Player Matchup

Cernunnos
Cernunnos
Gabrielborien
Cernunnos
Level 97
God Stats
3W - 5L
1,549 SR
Queue Stats
35W - 36L
1,436 Elo+
Party 1
Geb
Geb
Lorweaver
Geb
Level 86
God Stats
1W - 3L
1,573 SR
Queue Stats
33W - 35L
1,438 Elo+
Party 1
Zeus
Zeus
Tha-Stew
Zeus
Level 88
God Stats
0W - 1L
1,706 SR
Queue Stats
36W - 36L
1,439 Elo+
Party 1
Team Averages
Level 90
1,609 SR
1,437 Elo+

VS

Team Averages
Level 105
1,509 SR
1,437 Elo+
Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Blob_Blobber
Sol
Level 106
God Stats
316W - 303L
1,528 SR
Queue Stats
342W - 346L
1,472 Elo+
Solo
Lancelot
Lancelot
fermin65
Lancelot
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 34L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gabrielborien
Cernunnos
12
2 / 3 / 1
9,137
703
9,981
9,339
3,794
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 3
8,163
628
5,240
11,044
9,577
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Zeus
12
0 / 4 / 3
8,453
650
6,430
6,563
2,140
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 2 / 4
9,026
694
3,025
11,807
11,191
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
6 / 0 / 2
10,624
817
13,759
9,328
4,399
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
fermin65
Lancelot
13
2 / 1 / 5
9,634
741
4,535
8,158
3,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
2
Kills
9
9
Deaths
3
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
4
1.5
W
6
0
2
7
L
Cernunnos
Gabrielborien
Cernunnos
2
3
1
0.83
L
0
2
3
0.75
L
Zeus
0
4
3
0.38
W
Lancelot
fermin65
Lancelot
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,651
Damage
21,319
26,946
Taken
29,293
15,511
Mitigated
19,075
2,449
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,025
1,440
3,606
3,777
11,807
11,191
104
5,433
6,374
0
8,404
W
13,759
2,181
270
4,546
9,328
4,399
1,482
3,699
5,629
61,760
0
L
Cernunnos
Gabrielborien
Cernunnos
9,981
5,459
0
2,449
9,339
3,794
47
4,187
5,152
0
46,827
L
5,240
175
0
0
11,044
9,577
0
6,658
4,386
14,285
0
L
Zeus
6,430
490
0
0
6,563
2,140
0
3,305
3,258
31,181
0
W
Lancelot
fermin65
Lancelot
4,535
455
0
1,375
8,158
3,485
45
3,093
5,065
0
38,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,753
Gold Earned
29,284
126
Minions Killed
161
0
Camps Cleared
0
712,738
Distance Traveled
765,114
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,026
694
9
1
0
238,612
0
W
Sol
10,624
817
90
7
0
241,112
0
L
Cernunnos
9,137
703
65
5
0
229,314
0
L
Geb
8,163
628
9
1
0
277,260
0
L
Zeus
8,453
650
52
4
0
206,164
0
W
Lancelot
9,634
741
62
5
0
285,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role