
SteadySM0KIN42O
Ganesha
Level 107
God Stats
3W - 3L
1,491 SR
Queue Stats
9W - 17L
1,343 Elo+
Party 2
Ra
Ra
VIDA ANIME
Ra
Level 142
God Stats
19W - 12L
1,883 SR
Queue Stats
260W - 258L
1,518 Elo+
Solo
Team Averages
Level 83
1,593 SR
1,365 Elo+

VS

Team Averages
Level 92
1,483 SR
1,424 Elo+
Kumbhakarna
Kumbhakarna
DeadmansMoon
Kumbhakarna
Level 105
God Stats
1W - 2L
1,289 SR
Queue Stats
3W - 12L
1,162 Elo+
Solo
Agni
Agni
EpikDeath
Agni
Level 148
God Stats
3W - 4L
1,611 SR
Queue Stats
50W - 40L
1,518 Elo+
Solo
Hercules
Hercules
HEX Kelfs
Hercules
Level 108
God Stats
10W - 9L
1,503 SR
Queue Stats
265W - 265L
1,455 Elo+
Solo
Cupid
Cupid
JoA3
Cupid
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,479 Elo+
Party 3
Nemesis
Nemesis
Testral27
Nemesis
Level 14
God Stats
5W - 5L
1,510 SR
Queue Stats
13W - 14L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
8,031
472
5,981
13,921
11,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
CarterAyy
Hou Yi
11
2 / 4 / 0
7,207
424
5,231
9,232
3,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Monto
Jormungandr
12
1 / 2 / 1
8,053
474
13,441
14,068
11,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 3 / 2
6,516
383
2,146
8,433
7,391
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 6 / 2
9,648
568
4,888
13,075
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DeadmansMoon
Kumbhakarna
14
2 / 0 / 9
8,819
519
4,426
10,620
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
16
8 / 3 / 5
10,450
615
15,600
14,939
6,091
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
HEX Kelfs
Hercules
16
2 / 2 / 0
9,857
580
5,215
14,834
9,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
JoA3
Cupid
15
3 / 1 / 7
8,765
516
6,537
7,275
2,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Testral27
Nemesis
15
3 / 0 / 4
9,200
541
7,566
11,324
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
18
18
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Hou Yi
CarterAyy
Hou Yi
2
4
0
0.5
W
Kumbhakarna
DeadmansMoon
Kumbhakarna
2
0
9
6.5
W
Agni
8
3
5
3.5
W
Hercules
HEX Kelfs
Hercules
2
2
0
1
W
Cupid
JoA3
Cupid
3
1
7
6.5
L
Jormungandr
Monto
Jormungandr
1
2
1
0.75
L
0
3
2
0.33
W
Nemesis
Testral27
Nemesis
3
0
4
5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,687
Damage
39,344
58,729
Taken
58,992
38,920
Mitigated
32,115
6,284
Healing
19,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,981
797
41
1,423
13,921
11,695
0
3,917
9,995
42,548
0
L
Hou Yi
CarterAyy
Hou Yi
5,231
1,609
305
1,174
9,232
3,382
0
3,180
6,052
0
39,329
W
Kumbhakarna
DeadmansMoon
Kumbhakarna
4,426
306
96
3,691
10,620
8,083
45
4,585
5,842
20,105
0
W
Agni
15,600
1,432
0
5,619
14,939
6,091
2,113
5,994
8,649
85,328
0
W
Hercules
HEX Kelfs
Hercules
5,215
1,412
0
2,985
14,834
9,723
343
7,298
6,332
0
84,230
W
Cupid
JoA3
Cupid
6,537
3,674
560
4,648
7,275
2,939
1,576
1,957
5,217
0
73,666
L
Jormungandr
Monto
Jormungandr
13,441
2,356
0
676
14,068
11,672
0
918
13,150
61,807
604
L
2,146
141
266
653
8,433
7,391
94
1,723
6,710
26,734
0
W
Nemesis
Testral27
Nemesis
7,566
3,944
0
1,811
11,324
5,279
1,006
3,915
7,100
0
82,850
L
4,888
754
0
1,746
13,075
4,780
59
10,279
2,796
83,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,455
Gold Earned
47,091
407
Minions Killed
529
0
Camps Cleared
0
1,494,162
Distance Traveled
1,681,099
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,031
472
58
3
0
359,055
0
L
Hou Yi
7,207
424
95
6
0
254,055
0
W
Kumbhakarna
8,819
519
21
1
0
337,473
0
W
Agni
10,450
615
119
7
0
315,166
0
W
Hercules
9,857
580
154
9
0
308,775
0
W
Cupid
8,765
516
110
6
0
337,240
4
L
Jormungandr
8,053
474
91
5
0
325,349
1
L
Ganesha
6,516
383
4
0
0
267,133
0
W
Nemesis
9,200
541
125
7
0
382,445
0
L
Ra
9,648
568
159
9
0
288,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role