Player Matchup

Anubis
Anubis
Anubisfanboy123
Anubis
Level 5
God Stats
6W - 2L
1,698 SR
Queue Stats
34W - 24L
1,503 Elo+
Party 3
Lancelot
Lancelot
AtúnVolador
Lancelot
Level 27
God Stats
5W - 2L
1,707 SR
Queue Stats
25W - 11L
1,721 Elo+
Party 2
Charybdis
Charybdis
Chazm
Charybdis
Level 126
God Stats
6W - 1L
1,866 SR
Queue Stats
268W - 252L
1,550 Elo+
Party 3
Loki
Loki
MitoQ
Loki
Level 103
God Stats
22W - 10L
1,611 SR
Queue Stats
73W - 46L
1,621 Elo+
Party 2
He Bo
He Bo
MrSolidR
He Bo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,889 Elo+
Party 2
Team Averages
Level 70
1,677 SR
1,657 Elo+

VS

Team Averages
Level 72
1,579 SR
1,547 Elo+
Janus
Janus
Doomtaker23
Janus
Level 117
God Stats
14W - 11L
1,530 SR
Queue Stats
303W - 264L
1,550 Elo+
Party 1
Martichoras
Martichoras
KryptiKSBG
Martichoras
Level 89
God Stats
19W - 8L
1,714 SR
Queue Stats
257W - 223L
1,553 Elo+
Party 1
Mulan
Mulan
TsunMikuVT
Mulan
Level 28
God Stats
7W - 8L
1,629 SR
Queue Stats
121W - 115L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
WhiteDredd
Jormungandr
Level 112
God Stats
4W - 5L
1,521 SR
Queue Stats
261W - 216L
1,568 Elo+
Party 1
Serqet
Serqet
Yoobee
Serqet
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
10,569
587
16,360
15,642
7,889
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
AtúnVolador
Lancelot
16
4 / 2 / 10
10,571
587
9,237
13,609
6,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Chazm
Charybdis
16
1 / 3 / 3
9,643
536
8,938
12,803
5,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
MitoQ
Loki
16
8 / 5 / 3
11,046
614
15,825
16,849
6,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
MrSolidR
He Bo
18
15 / 2 / 7
12,591
700
23,806
10,429
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,289
516
8,470
12,592
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
KryptiKSBG
Martichoras
14
3 / 7 / 2
8,996
500
11,486
17,872
6,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
15
5 / 6 / 1
9,873
549
11,927
20,406
14,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
WhiteDredd
Jormungandr
11
2 / 7 / 1
7,638
424
6,851
21,568
19,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Yoobee
Serqet
12
1 / 9 / 1
7,880
438
2,421
16,418
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
34
Kills
14
15
Deaths
34
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
Lancelot
AtúnVolador
Lancelot
4
2
10
4.5
W
Charybdis
Chazm
Charybdis
1
3
3
0.83
L
3
5
2
0.8
L
Martichoras
KryptiKSBG
Martichoras
3
7
2
0.57
W
Loki
MitoQ
Loki
8
5
3
1.9
W
He Bo
MrSolidR
He Bo
15
2
7
9.25
L
Mulan
5
6
1
0.92
L
Jormungandr
WhiteDredd
Jormungandr
2
7
1
0.36
L
Serqet
Yoobee
Serqet
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,166
Damage
41,155
69,332
Taken
88,856
29,029
Mitigated
48,557
17,394
Healing
13,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,360
1,640
95
6,695
15,642
7,889
1,450
5,393
9,983
77,060
0
W
Lancelot
AtúnVolador
Lancelot
9,237
1,597
0
327
13,609
6,058
0
3,103
10,065
0
80,698
W
Charybdis
Chazm
Charybdis
8,938
4,888
0
4,514
12,803
5,003
1,843
2,388
10,333
0
70,457
L
8,470
355
0
1,136
12,592
3,280
0
8,170
4,422
65,885
0
L
Martichoras
KryptiKSBG
Martichoras
11,486
3,284
0
2,943
17,872
6,731
0
6,367
11,505
0
71,731
W
Loki
MitoQ
Loki
15,825
5,289
0
4,389
16,849
6,106
451
1,071
14,867
0
83,316
W
He Bo
MrSolidR
He Bo
23,806
1,877
0
1,374
10,429
3,973
2,843
3,926
6,345
103,113
0
L
Mulan
11,927
2,078
0
5,845
20,406
14,200
0
4,322
16,084
3,671
56,982
L
Jormungandr
WhiteDredd
Jormungandr
6,851
1,410
206
2,978
21,568
19,357
0
12,191
9,377
30,341
0
L
Serqet
Yoobee
Serqet
2,421
421
0
800
16,418
4,989
0
9,116
7,302
0
43,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,420
Gold Earned
43,676
578
Minions Killed
452
0
Camps Cleared
0
1,813,632
Distance Traveled
1,690,403
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,569
587
92
5
0
318,962
0
W
Lancelot
10,571
587
113
6
0
435,138
0
W
Charybdis
9,643
536
122
7
0
324,087
0
L
Janus
9,289
516
137
8
0
348,049
1
L
Martichoras
8,996
500
117
7
0
302,254
0
W
Loki
11,046
614
109
6
0
362,904
0
W
He Bo
12,591
700
142
8
0
372,541
0
L
Mulan
9,873
549
90
5
0
322,177
0
L
Jormungandr
7,638
424
35
2
0
335,220
5
L
Serqet
7,880
438
73
4
0
382,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role