Player Matchup

Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
EnigmaHIfive
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,442 Elo+
Solo
Ganesha
Ganesha
Gen-Kenobi-212th
Ganesha
Level 168
God Stats
2W - 2L
1,173 SR
Queue Stats
94W - 120L
1,436 Elo+
Party 1
Raijin
Raijin
Goad10
Raijin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 61L
1,507 Elo+
Solo
Hun Batz
Hun Batz
xVanixas
Hun Batz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,391 Elo+
Party 1
Team Averages
Level 118
1,435 SR
1,455 Elo+

VS

Team Averages
Level 122
1,545 SR
1,515 Elo+
Hades
Hades
 
Hades
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Dazzler98
Ratatoskr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,623 Elo+
Solo
Yu Huang
Yu Huang
SSyllable
Yu Huang
Level 125
God Stats
0W - 1L
1,886 SR
Queue Stats
9W - 11L
1,332 Elo+
Party 2
Merlin
Merlin
YellowBuffYanker
Merlin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 265L
1,546 Elo+
Solo
Ishtar
Ishtar
iJinxU
Ishtar
Level 149
God Stats
0W - 2L
1,340 SR
Queue Stats
64W - 64L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
8 / 1 / 14
10,232
1,023
12,757
5,230
2,759
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
EnigmaHIfive
Bacchus
13
1 / 3 / 21
8,402
840
9,467
10,758
7,935
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 1 / 24
8,406
841
3,900
10,931
10,878
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Goad10
Raijin
17
12 / 3 / 9
10,635
1,064
12,113
9,990
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
xVanixas
Hun Batz
15
9 / 3 / 10
9,446
945
7,873
7,050
3,817
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 7 / 2
7,227
723
6,820
13,101
5,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Dazzler98
Ratatoskr
14
7 / 8 / 2
9,371
937
8,547
13,247
8,809
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
SSyllable
Yu Huang
13
2 / 5 / 4
7,564
756
6,165
7,042
2,597
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 7
8,198
820
5,031
8,898
3,128
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
iJinxU
Ishtar
12
0 / 4 / 4
6,979
698
2,485
7,254
2,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
30
30
Kills
11
11
Deaths
30
78
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
1
14
15
L
Hades
 
Hades
1
7
2
0.29
L
Ratatoskr
Dazzler98
Ratatoskr
7
8
2
1
W
Bacchus
EnigmaHIfive
Bacchus
1
3
21
3.83
W
0
1
24
12
W
Raijin
Goad10
Raijin
12
3
9
5.5
L
Yu Huang
SSyllable
Yu Huang
2
5
4
0.8
L
1
6
7
0.75
L
Ishtar
iJinxU
Ishtar
0
4
4
0.5
W
Hun Batz
xVanixas
Hun Batz
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,110
Damage
29,048
43,959
Taken
49,542
29,981
Mitigated
21,743
15,430
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,757
540
1,136
997
5,230
2,759
992
3,063
2,167
28,363
0
L
Hades
 
Hades
6,820
517
80
1,624
13,101
5,170
0
10,126
2,975
10,561
0
L
Ratatoskr
Dazzler98
Ratatoskr
8,547
1,999
210
493
13,247
8,809
0
9,747
3,500
0
13,901
W
Bacchus
EnigmaHIfive
Bacchus
9,467
1,438
1,788
2,702
10,758
7,935
861
5,009
5,749
12,615
0
W
3,900
321
867
1,601
10,931
10,878
981
3,700
7,231
9,970
0
W
Raijin
Goad10
Raijin
12,113
754
1,174
2,750
9,990
4,592
481
3,190
6,800
28,876
0
L
Yu Huang
SSyllable
Yu Huang
6,165
839
0
125
7,042
2,597
0
3,742
3,300
11,291
0
L
5,031
251
0
313
8,898
3,128
0
8,378
520
19,976
0
L
Ishtar
iJinxU
Ishtar
2,485
1,347
94
1,272
7,254
2,039
0
6,244
1,010
0
9,918
W
Hun Batz
xVanixas
Hun Batz
7,873
2,505
1,087
1,328
7,050
3,817
4,911
3,054
3,996
0
14,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,121
Gold Earned
39,339
115
Minions Killed
79
0
Camps Cleared
0
969,423
Distance Traveled
766,812
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,232
1,023
39
4
0
211,822
0
L
Hades
7,227
723
14
1
0
156,331
0
L
Ratatoskr
9,371
937
14
1
0
162,261
0
W
Bacchus
8,402
840
14
1
0
197,712
0
W
Ganesha
8,406
841
0
0
0
204,627
0
W
Raijin
10,635
1,064
45
5
0
173,816
0
L
Yu Huang
7,564
756
13
1
0
135,704
2
L
Merlin
8,198
820
23
2
0
179,200
0
L
Ishtar
6,979
698
15
2
0
133,316
0
W
Hun Batz
9,446
945
17
2
0
181,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role