Player Matchup

Ix Chel
Ix Chel
Gold V
JaySayWhatt
Ix Chel
Gold V
Level 132
God Stats
0W - 2L
1,301 SR
Queue Stats
51W - 52L
1,557 MMR
Party 1
Set
Set
Gold IV
bigphil2736
Set
Gold IV
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 353L
1,541 MMR
Solo
Vamana
Vamana
Gold IV
pepex_19
Vamana
Gold IV
Level 128
God Stats
7W - 3L
1,803 SR
Queue Stats
49W - 50L
1,589 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,535 SR
1,562 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,614 SR
1,571 MMR
Horus
Horus
Platinum V
ClouDed_Tomb
Horus
Platinum V
Level 104
God Stats
12W - 9L
1,610 SR
Queue Stats
73W - 77L
1,573 MMR
Party 2
Merlin
Merlin
Gold III
OHG_BROOKs
Merlin
Gold III
Level 159
God Stats
3W - 3L
1,584 SR
Queue Stats
62W - 65L
1,526 MMR
Solo
Apollo
Apollo
Platinum IV
fugitave
Apollo
Platinum IV
Level 84
God Stats
4W - 0L
1,648 SR
Queue Stats
73W - 77L
1,616 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JaySayWhatt
Ix Chel
14
3 / 1 / 2
10,812
721
11,063
7,658
3,212
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 1
10,332
689
7,619
18,680
20,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
pepex_19
Vamana
13
1 / 2 / 3
10,032
669
8,737
17,489
17,375
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FayNe ZhaAthenaHerculesGuan Yu

VS

Bans
SobekAphroditeHou YiBaba YagaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
10,558
704
5,208
12,631
14,746
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Merlin
OHG_BROOKs
Merlin
15
2 / 2 / 4
11,662
777
14,986
9,686
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
fugitave
Apollo
14
4 / 3 / 3
11,838
789
18,081
12,769
6,705
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
7
7
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Ix Chel
JaySayWhatt
Ix Chel
3
1
2
4
W
Merlin
OHG_BROOKs
Merlin
2
2
4
2
L
2
4
1
0.63
W
Apollo
fugitave
Apollo
4
3
3
1.83
L
Vamana
pepex_19
Vamana
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,419
Damage
38,275
43,827
Taken
35,086
40,994
Mitigated
25,985
6,245
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,208
2,388
1,986
2,777
12,631
14,746
182
4,534
8,097
0
17,698
L
Ix Chel
JaySayWhatt
Ix Chel
11,063
1,740
2,176
1,536
7,658
3,212
0
3,435
4,066
51,575
0
W
Merlin
OHG_BROOKs
Merlin
14,986
763
51
1,579
9,686
4,534
475
3,970
5,716
65,389
0
L
7,619
2,237
0
2,032
18,680
20,407
0
6,593
11,910
0
37,081
W
Apollo
fugitave
Apollo
18,081
13,560
0
750
12,769
6,705
2,091
2,796
9,973
0
67,969
L
Vamana
pepex_19
Vamana
8,737
3,559
0
501
17,489
17,375
0
4,661
12,634
0
25,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
34,058
146
Minions Killed
186
0
Camps Cleared
0
884,109
Distance Traveled
856,143
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,558
704
12
1
0
305,041
2
L
Ix Chel
10,812
721
68
5
0
301,597
0
W
Merlin
11,662
777
82
5
0
273,745
0
L
Set
10,332
689
57
4
0
263,266
0
W
Apollo
11,838
789
92
6
0
277,357
0
L
Vamana
10,032
669
21
1
0
319,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role