Player Matchup

Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Benn-Wilson
Athena
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,340 Elo+
Party 1
Guan Yu
Guan Yu
Dulak285
Guan Yu
Level 107
God Stats
1W - 0L
1,300 SR
Queue Stats
36W - 37L
1,458 Elo+
Party 1
Discordia
Discordia
Gxdsman
Discordia
Level 25
God Stats
6W - 5L
1,777 SR
Queue Stats
23W - 35L
1,394 Elo+
Party 1
Hachiman
Hachiman
highlordhubard
Hachiman
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 42L
1,296 Elo+
Party 1
Team Averages
Level 87
1,515 SR
1,398 Elo+

VS

Team Averages
Level 91
1,609 SR
1,453 Elo+
Olorun
Olorun
AdamOuniche
Olorun
Level 92
God Stats
8W - 5L
1,731 SR
Queue Stats
259W - 231L
1,449 Elo+
Party 2
Ares
Ares
MasterCarl93
Ares
Level 141
God Stats
12W - 8L
1,716 SR
Queue Stats
270W - 236L
1,449 Elo+
Party 2
Hachiman
Hachiman
Neolix433
Hachiman
Level 45
God Stats
6W - 5L
1,599 SR
Queue Stats
167W - 164L
1,467 Elo+
Solo
Nike
Nike
aG-Dane
Nike
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 149L
1,396 Elo+
Solo
Serqet
Serqet
m1cg1L
Serqet
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 79L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
10 / 1 / 0
8,512
774
10,248
10,272
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
9
1 / 1 / 3
5,854
532
1,532
6,844
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Dulak285
Guan Yu
11
0 / 3 / 1
5,776
525
2,639
9,113
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Gxdsman
Discordia
11
1 / 1 / 6
6,699
609
6,582
3,919
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
8
0 / 2 / 3
5,085
462
2,832
6,211
1,609
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 5 / 1
5,876
534
4,193
10,198
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

2
0 / 0 / 0
4,047
368
208
977
391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Neolix433
Hachiman
11
3 / 3 / 0
6,376
580
9,595
8,256
3,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
aG-Dane
Nike
12
3 / 1 / 0
7,314
665
7,086
8,945
8,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Serqet
m1cg1L
Serqet
11
2 / 3 / 0
6,393
581
1,852
10,482
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
8
8
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
1
0
10
L
Olorun
0
5
1
0.1
W
Athena
1
1
3
2.5
W
Guan Yu
Dulak285
Guan Yu
0
3
1
0.17
W
Discordia
Gxdsman
Discordia
1
1
6
4
L
0
0
0
0
L
Hachiman
Neolix433
Hachiman
3
3
0
1
L
Nike
aG-Dane
Nike
3
1
0
3
W
Hachiman
0
2
3
0.75
L
Serqet
m1cg1L
Serqet
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,833
Damage
22,934
36,359
Taken
38,858
17,593
Mitigated
19,622
8,197
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,248
7,729
0
2,263
10,272
4,156
0
2,794
7,441
0
68,602
L
Olorun
4,193
1,699
120
2,737
10,198
3,243
0
4,205
5,499
36,958
0
W
Athena
1,532
538
0
1,738
6,844
5,535
0
208
6,636
12,822
0
W
Guan Yu
Dulak285
Guan Yu
2,639
800
20
1,776
9,113
5,200
0
48
9,065
0
32,850
W
Discordia
Gxdsman
Discordia
6,582
578
0
250
3,919
1,093
530
1,518
1,921
43,369
0
L
208
0
0
454
977
391
0
0
977
2,942
0
L
Hachiman
Neolix433
Hachiman
9,595
4,785
0
3,353
8,256
3,212
0
1,352
6,904
0
46,286
L
Nike
aG-Dane
Nike
7,086
773
0
1,625
8,945
8,680
0
0
8,575
401
55,418
W
Hachiman
2,832
1,823
0
2,150
6,211
1,609
0
0
6,211
0
24,966
L
Serqet
m1cg1L
Serqet
1,852
439
0
810
10,482
4,096
0
1,893
8,419
0
47,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
30,006
293
Minions Killed
316
0
Camps Cleared
0
1,080,593
Distance Traveled
917,045
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,512
774
102
9
0
280,471
0
L
Olorun
5,876
534
62
6
0
205,391
0
W
Athena
5,854
532
23
2
0
199,979
2
W
Guan Yu
5,776
525
55
5
0
227,296
2
W
Discordia
6,699
609
74
7
0
206,200
0
L
Ares
4,047
368
3
0
0
40,482
0
L
Hachiman
6,376
580
78
7
0
194,083
0
L
Nike
7,314
665
86
8
0
225,182
0
W
Hachiman
5,085
462
39
4
0
166,647
0
L
Serqet
6,393
581
87
8
0
251,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role