Player Matchup

Thor
Thor
 
Thor
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
CVDMChii
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
EliraS
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
SoggyApocalypse
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
krinal
Khepri
Level 99
God Stats
10W - 8L
1,532 SR
Queue Stats
120W - 95L
1,579 Elo+
Solo
Team Averages
Level 44
1,506 SR
1,516 Elo+

VS

Team Averages
Level 102
1,437 SR
1,506 Elo+
Cupid
Cupid
 
Cupid
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Bluerageebar
Tsukuyomi
Level 122
God Stats
6W - 2L
1,615 SR
Queue Stats
296W - 281L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Depression1998
Kukulkan
Level 121
God Stats
47W - 53L
1,505 SR
Queue Stats
275W - 286L
1,477 Elo+
Party 1
Atlas
Atlas
Kenpachi78
Atlas
Level 34
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 3
Tyr
Tyr
ThelLaw
Tyr
Level 148
God Stats
2W - 7L
1,065 SR
Queue Stats
391W - 410L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 3 / 0
5,967
459
2,436
8,840
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
CVDMChii
Vamana
7
0 / 4 / 0
5,026
387
3,612
9,910
7,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
EliraS
Jing Wei
10
0 / 2 / 0
5,988
461
5,801
8,250
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 8 / 2
5,413
416
4,140
10,793
5,444
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
krinal
Khepri
8
1 / 2 / 2
5,936
457
2,579
6,953
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
4 / 1 / 6
6,653
512
9,461
6,366
2,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Bluerageebar
Tsukuyomi
13
6 / 1 / 4
7,724
594
5,609
11,352
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
12
4 / 1 / 3
7,583
583
6,612
4,006
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
11
4 / 1 / 4
6,986
537
3,020
8,496
4,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
13
1 / 0 / 3
7,463
574
6,431
8,433
7,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
19
19
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
0
0.67
W
Cupid
 
Cupid
4
1
6
7
W
Tsukuyomi
Bluerageebar
Tsukuyomi
6
1
4
8
L
Vamana
CVDMChii
Vamana
0
4
0
0
W
Kukulkan
4
1
3
5.5
L
Jing Wei
EliraS
Jing Wei
0
2
0
0
W
Atlas
4
1
4
6
L
0
8
2
0.13
W
Tyr
1
0
3
2.5
L
Khepri
krinal
Khepri
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,568
Damage
31,133
44,746
Taken
38,653
23,766
Mitigated
19,981
6,227
Healing
16,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,436
442
0
226
8,840
2,826
0
1,286
7,542
0
28,589
W
Cupid
 
Cupid
9,461
6,136
438
2,728
6,366
2,226
538
952
5,414
0
41,630
W
Tsukuyomi
Bluerageebar
Tsukuyomi
5,609
1,702
0
6,149
11,352
4,325
0
1,549
9,803
0
56,273
L
Vamana
CVDMChii
Vamana
3,612
1,916
0
852
9,910
7,134
72
587
9,323
0
25,942
W
Kukulkan
6,612
267
0
130
4,006
1,225
134
2,084
1,922
53,688
0
L
Jing Wei
EliraS
Jing Wei
5,801
5,105
0
1,359
8,250
2,767
0
773
7,477
0
33,882
W
Atlas
3,020
1,385
1,223
2,420
8,496
4,930
0
1,267
7,229
20,871
0
L
4,140
242
0
2,302
10,793
5,444
0
5,557
5,234
37,282
0
W
Tyr
6,431
1,249
0
2,972
8,433
7,275
637
867
7,566
294
56,407
L
Khepri
krinal
Khepri
2,579
322
0
1,488
6,953
5,595
0
1,648
5,301
19,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
36,409
215
Minions Killed
366
0
Camps Cleared
0
1,300,868
Distance Traveled
1,270,580
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,967
459
42
3
0
272,205
0
W
Cupid
6,653
512
68
5
0
239,937
0
W
Tsukuyomi
7,724
594
96
7
0
286,664
2
L
Vamana
5,026
387
43
3
0
282,926
0
W
Kukulkan
7,583
583
94
7
0
248,492
3
L
Jing Wei
5,988
461
59
5
0
253,706
0
W
Atlas
6,986
537
19
1
0
239,184
0
L
Anubis
5,413
416
50
4
0
236,024
0
W
Tyr
7,463
574
89
7
0
256,303
0
L
Khepri
5,936
457
21
2
0
256,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role