Player Matchup

Merlin
Merlin
DieFast23
Merlin
Level 121
God Stats
7W - 4L
1,860 SR
Queue Stats
298W - 279L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
Senor Phrogg
Sylvanus
Level 83
God Stats
7W - 9L
1,431 SR
Queue Stats
211W - 205L
1,428 Elo+
Solo
Cernunnos
Cernunnos
TimelessEyez
Cernunnos
Level 100
God Stats
31W - 28L
1,403 SR
Queue Stats
262W - 233L
1,484 Elo+
Party 1
Ratatoskr
Ratatoskr
bxangel1
Ratatoskr
Level 17
God Stats
6W - 4L
1,362 SR
Queue Stats
17W - 19L
1,296 Elo+
Party 3
Horus
Horus
demonsenseii
Horus
Level 67
God Stats
1W - 2L
1,293 SR
Queue Stats
52W - 59L
1,355 Elo+
Party 3
Team Averages
Level 78
1,470 SR
1,411 Elo+

VS

Team Averages
Level 93
1,513 SR
1,433 Elo+
Chernobog
Chernobog
ItsYaBoyThermo
Chernobog
Level 103
God Stats
20W - 21L
1,459 SR
Queue Stats
284W - 297L
1,430 Elo+
Party 2
Fenrir
Fenrir
MeHu5Ky
Fenrir
Level 52
God Stats
29W - 28L
1,585 SR
Queue Stats
144W - 133L
1,461 Elo+
Solo
Anubis
Anubis
NAMOR 209040
Anubis
Level 110
God Stats
219W - 209L
1,464 SR
Queue Stats
242W - 239L
1,460 Elo+
Solo
Yemoja
Yemoja
aytiff
Yemoja
Level 42
God Stats
116W - 114L
1,519 SR
Queue Stats
208W - 245L
1,359 Elo+
Party 2
Nu Wa
Nu Wa
freebandz352
Nu Wa
Level 158
God Stats
40W - 40L
1,538 SR
Queue Stats
745W - 721L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DieFast23
Merlin
18
4 / 3 / 14
11,744
534
28,073
15,163
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Senor Phrogg
Sylvanus
16
0 / 2 / 12
9,736
443
6,933
14,858
15,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
TimelessEyez
Cernunnos
19
11 / 1 / 2
12,555
571
24,105
22,844
10,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
bxangel1
Ratatoskr
16
5 / 7 / 6
10,833
492
11,529
19,286
6,603
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
10 / 4 / 6
11,990
545
8,574
17,168
17,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ItsYaBoyThermo
Chernobog
16
2 / 5 / 7
10,024
456
13,138
20,970
9,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
MeHu5Ky
Fenrir
17
2 / 6 / 4
10,087
459
9,557
22,392
12,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
16
6 / 10 / 1
11,290
513
16,688
19,550
10,238
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
aytiff
Yemoja
15
2 / 3 / 5
10,105
459
9,923
18,311
19,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 6 / 4
10,031
456
13,000
17,788
7,232
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
30
Kills
17
17
Deaths
30
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
DieFast23
Merlin
4
3
14
3.67
L
Chernobog
ItsYaBoyThermo
Chernobog
2
5
7
1.1
L
Fenrir
MeHu5Ky
Fenrir
2
6
4
0.67
L
Anubis
6
10
1
0.65
W
Sylvanus
Senor Phrogg
Sylvanus
0
2
12
3
W
Cernunnos
TimelessEyez
Cernunnos
11
1
2
12
L
Yemoja
aytiff
Yemoja
2
3
5
1.5
W
Ratatoskr
bxangel1
Ratatoskr
5
7
6
1.14
W
10
4
6
3.25
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,214
Damage
62,306
89,319
Taken
99,011
56,872
Mitigated
58,963
27,553
Healing
18,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DieFast23
Merlin
28,073
574
565
1,747
15,163
6,008
1,795
8,463
6,700
97,876
0
L
Chernobog
ItsYaBoyThermo
Chernobog
13,138
5,843
117
3,665
20,970
9,653
246
7,610
13,360
0
87,475
L
Fenrir
MeHu5Ky
Fenrir
9,557
2,381
0
2,170
22,392
12,553
387
5,280
16,824
0
88,113
L
Anubis
16,688
80
0
1,721
19,550
10,238
557
4,324
14,687
88,632
0
W
Sylvanus
Senor Phrogg
Sylvanus
6,933
3,019
4,255
3,988
14,858
15,840
624
5,715
9,143
37,501
14,261
W
Cernunnos
TimelessEyez
Cernunnos
24,105
16,338
0
13,884
22,844
10,603
3,986
9,039
13,805
0
113,750
L
Yemoja
aytiff
Yemoja
9,923
1,678
4,004
3,508
18,311
19,287
233
8,237
9,905
37,817
0
W
Ratatoskr
bxangel1
Ratatoskr
11,529
2,790
0
225
19,286
6,603
50
9,736
9,550
0
64,445
W
8,574
4,167
390
2,499
17,168
17,818
206
7,652
9,516
0
47,816
L
13,000
4,098
0
3,190
17,788
7,232
462
8,943
8,804
60,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,858
Gold Earned
51,537
507
Minions Killed
525
0
Camps Cleared
0
2,043,416
Distance Traveled
1,885,638
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,744
534
142
6
0
389,568
0
L
Chernobog
10,024
456
139
6
0
401,625
0
L
Fenrir
10,087
459
127
6
0
444,667
1
L
Anubis
11,290
513
137
6
0
293,015
4
W
Sylvanus
9,736
443
73
3
0
348,006
2
W
Cernunnos
12,555
571
143
7
0
392,911
0
L
Yemoja
10,105
459
48
2
0
386,078
3
W
Ratatoskr
10,833
492
85
4
0
496,151
0
W
Horus
11,990
545
64
3
0
416,780
2
L
Nu Wa
10,031
456
74
3
0
360,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role