Player Matchup

Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Arakhhhh
Susano
Level 68
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Daliyuh
Ne Zha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Cerberus
Cerberus
GremlinThing
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,668 Elo+
Party 2
Ymir
Ymir
zygon88
Ymir
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
163W - 178L
1,462 Elo+
Solo
Team Averages
Level 91
1,461 SR
1,526 Elo+

VS

Team Averages
Level 101
1,511 SR
1,558 Elo+
Hachiman
Hachiman
Alikasai
Hachiman
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,652 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cutie Pies1
Tsukuyomi
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
154W - 132L
1,495 Elo+
Party 1
Da Ji
Da Ji
JASIRETON
Da Ji
Level 125
God Stats
1W - 1L
1,556 SR
Queue Stats
149W - 121L
1,518 Elo+
Solo
Awilix
Awilix
JayKillsAgain
Awilix
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 56L
1,626 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xWid0wx
Morgan Le Fay
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
147W - 123L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 5 / 5
8,803
800
7,367
10,329
4,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Arakhhhh
Susano
16
7 / 9 / 4
9,896
900
9,620
16,021
7,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Daliyuh
Ne Zha
12
0 / 8 / 6
7,241
658
3,208
11,753
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
GremlinThing
Cerberus
15
1 / 5 / 7
8,477
771
8,150
17,378
17,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
zygon88
Ymir
15
2 / 6 / 6
8,593
781
5,592
15,635
15,511
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alikasai
Hachiman
17
9 / 3 / 18
10,463
951
16,849
9,237
3,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tsukuyomi
Cutie Pies1
Tsukuyomi
18
8 / 2 / 23
10,402
946
12,929
13,600
15,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
JASIRETON
Da Ji
9
3 / 2 / 5
7,647
695
3,756
3,312
1,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 3 / 20
8,948
813
7,607
8,105
3,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
xWid0wx
Morgan Le Fay
18
9 / 3 / 19
10,716
974
24,212
9,197
4,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
118
13
Kills
33
33
Deaths
13
28
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
5
5
1.1
W
Hachiman
Alikasai
Hachiman
9
3
18
6
L
Susano
Arakhhhh
Susano
7
9
4
1
W
Tsukuyomi
Cutie Pies1
Tsukuyomi
8
2
23
9.75
L
Ne Zha
Daliyuh
Ne Zha
0
8
6
0.38
L
Cerberus
GremlinThing
Cerberus
1
5
7
0.9
W
Da Ji
JASIRETON
Da Ji
3
2
5
2.75
W
4
3
20
4.67
W
Morgan Le Fay
xWid0wx
Morgan Le Fay
9
3
19
6.17
L
Ymir
zygon88
Ymir
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,937
Damage
65,353
71,116
Taken
43,451
48,949
Mitigated
28,174
10,246
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,367
1,211
801
800
10,329
4,208
0
3,270
7,059
0
25,140
W
Hachiman
Alikasai
Hachiman
16,849
12,106
948
2,237
9,237
3,638
4,415
2,400
6,837
0
29,257
L
Susano
Arakhhhh
Susano
9,620
1,721
573
1,087
16,021
7,391
0
3,043
12,978
0
12,666
W
Tsukuyomi
Cutie Pies1
Tsukuyomi
12,929
1,724
1,820
1,742
13,600
15,495
876
3,361
10,239
0
28,228
L
Ne Zha
Daliyuh
Ne Zha
3,208
1,038
756
280
11,753
4,371
0
3,515
8,238
0
5,929
L
Cerberus
GremlinThing
Cerberus
8,150
304
323
2,694
17,378
17,468
0
7,865
9,513
12,832
1,357
W
Da Ji
JASIRETON
Da Ji
3,756
781
760
405
3,312
1,120
0
955
2,357
0
4,556
W
7,607
3,567
299
1,115
8,105
3,428
689
2,615
5,490
0
11,805
W
Morgan Le Fay
xWid0wx
Morgan Le Fay
24,212
2,816
1,173
1,619
9,197
4,493
1,752
3,054
6,143
37,040
0
L
Ymir
zygon88
Ymir
5,592
115
345
2,587
15,635
15,511
0
6,519
9,116
16,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,010
Gold Earned
48,176
95
Minions Killed
108
0
Camps Cleared
0
892,055
Distance Traveled
922,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,803
800
42
4
0
177,856
0
W
Hachiman
10,463
951
40
4
0
183,373
0
L
Susano
9,896
900
8
1
0
171,402
0
W
Tsukuyomi
10,402
946
19
2
0
221,715
0
L
Ne Zha
7,241
658
6
1
0
170,282
0
L
Cerberus
8,477
771
19
2
0
205,375
0
W
Da Ji
7,647
695
4
0
0
100,423
0
W
Awilix
8,948
813
15
1
0
203,590
0
W
Morgan Le Fay
10,716
974
30
3
0
212,985
0
L
Ymir
8,593
781
20
2
0
167,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role