Player Matchup

Achilles
Achilles
FlawlessNeos
Achilles
Level 114
God Stats
8W - 6L
1,514 SR
Queue Stats
33W - 46L
1,399 Elo+
Party 2
Neith
Neith
Naez95
Neith
Level 145
God Stats
18W - 20L
1,395 SR
Queue Stats
330W - 305L
1,524 Elo+
Solo
Ymir
Ymir
PawgxChamp
Ymir
Level 101
God Stats
7W - 9L
1,481 SR
Queue Stats
37W - 47L
1,464 Elo+
Party 2
Nemesis
Nemesis
StaleBrad
Nemesis
Level 129
God Stats
1W - 1L
1,786 SR
Queue Stats
67W - 80L
1,467 Elo+
Party 2
Merlin
Merlin
Sunchro
Merlin
Level 61
God Stats
10W - 6L
1,541 SR
Queue Stats
377W - 309L
1,542 Elo+
Solo
Team Averages
Level 110
1,543 SR
1,479 Elo+

VS

Team Averages
Level 115
1,544 SR
1,469 Elo+
Atlas
Atlas
 
Atlas
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Celiaa
Nu Wa
Level 171
God Stats
154W - 109L
1,622 SR
Queue Stats
306W - 280L
1,548 Elo+
Solo
Mulan
Mulan
KarliaJayne
Mulan
Level 68
God Stats
66W - 63L
1,507 SR
Queue Stats
498W - 565L
1,376 Elo+
Party 1
Thor
Thor
RockstarRelic
Thor
Level 128
God Stats
11W - 19L
1,436 SR
Queue Stats
427W - 473L
1,481 Elo+
Party 1
Hachiman
Hachiman
cfunk2769
Hachiman
Level 147
God Stats
14W - 7L
1,654 SR
Queue Stats
217W - 307L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FlawlessNeos
Achilles
16
3 / 4 / 0
9,611
565
10,544
15,136
13,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
Naez95
Neith
16
1 / 3 / 0
9,317
548
7,651
13,206
5,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 0
7,673
451
2,015
12,490
13,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
StaleBrad
Nemesis
14
0 / 2 / 2
8,224
484
5,284
12,421
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Sunchro
Merlin
14
0 / 1 / 1
8,157
480
5,477
8,324
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 0 / 4
8,380
493
4,939
10,989
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Celiaa
Nu Wa
14
0 / 1 / 6
8,153
480
10,758
6,977
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 2
9,243
544
8,123
15,535
13,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 1 / 2
9,496
559
12,084
12,847
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
cfunk2769
Hachiman
16
0 / 0 / 3
8,970
528
6,585
10,369
4,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
12
12
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
4
4
W
Nu Wa
Celiaa
Nu Wa
0
1
6
3
L
Achilles
FlawlessNeos
Achilles
3
4
0
0.75
W
2
2
2
1.5
L
Neith
Naez95
Neith
1
3
0
0.33
L
0
2
0
0
W
8
1
2
9
L
Nemesis
StaleBrad
Nemesis
0
2
2
0.5
L
Merlin
Sunchro
Merlin
0
1
1
0.5
W
Hachiman
cfunk2769
Hachiman
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,971
Damage
42,489
61,577
Taken
56,717
41,371
Mitigated
35,926
13,733
Healing
20,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,939
1,736
0
2,418
10,989
9,649
0
2,917
8,072
30,800
0
W
Nu Wa
Celiaa
Nu Wa
10,758
2,812
0
1,450
6,977
2,637
0
2,083
4,894
77,719
0
L
Achilles
FlawlessNeos
Achilles
10,544
2,737
0
4,899
15,136
13,203
0
1,242
12,895
0
70,652
W
8,123
612
0
8,063
15,535
13,244
0
1,055
14,480
651
68,858
L
Neith
Naez95
Neith
7,651
2,850
0
3,243
13,206
5,530
0
867
12,287
0
95,419
L
2,015
183
0
1,883
12,490
13,646
122
5,991
6,405
20,936
0
W
12,084
2,072
0
958
12,847
5,828
0
1,092
11,755
0
80,037
L
Nemesis
StaleBrad
Nemesis
5,284
1,978
0
1,244
12,421
5,454
0
2,717
9,610
0
83,634
L
Merlin
Sunchro
Merlin
5,477
183
0
2,464
8,324
3,538
526
5,126
3,198
74,468
0
W
Hachiman
cfunk2769
Hachiman
6,585
3,701
0
7,777
10,369
4,568
46
345
10,024
0
90,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
44,242
576
Minions Killed
530
0
Camps Cleared
0
1,704,053
Distance Traveled
1,738,953
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,380
493
36
2
0
359,649
4
W
Nu Wa
8,153
480
127
7
0
315,833
5
L
Achilles
9,611
565
112
7
0
313,224
0
W
Mulan
9,243
544
120
7
0
346,424
7
L
Neith
9,317
548
156
9
0
302,995
4
L
Ymir
7,673
451
27
2
0
343,638
7
W
Thor
9,496
559
104
6
0
386,709
0
L
Nemesis
8,224
484
120
7
0
424,399
0
L
Merlin
8,157
480
161
9
0
319,797
9
W
Hachiman
8,970
528
143
8
0
330,338
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role