Player Matchup

Vamana
Vamana
Afua10
Vamana
Level 28
God Stats
34W - 20L
1,821 SR
Queue Stats
55W - 59L
1,319 Elo+
Party 1
Hades
Hades
FuryEightNine
Hades
Level 42
God Stats
2W - 1L
1,791 SR
Queue Stats
55W - 62L
1,310 Elo+
Party 1
Neith
Neith
MastaStryder
Neith
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 55L
1,260 Elo+
Solo
Team Averages
Level 59
1,704 SR
1,296 Elo+

VS

Team Averages
Level 71
1,535 SR
1,337 Elo+
Cu Chulainn
Cu Chulainn
Alpha257
Cu Chulainn
Level 49
God Stats
1W - 1L
1,645 SR
Queue Stats
1W - 1L
1,213 Elo+
Solo
Neith
Neith
Rikucarter
Neith
Level 97
God Stats
46W - 35L
1,445 SR
Queue Stats
274W - 280L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
Level 68
God Stats
92W - 99L
1,515 SR
Queue Stats
161W - 174L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Afua10
Vamana
14
2 / 5 / 4
11,026
649
8,939
23,476
25,850
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 7 / 5
11,472
675
16,856
21,916
13,102
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 4
12,179
716
16,038
11,758
5,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alpha257
Cu Chulainn
14
2 / 3 / 11
11,863
698
9,739
20,241
26,600
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
18
7 / 0 / 7
13,609
801
24,957
10,763
5,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
15
4 / 4 / 10
12,609
742
12,391
17,442
7,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
7
Kills
13
16
Deaths
7
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
Afua10
Vamana
2
5
4
0.8
W
Cu Chulainn
Alpha257
Cu Chulainn
2
3
11
2.5
L
2
7
5
0.64
L
3
4
4
1.25
W
Neith
7
0
7
10.5
W
Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,833
Damage
47,087
57,150
Taken
48,446
44,487
Mitigated
39,612
7,936
Healing
16,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Afua10
Vamana
8,939
5,275
0
1,750
23,476
25,850
0
4,376
19,100
0
24,291
W
Cu Chulainn
Alpha257
Cu Chulainn
9,739
1,138
0
498
20,241
26,600
53
8,040
12,201
1,182
28,282
L
16,856
1,529
133
4,670
21,916
13,102
277
5,302
16,614
48,354
0
L
16,038
3,292
0
1,383
11,758
5,535
0
3,976
7,782
0
62,397
W
Neith
24,957
12,423
0
6,810
10,763
5,080
983
3,420
7,343
0
95,360
W
Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
12,391
338
1,830
7,721
17,442
7,932
514
5,779
11,663
40,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,677
Gold Earned
38,081
161
Minions Killed
179
0
Camps Cleared
0
879,266
Distance Traveled
852,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,026
649
15
1
0
325,445
0
W
Cu Chulainn
11,863
698
33
2
0
286,824
0
L
Hades
11,472
675
64
4
0
287,054
0
L
Neith
12,179
716
82
5
0
266,767
0
W
Neith
13,609
801
104
6
0
293,761
0
W
Baron Samedi
12,609
742
42
2
0
271,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role